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How to stop the complaining about "inflation"

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  • #16
    Re: How to stop the complaining about "inflation"

    Originally posted by qaitakalnin
    I didnt say i couldnt make a profit, what i said was that I am at a stage where i cannot continue lvling my clothcrafting because the profit i would make off several items would still not cover the amount i would have to spend in the items that i would use to continue to skill up.
    I'm trying to understand (I really am) but this doesn't make sense to me.

    You're saying you can't level CC anymore because the cost of the skill up synthesis materials is more than the profit you make from your 'money-maker' items?

    If so, then save up to buy those materials or find a cheaper synth to lvl on.

    Lvling any craft will generally cost you money in the end.

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    • #17
      Re: How to stop the complaining about "inflation"

      Originally posted by Ghik'Que
      I'm trying to understand (I really am) but this doesn't make sense to me.

      You're saying you can't level CC anymore because the cost of the skill up synthesis materials is more than the profit you make from your 'money-maker' items?

      If so, then save up to buy those materials or find a cheaper synth to lvl on.

      Lvling any craft will generally cost you money in the end.
      Silk road might be one the hardest span of levels in crafting. Granted, I'm sure Smithing and Goldsmithing probably have worse ones, but Silk road is early and it hurts crafters. More importantly, it hurts the economy, too. From what I've been told, much of what's created in Silk road is sold to NPCs for a huge loss to the crafter and more gil entering the economy.

      About the only thing you can do is farm your own Silk Thread, but you will be doing a lot, and I mean a lot, of farming.

      TheCraft - Crafting Linkshell
      Personality Tests

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      • #18
        Re: How to stop the complaining about "inflation"

        Ok, hows this: The amount of time i spent farmin/crafting to make gil for the purpose of purchasing the various items that I (admitidly) choose to use has doubled in the last 3 weeks (almost but not quite tripled), because a) the guild never has any of the items that i need to synth, despite waiting at the guild 1 hour before it opens, and b) the items that i do farm do not have a reliable drop rate, aka silk, one day killed 10 crawlers got 5 silk (53 thf) a few weeks later killed 30 crawlers and got 2 silk (55 thf).





























        Wow that got really outa hand, the long and short of it is that I shouldnt be playing this game as a second job, this is suppose to be fun and relaxing and it is rapidly becomeing not. I dont care about the luxury items (although a lot are rediculously over priced i agree) i simply want to be able to buy basic stuff for resonable prices and that just isnt happening.

        edit: cause i realized i went way outa line i apologize to everyone that may have read that before i deleted.
        Last edited by qaitakalnin; 01-20-2006, 12:18 AM.


        RNG67 BRD66 THF55 NIN35 WHM31 RDM35 WAR24 PLD30

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        • #19
          Re: How to stop the complaining about "inflation"

          heres an idea....... STOP COMPLAINING, there solved, no amount of bitching will get anything done, so why complain -.-
          -------------------------------------------------------------------------
          Kain (FFIV): I am aware of my actions, but can do nothing about them.

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          • #20
            Re: How to stop the complaining about "inflation"

            if people didnt bitch, black people would still be in slavery and women wouldnt have the right to vote
            Originally posted by Blood Red Poet
            InuTrunks is just mad, because I ate his baby.

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            • #21
              Re: How to stop the complaining about "inflation"

              Originally posted by eriatarka
              if people didnt bitch, black people would still be in slavery and women wouldnt have the right to vote
              Affirmative Action != Affirmative Bitching

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              • #22
                Re: How to stop the complaining about "inflation"

                Originally posted by Impaction
                Affirmative Action != Affirmative Bitching
                lol thanks I was about to say the same thing almost, they took action, the did not bitch and do nothing. Now get back on topic, and stop with the RL refrences that dont purtain to money.
                -------------------------------------------------------------------------
                Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                • #23
                  Re: How to stop the complaining about "inflation"

                  The prices are unstable, that's all there is too it, the listed solutions here are very narrow sighted, either you don't have the money to buy high quality items or you do, if you don't then your not going to be able to buy high quality items which inflate in order to save up money for other items, if you do then you wouldn't need to secure items, you would just buy it.

                  The overall inflation of the economy isn't a big problem, it's just poor economics, but the coveted items in the game inflate at a rate of 10 vs the general items which inflate at a rate of around 2, trying to invest in items to save up money doesn't work unless you have enough to buy expensive items already. No matter how you draw your conculsions it is plain to see that there are thousands of players who are being oppressed by established players, and no matter how much you justify it people will not accept this economy, and it will slowly cut away at the player base, hand in hand with supressing new players, as well as ruining the overall satisfaction of the majority of players in the game.

                  The available paths to fortune in FFXI are not acceptable, I don't have the time or interest enough to put aside my real life in the pursuit of digital fortune, a system which requires unreasonable amounts of time to achieve satisfaction is ridiculous. I could make a fortune faster in real life then I can in this game, with a much more stable economy, and much more enjoyable rewards. Honestly if all of you made the same wages playing this game that you do at your job you would have alot to spend, and if you can find an enjoyable occupation then it is immeasurably better then grinding away at this game. A game is for entertainment, if making money was a side game, or several side games, in which you did fun and interesting activities to attain what you wanted, then it would be an enriching experience for the game. What this game has is a 90% grind with filaments of crafting, BCNM, and other activities you can perform once the neccessary items and requirements have been obtained, side to side with the lame exp grind combat engine this game carries, it just isn't worth wasting that much time.

                  I could continue pooring in time to get a little further, get a little better items, but after a short break turned into a desire to avoid FFXI, I don't think I will return again unless something worthwile is done about this game. I realy need a more action based combat MMO for my tastes, aside from disliking grind for gaining exp, or items, I just simply don't like the combat engine for this game, it's about as lively as a board game with post-modern graphics. I don't think enough can be done for FFXI to make it a game I can enjoy, so heres hoping the next big MMO SE or others come out with fills more expectations, I'll be on GW and a handful of solo or stategy games for the time being.

                  I hope yal do well, hopefully you will be able to remove yourselves from FF long enough to taste the other fruits out there, one day, but so long as your going to stick with FFXI I at least hope your stay isn't "too" grindalicious.
                  Last edited by Bahamut Kaiser; 01-22-2006, 04:25 PM.
                  Learning > Intelligence > Experience. Weak minds are subject to experience before realization. Inteligent minds understand quickly with minimal experience. Learned minds excersise knowledge gained from study, and do not require experience to reach realization. Which is your claim?

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                  • #24
                    Re: How to stop the complaining about "inflation"

                    Ehh, I quit for a year and half and came back because all the other MMO's out there sucked compared to this one IN MY OPINION. Had to stress that it's my opinion before some fanboys of another MMO start flaming me. So, yes, I've tasted the other fruits out there and I must say FFXI is my favorite.

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                    • #25
                      Re: How to stop the complaining about "inflation"

                      As for a more action-oriented MMORPG... I actually had a dream once that there was an MMORPG called Star Ocean: Infinite Universe. (Which actually sounds like a title they might use...) I wish it were true. Although it might be that with the capabilities of the current Internet, lag would make SO-like gameplay (and anything else more action-oriented) impractical, it would sure be fun to try. And an SO-based game could be BIG - taking place across dozens of planets.
                      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                      All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                      • #26
                        Re: How to stop the complaining about "inflation"

                        Kinda like the online Star Wars game. I hear that game is HUGE spanning across several planets as well as their moons.

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                        • #27
                          Re: How to stop the complaining about "inflation"

                          Just because a problem has workarounds doesn't mean it isn't a problem. I took a break from the game over Christmas and when I came back, all the prices on my server (Fire Crystals, Beehive Chips, Moat Carp, Emperor Hairpin, Elemental Staves) had DOUBLED. Meaning I walked away for a week and the value of my gil was cut in half. You can't tell me that isn't a problem, is healthy economics, or is good gameplay. It's INFLATION from a retarded number of people buying eachother gil for the holidays. It's not "part of the game," it's a parasite on a weak system that is steadily eroding the goodwill of the player base.

                          If I had been smart, I might've done as you suggested and invested in some pricey items to protect my money, which I figured out on my own only recently, but I didn't and I got royally screwed. This is a fantasy RPG, not Alan Greenspan: The Game. Players shouldn't have to worry about sheltering their currency by purchasing property, or making stable investments to protect their buying power. Players shouldn't have to level a craft or spend all their time farming to chase impossibly high targets that are constantly rising out of their reach to avoid being berated by some know-it-all "have" that thinks the system is fine just because they were able to beat it.

                          If you're tired of pointless forum bitching about the economy, fine. I agree with you. A bunch of people throwing tantrums on some corner of the internet isn't proactive. But don't pretend there isn't a problem because there is. Items are selling now for TEN TIMES what I paid for them a year ago. At this rate how long is it going to be before the in-game fiat currency becomes so worthless that the only acceptable means of paying for high-end items is barter? How many Stones of Jordan for Snipers now, hm? /
                          lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                          • #28
                            Re: How to stop the complaining about "inflation"

                            Amen brother =D

                            Besides that, what I was talking about in terms of action oriented gameplay was either ATB based melee attacks with some variety, just like all the other FFs, that way your constructivly picking your attacks at intervals instead of watching them shoot off by themselves with no tactical alterations, or if possible an action combat gameplay system.

                            Of course this game can't handle an action combat gameplay system, as well it would be a totaly different gameplay experience. But there are plenty of massive shooter games out there, and with improving bandwidth becoming available, and more powerful technology, it is a very real future for games to expand to. Why this game had to have auto attack instead of selected ATB attacks is beyond me. It would have been much better if melee attacks were available for selection under slightly slower frequency then the auto-attacks, and that there be a diversity of attack types for each weapon and job in order for you to strategically select useful attacks instead of engaging your target and using very few and low reuse skills, it just isn't entertaining.

                            Whats worse then that is the 6 vs 1 oriented combat, expecially exp combat, which is the vast majority of your combat experiences until you finish leveling. Even if all your opponents where intimidating and cool it would still be bland and silly to have a 6 vs 1 oriented combat engine, but we are fighting lizards, beetles and crawlers, 1 at a time, in groups of 6. Don't go trying to impress your friends with this one, no FMV, weak combat engine, ridiculous economy, this game is truely an embarrassment.

                            The only thing truely attractive and enjoyable that this game has to offer over any game is FF background and icons, and FF oriented, developed community base. Without those you have an MMO which would never have gotten off the ground.

                            It may be too late for them to change all the difficulties and shortcomings of this game, but it surely wasn't ground breaking. Combination weapon skills, and combinations classes are not the most inovative styles ever created. If it wasn't the economy, then it's the grind, if it isn't the grind, then it's the gameplay, they are far from fixing all the shortcomings of this game, ppl are just too mezmerized by endless investments of time and effort to see the very obvious flaws with this game. Perhaps it just got old, and it was good back when it was made, but it realy is time for a replacement. And unless there are some reinventive mechanics introduced to not just the economy, but the gameplay as well, I'll probably leave FFXI again.

                            Yes I have played a few other MMO and online games, and wile none of them have some of the unique qualities available in this game, none of the qualities in this game have anything to do with the game mechanics or how good the game is, it is realy just the FF fanbase and FF background which draws this game together, the game it self is an insult the the FF line.
                            Learning > Intelligence > Experience. Weak minds are subject to experience before realization. Inteligent minds understand quickly with minimal experience. Learned minds excersise knowledge gained from study, and do not require experience to reach realization. Which is your claim?

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                            • #29
                              Re: How to stop the complaining about "inflation"

                              It's possible to imagine a game superior to the present FFXI, but it's not possible to buy one atm. If you think it's possible to design, write and launch one, what are you doing here? :D

                              FFXI may not be the best MMORPG possible, but it's the best one that presently exists; not just the players, but the system itself. If you don't believe that, try some others and see... You may or may not be back to FFXI, but I bet you won't stick with any of the existing competition, either.
                              Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                              RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                              All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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