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EQ sucks compaired to FFXI

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  • #16
    Originally posted by thebizzy
    Yes, EQ uses very very old technology and should've died long ago,but the community keeps it alive. FFXI is really new and should be much higher than EQ, if it hasn't already. Sony was looking to shut down EQ servers, but it would lose too many subscribers so they're trying to consolidate them soon to convert ppl to EQ2
    Everquest still has 400k+ subscribers and is making a ton of money for Sony. Oh yeah, they're really wanting to shut down EQ servers. That must be why they just released a new expansion

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    • #17
      Originally posted by Nilaari


      Everquest still has 400k+ subscribers and is making a ton of money for Sony. Oh yeah, they're really wanting to shut down EQ servers. That must be why they just released a new expansion
      Precisely, they want to keep as many ppl in the game w/o spending much $$, so releasing expansion Gates of Discord will hopefully do more content so enough ppl stay in the game, but enough to consolidate servers.

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      • #18
        This is Square's first real MMORPG they need are help to build the community and keep the game a great place, from reading the comments above i think people want it to be more like EQ with high end graphics. This wont happen this is a FF game and thats the way it should stay.
        I wouldn't call FF11's graphics "high end". Any game that runs on a PS2 isn't going to have "high end" graphics by the standards of today's PC games. It does have stylish graphics though. EverQuest is an ugly game because it's a hodge-podge. Some of the newer zones (and some older zones) and creature models, ect. look awesome, but the game has an incredibly inconsistent appearance as they mix the old and fugly with the new and fancy.

        Anyway, I do want Final Fantasy XI to be more like EverQuest in some respects. Graphics, I don't really care about so much, though. I'd have the core gameplay of Final Fantasy XI remain the same as well. I'd just like to see a more mature community, an experience formula that allows for a more flexible range of levels within a viable party and a laundry list of user interface improvements that makes the game easier and more convenient to play, and more customizable. If those things were all addressed, it would still be a game very different from EverQuest, and a game that's still distinctly "Final Fantasy", but I think it would be, for me, a much more enjoyable game.

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        • #19
          Must be a bad server.

          I met many people that were friendly and helpful, NA and JP alike. Rarely I will have a bad time with someone, but thats the way it is.

          If your nice to them, they'll be nice to you.
          for all the people i've met that were friendly and helpful, i've probably met at least twice as much that were rude or just don't listen or don't care.

          and it's clear that i'm not the only one with this problem. just look at how many locked topics there were about NA PTs sucking and why.

          as far as JP... that memory of the JP player insulting me on /party in Japanese and calling me an idiot... that just pisses me off to no end.

          one time, i formed a PT. we filled up all the slots, 4 WAR, 1 BLM, 1 WHM. the last WAR i invited was JP, and we waited in Selbina for him. well, another blm decides to put up a seek, and everyone in the pt tells me to kick the JP WAR and invite the blm. i said, "no. that's rude, we should be courteous." instead, everybody left the PT. now seriously, wtf is up with that. no wonder NA/JP have bad relations.

          Im also sure, this is a guess that about 1/3 of the community dont even post on this great forum and to be fair theres probably some great players out there we have yet to meet.
          just to be fair, try reading GameFAQs forums for an example of the bad players out there. and I'm also pretty sure that everyone's heard of Ceciliantas by now. can't assume that everyone that doesn't post is a "good" player.

          there are just way too many elitist noobs out there... people who micromanage others when they do a horrible job themselves... and too many people who refuse to take advice. it's just poor behavior.

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          • #20
            You guys are comparing apples to oranges. I played EQ since it was first out, for 4 and 1/2 years, in the top guild on my server and played half of the classes in xp and raid environment. If you compare the EQ high end game now vs FFXI, a lot that has been said is correct. However, that's really not a valid comparison since FFXI still have 80% more content being planned/released.

            To make a fair comparison, we should only compare EQ with Kunark Expansion vs FFXI right now with zilart expansion. From what I have observed, Kunark seems to give EQ more content then zilart has given FFXI besides the 3 new classes. However, FFXI the orginal had far richer content then EQ without expansion, in both low, mid and high lvl game. Not only that, the raiding back then is just plain horrible compare to today's standards. There were far less skill and coordination involved outside of exp group skill and knowing the zone for pulling. The coordinated raids really started after Velious, which was a turning point for EQ high end game. The game was full of bugs and exploits and the truely hardcore have spent ridiculous ammount of time and patience for the slowest possible gain in gear --- dying 10 times a day recovering corpse in Plane of Fear and stay up till 6 am, or bind rush Vox. FFXI at least had high lvl content that were fully tested out and remains challenging without the ammount of patience and xp loss required for raiding to get high level gear. It also provided far far more low and mid level content for casual and hardcore players alike.

            Far too many here posting either don't remember what original EQ was like or didn't start playing back then. A lot the problems FFXI had, original EQ had it worse. Can't find groups, waiting for months to get 1 gear upgrade, just as bad NM camps. J-boots was a 65 hour straight camp for me. Outside of raiding Fear, Hate, Nagafen, Vox, there is really nothing at all to do and the only reason why it occupied most people's time because of long repops, competition and the extreme long time required to outfit a guild due to the low drop rate, which back then are in the sizes of 20-30s. Trade skill was totally useless back then. Quests are totally meaningless. Money is equally useless as most high end loot is no drop. So the days were always spent either raiding or getting the lost xp back from raids, which easily could have been a whole level. I doubt even those that has gone through the experiences back then would ever want to go through it again.

            In conclusion, FFXI is still in the early stages. Have some patience for the high level content to get enriched. Besides, majority haven't even reached level 75 yet. By the time enough people get to max level and go into raid mode for high level content, I'm sure there will be enough to keep you occupied while more expansion and patches that will keep adding new content, just like EQ did. As for most people, who are casual players, this game offers much more to them then EQ. The story line is engaging. The quests are actually fun to do. There are mid lvl NM and 1 group mini raids. Crafting is also quite interesting. The most important aspect however is leveling diff jobs is far more fun then the exp grind in EQ.

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            • #21
              Nice post Shindo!

              Far too many here posting either don't remember what original EQ was like or didn't start playing back then.
              Heh, I remember medding with that damn book in my face...ugh! Can't say I miss corpse runs either.
              Legacy of Cid Forums

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              • #22
                The #1 thing that I dont like with FFXI are the "FFXI rocks, EQ sucks!!" noobs. Play the dam game for a few years and let us know what your thoughts are then.

                EQ is a great game, lacking in some areas but every game is like that. The community is MUCH better than what I have encountered on Asura, no offense to those of you who know what your doing . I was afraid of this before I started, knowing the popularity of the FF line of games.

                FFXI is also a great game. When I stick with my static PT everything is fine, I dread PT Seek though.

                Wish they could mesh the mature community, varity of spells, varity of gear, enviromental effects (bard speed, levitation, etc..) and flexibility of classes form eq with the over all gameplay of ffxi.

                FFXI has tremendous potential, I really hope they run with it

                Lunakat
                If this dont make your booty move, your booty must be dead!

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                • #23
                  Re: EQ sucks compaired to FFXI

                  Originally posted by JohnDragon
                  I was at my friends house the day after i got my ps2 game and he said that EQ was better. YA WRIGHT it sukes i was playing it the game looks like mud it just sucks i ran out of his house like that and logged on asap. I pushed that game out of my mind for good.


                  PS: I was trying to deside wat game to play FFXI or EQ im so glad i piked FFXI.
                  First off , learn to spell please. Second off, if you base a game's quality on graphic's alone than you should be shot. EQ was AND (as far as I know) Still is a VERY good game. Only reason I quit EQ was because I needed somthing new after playing for 4 years... the one thing I dont like about FFXI is no matter how you look at it, it's very linear in play. You level in specific places , you do some quests/missions, level some more... no room for exploration.. Plot wise , EQ is 100 times better than FFXI , and ORIGINAL... notice how FFXI's plot is very close to LOTR ... there are some obvious differences sure but basically it's almost the same... EQ does have it's flaws of course, bugs , exploits , etc... FFXI doesnt really seem to have too many bug's... no exploits that im aware of. hmm one last comment. EQ revolutionized the MMORPG industry. I cant say for sure of course, but I very much doubt SquareEnix would have released FFXI as an MMORPG if EQ hadnt been as succesfull as it is.

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                  • #24
                    Putting both game's content aside....

                    EQ has a mature community. Your reputation has a lot of value...But since it's an old game, it has been reduced to a gameplay experience where data and numbers are more important than anything else. For example, it doesn't matter if graphics can be prettier...if you can turn them off and be more efficient, people will do it, etc.

                    FFXI has a "youngish" community. I suppose that has to be expected from a game that is accessible from PC and PS2. As a result, you see a lot of PT of "valkrum dunes" quality...People still see it as either a "game" or as a way to let their anonymous self go free. Though on another side there is a lot more people who will try to roleplay and forget about the data/number side of the game...

                    I suppose every MMORPG reach a golden age at some point, my opinion is that FFXI still hasn't reached it yet.

                    +maturity
                    +fantasy
                    -numbers

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                    • #25
                      I played EQ for 5 months from launch and the maturity was just as bad in EQ as during the US release of FFXI.

                      Everybody was soloing, nobody had any clue how to form parties or XP efficiently in groups. People would spend a lot of time breaking camps and another group would just walk right into the middle and pick off the mobs. Training mobs was rampant, although usually accidental and only sometimes malicious. And to this day, the worse case of verbal harrassment i've ever seen in a MMORPG was from early EQ days. The person was a mom IRL who played while her kids were in school, so i felt extra horrified. She took screenshots of the chat and send it in to Verant, and it would make a sailor cringe.

                      I returned to EQ last year, and it was night & day the difference between the players now & then. But EQ did NOT start out that way.

                      Coming as someone who started onling gaming via text-based MUDs, I agree graphics aren't everything. And you know what, there are still some text based MUDs that were better/more original than EQ or FFXI. But the popularity of what i call "graphic MUDs" cannot be denied, they have players in the hundreds of thousands while MUDs usually only have hundreds.

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                      • #26
                        you cannot judge a game just by the looks, it is true that EQ's graphic looks outdated compared to FFXI, however, at the current stage of both games, EQ have much, much more content than FFXI.

                        i say this because i have been playing EQ for 3years and have see it all before i decided its time for me to leave. FFXI is not going to be the game that i will stay for another 3 years, that im sure.

                        looking forward for EQ2 and WoW.

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                        • #27
                          Dont tell me how and how not to judge games.


                          I happen to like graphics, im sorry but staring at a stick man all day is not my idea of fun. Graphics are exactly that the reason I never played EQ, that and I have a feeling since it has been out for so long that new players are probobly treated with alot of disrespect (something that I see here too).

                          Maybe I am not a "gamer", but thats just my opinion.

                          (this is the first game I have really ever played and up until 3 years ago I had never owned a computer but I am just speaking on personal preference I would just get too bored if it had bad graphics)
                          RNG : 66 NIN : 30 WAR : 49 MNK : 72 THF : 18 WHM : 10

                          http://ffxi.allakhazam.com/db/profil...tml?char=20649

                          Tribe.asura-ffxi.com

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                          • #28
                            are exactly that the reason I never played EQ, that and I have a feeling since it has been out for so long that new players are probobly treated with alot of disrespect (something that I see here too).
                            Actually I think the opposite is true in EQ. Final Fantasy XI is in a period of explosive growth, EverQuest is well past their period of explosive growth. The result is, you have a lot more newbies in FF11 than you do in EQ.

                            While you might think this would breed disrespect for newbies in the more experienced community, just the opposite occurs. In Final Fantasy XI, newbies right now are a burden. Many of them don't know how to play the game very well, don't play their roles properly, make clumsy use of the game interface (thus are slower to react than more experienced players), and have limited knowledge of community etiquette. The result is that if you're leveling a subjob, you're probably going to be grouped with some newbies... it gets to be tiresome, having to explain/teach/convince new players to play their role properly almost every single time you join a party.

                            In EverQuest, newbies are rare enough that they are something of a novelty. Teaching a new player the ins and outs of the game and giving advice on how to play their role is quite fun, if you don't have to spend a lot of time doing it every single day when you're trying to advance your own character.

                            Besides that, in EQ, since there are no subjobs and there's a lot of things to work on even when you hit the level cap (raid content, alternative experience, ect.) you are never really forced to party with people who are lower in level than your main character's "main" (only) job. Experienced players don't party with newbies, by and large, unless they are leveling up an alternate character.

                            So higher level players have limited exposure to newbies in the first place, unless they want exposure to newbies. In FF11, you are forced to play with newbies whether you want to or not, and I have seen firsthand a lot more disrespect for newbies in FF11, which I think mostly out of impatience with having to ride out the learning curve of all the newbies they are surrounded by whenever trying to level a sub. So I've seen a lot more disrespect for newbies even from my linkshell, which is I think a mature slice of the community than you'd get from a random sample of players, than I did when I played EverQuest (at least in latter days--when I started playing EQ about 2 months before the first expansion, I don't recall a lot of disrespect from more experienced players either, though, but my memory could just be failing me).

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                            • #29
                              Originally posted by KamaAina
                              Dont tell me how and how not to judge games.

                              I happen to like graphics, im sorry but staring at a stick man all day is not my idea of fun. Graphics are exactly that the reason I never played EQ
                              I dont believe in such a thing as "bad graphics" Yes EQ's graphics are a little out dated sure... But Graphics dont make the game... Graphics are just a little bit of eye candy to attact people to the game.

                              perfect example: Final Fantasy X-2 .... I think 95% of people that have played FFX-2 will say the game sucked... However , it has great graphics...

                              Originally posted by KamaAina
                              Maybe I am not a "gamer", but thats just my opinion.

                              (this is the first game I have really ever played and up until 3 years ago I had never owned a computer but I am just speaking on personal preference I would just get too bored if it had bad graphics)
                              If your not a "gamer" than how can you have an opinion that matters when judging a game.... you just contradict your self ... don't post unless you know what your talking about , you only make yourself look bad.

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                              • #30
                                Re: Re: EQ sucks compaired to FFXI

                                Originally posted by ryurii


                                First off , learn to spell please. Second off, if you base a game's quality on graphic's alone than you should be shot. EQ was AND (as far as I know) Still is a VERY good game.
                                I guess I must be shot. FFXI's graphics are better because I feel that the artists do a much better job. The technology used to create such graphics are probably either less than or equal to the most recent EQ expansion. Even when I look at screenshots of EQ2 and compare them with FFXI, FFXI looks better in terms of style even though EQ2 uses new technology.


                                Only reason I quit EQ was because I needed somthing new after playing for 4 years... the one thing I dont like about FFXI is no matter how you look at it, it's very linear in play. You level in specific places , you do some quests/missions, level some more... no room for exploration.. Plot wise , EQ is 100 times better than FFXI , and ORIGINAL... notice how FFXI's plot is very close to LOTR ... there are some obvious differences sure but basically it's almost the same... EQ does have it's flaws of course, bugs , exploits , etc... FFXI doesnt really seem to have too many bug's... no exploits that im aware of. hmm one last comment. EQ revolutionized the MMORPG industry. I cant say for sure of course, but I very much doubt SquareEnix would have released FFXI as an MMORPG if EQ hadnt been as succesfull as it is.
                                Hmm...FFXI is very linear in play? All the things you said are very very similar to what I did in EQ, except the quests had no storyline at all. Not even a cutscene. I remember getting the warrior armor(forgot the name but it was bluish color) and all I get other than the armor was a pat in the back. At least in FFXI there is a storyline for some quests(such as advanced job quest, if you have done the ninja quest that's a storyline right?).

                                Now I cannot argue that the beginning missions are pretty boring fetch type quests. I also have to admit that prior to rank 4, the storyline isn't that good. But once you start doing missions after rank 4, the storyline picks up, and once you can do Zilart missions, the story gets even better. As for EQ, what exactly was the plot? All I remember was level grinding, raids, and NM camping. Sure when Velious came out a more interesting storyline appeared about how 3 factions struggled to control Velious, but the only thing that you can participate in(for storyline purposes) is to raid either of the two cities depending on your faction.

                                As everyone mentioned, the problem with FFXI lies when you reach lvl 75. After completing zilart missions, the only other thing you can do was dynamis, and that requires a ton of people in order to even participate(18+ raid).
                                Bastok Rank 10

                                Zilart Mission: all complete

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