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  • #16
    Re: SE lacks a bit of foresight

    Its not that all these people are playing the new jobs, its that the items to get access to to the near east (the easiest ones anyway) are the same items you need to get a subjob. Also the same mobs 90% of people xp on at those levels.
    I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

    PSN: Caspian

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    • #17
      Re: SE lacks a bit of foresight

      IDK. . . . I feel that getting a coffer key or testimony from some of the more indigenous areas (Coffers from CZB or testimonies from the Pots outside of the God warps in Sky), which take me a grand total of 20 minutes with my friend who has TH4 are easier than killing 6 NOW HIGHLY CAMPED mobs.

      And I don't think noobs are concerned with ToA, they ae probably more concerned about being uber PLDs or uber SAMs or uber DRKs, or what have you. BLU, COR and PUP are extremely technical jobs, and it is unlikely that newbies to the game who only just got their first job through the jungle are gonna want to be the new 3.

      That aside, I'm sure that the majority of the people playing are current players who wanted a taste of what the job could do. So they're not "noobs" per se.
      The Tao of Ren
      FFXIV LowRes Benchmark - 5011

      If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
      Originally posted by Kaeko
      As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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      • #18
        Re: SE lacks a bit of foresight

        I spent 8 hours soloing the items for the boat quest...the reason I did it was to be able to get pup so i could start lvling melee jobs...I tryed to avoid hours when the dunes had many 12-20 players and I kept away from them that were there...

        now that Ive done this hunting , I do not wish the SJ quest on anyone from the dunes...
        All you 360 players, please to to burmebu...its empty(except players hunting for the items) and with a good pt you can get ALL the SJ items there easy. Magiced skull takes hours...bogy drops bloody robe each time, you reall can't loose.

        Final Fantasy XI: Midgardsormr
        Avihai: 32BST | 41MNK | 39BLM | 41WHM | 24WAR | 6NIN | 6SAM
        Windy Rank5
        MULES SOUND OFF!
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        Sounds YUMMY!

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        • #19
          Re: SE lacks a bit of foresight

          That's true, but without higher level friends, it takes an *alliance* of 18-20s to kill bogys, and even then they can have some deaths. Yes, I've actually done this. Long, long ago. Good luck finding enough people in Bubu to do it now. I suppose you might try shouting for help with the robe from all the people chocoboing through, since an exp pt can easily get the other 2 items...

          WM3k: The technical nature of a job won't stop people who don't know it from trying to play it anyway. The abundant unskilled NINs and RDMs (for example) demonstrate that pretty well.

          Yeah, I think using the SJ items was a bad idea. Don't they remember what happened with Kazham keys? Not many people needed the SJ items - until they brought in a bunch of new players with X360. And even then, the *monsters* were hunted a lot for exp. So I think the current situation is pretty predictable. (But also, like the Kazham key furor, pretty temporary. In a couple weeks it'll be down to the number of people who bought TAU *that day*).

          When I can get the $30 together, I'm going to solo a coffer key, or maybe a SAM test off the Blood Demons in Zvahl, but some people don't have that option. A lot of people could do the Garrison items if they wanted to, but are either ignorant or lazy. I did see a lot of shouts in Jeuno for coffer pts though - pretty much anyone 50+ can get into, or form, a coffer/skillup pt in Davoi, Beadeaux or Oztroja, which will often get unneeded testimonies as well. Better to hunt one drop than to hunt six.
          Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
          RDM90, PLD90, DRG90, COR90, SCH90, BLU54
          All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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          • #20
            Re: SE lacks a bit of foresight

            Originally posted by TheGrandMom
            Ok, seriously, the only way they can get around some of the issues griped about is if they had a zone limit for the amount of people in it at one time or when they released the expansion they should have only made a certain amount of them available to limit the amount of new people/new jobs. Would either of those be acceptable? Nope, people would be griping about that too.
            this is kind of happenning right now with their registration servers
            I still can't register ToA for my GF after 2 days.
            There are painters who transform the sun into a yellow spot,
            but there are others who with the help of their art and their intelligence
            transform a yellow spot into the sun.

            - Pablo Picasso

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            • #21
              Re: SE lacks a bit of foresight

              Dunes getting too filled? Good. It is a shitty place to level and they are more than just a handful of other zones.

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              • #22
                Re: SE lacks a bit of foresight

                Originally posted by Taskmage
                Then again, look on the bright side. Maybe this will force people to consider other leveling areas than Valkurm.
                Task.. I love ya man.. you seriously are able to do something I can't. That is to See th e good and hope in people, lazy enough level in 3 zones and then complain about crabs/beetles/crawlers being the only exp'able mobs.
                if people change theirs minds, that would be a work of Altana.

                Promathia still hates me >.>
                It's Official Promathia Hates me....
                それは公式である,プロマシア は私を憎む。
                Trielは博雅なる大召喚士
                A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

                BecomingThe Movie: The tale of the Journey of a Blue Mage

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                • #23
                  Re: SE lacks a bit of foresight

                  Originally posted by tazirai
                  Task.. I love ya man.. you seriously are able to do something I can't. That is to See th e good and hope in people
                  Ubiquitous Harry Potter spoiler
                  Last edited by Taskmage; 04-22-2006, 11:24 PM.
                  lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                  • #24
                    Re: SE lacks a bit of foresight

                    Korroloka is supposed to be absolutely rocking for xp in the late teens. Xp'ing off of worms is complete cake.

                    Originally posted by Taskmage
                    same as above
                    Never say that. Actually had a real long discussion about that. Would love to discuss it in p.m. or on an appropriate spoiler thread.
                    I do hope noone just got tipped off and had that ruined for them though.
                    Last edited by Caspian; 04-22-2006, 11:32 PM.
                    I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                    PSN: Caspian

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                    • #25
                      Re: SE lacks a bit of foresight

                      I [spoiler]ed it up for you, but that knowledge ran rampant on the internet and everywhere else so I'd be surprised if anyone didn't know by now.
                      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                      • #26
                        Re: SE lacks a bit of foresight

                        http://www.ffxionline.com/forums/off...tml#post556903

                        Started a Harry Potter discussion there.

                        And yeah, my friend was like "Where can i learn Smite of Rage at that level?"

                        And I'm like, "Saurumuge Champaign."

                        And he's all like, "Serious? There are Weapons there?"

                        I mean wow, some people just are clueless to the WEALTH of mobs. People complain about how often Distortion is used, and people argue that other jobs are in the cold since they can't make Distortion, and people retort that the majority of exp mobs are weak/non-resistant to ice. . . I mean WOW, HOW many areas and diffent types of mobs are in the game? It's heartbreaking, I tell ya.

                        Honestly, BLU revealed to me the vast dfference in monsters we can fight at different levels. I think that it's not SE lacking foresight, but gamers being used to standards. I.E - Complaints about Valk being over run. Maze makers are awsome exp and a pt can stay in Shakrami for a [Long Time]. . .

                        Just some thoughts at 3:33 am :-D

                        -Ren
                        The Tao of Ren
                        FFXIV LowRes Benchmark - 5011

                        If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                        Originally posted by Kaeko
                        As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                        Comment


                        • #27
                          Re: SE lacks a bit of foresight

                          How do people not know there aer weapons in Sauromague. There in very zone just outside of Jeuno. I know you don't really see them in Rolanberry unless you get real far off the beaten path, but Sauromogue? How do you get from Jeuno to GC w/o going past the weapons. Or not think about Qufim having them, when you have to go by them to get to Delkfutt. I think most people have been thinking inside the box for so long, that they've forgotten how to get outside of it every once in a while.
                          I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                          PSN: Caspian

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                          • #28
                            Re: SE lacks a bit of foresight

                            Where are there not weapons? Just the newbie zones and beastmen strongholds, right?
                            lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                            • #29
                              Re: SE lacks a bit of foresight

                              None in Valkurm, not sure about Buburimu, but I believe there are weapons on all sides of those zones. I think most dungeon zones are lacking them, but not sure as I haven't been to all of them.
                              I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                              PSN: Caspian

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                              • #30
                                Re: SE lacks a bit of foresight

                                Everywhere connected to Zilart contains weapons ._.

                                Which, by the way, is there some relation to that? Or do weapons thrive off of the latent energy held by the power lines. They usually can be found on TOP of the lines (lol, line basking ^^) and around, and in places like Ro'Meave and Ru'Ann, they are everywhere.

                                And yeah, I almost forgot they were in Qufim as well. It's interesting to see how SE decided how people should level up. Maybe a broad and balanced level-up guide should be made based on the BLU Spell-acquisition method?
                                The Tao of Ren
                                FFXIV LowRes Benchmark - 5011

                                If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                                Originally posted by Kaeko
                                As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                                Comment

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