I've been told that 2 Vit = 1 Defense, and I've tested this out using a Vit+2 ring, and it's held true.
My question is, is the Vitality stat used in any other way other than defense?
And if not, then that opens up a few issues.
Issue A.
If 2 Vit = 1 Defense, and nothing else, then why are Vit +2 rings so expensive, while Leather Rings (1 Defense) so cheap? Both have the same effect, right? Leather rings are much, much cheaper though.
Issue B.
This pertains to all stats. I've heard that the breakdown is something like this:
2 Agi = 1 Evasion
2 Dex = 1 Accuracy
2 Str = 1 Attack
2 Vit = 1 Defense
So, items that give +Stat are worse off then items that give +Eva, Accuracy, Atk, and Def.
I'd enjoy somebody else taking a look at this, and either confirming I'm right on either both or one of this issues, or that I'm wrong on both or one of the issues.
Thank you.
My question is, is the Vitality stat used in any other way other than defense?
And if not, then that opens up a few issues.
Issue A.
If 2 Vit = 1 Defense, and nothing else, then why are Vit +2 rings so expensive, while Leather Rings (1 Defense) so cheap? Both have the same effect, right? Leather rings are much, much cheaper though.
Issue B.
This pertains to all stats. I've heard that the breakdown is something like this:
2 Agi = 1 Evasion
2 Dex = 1 Accuracy
2 Str = 1 Attack
2 Vit = 1 Defense
So, items that give +Stat are worse off then items that give +Eva, Accuracy, Atk, and Def.
I'd enjoy somebody else taking a look at this, and either confirming I'm right on either both or one of this issues, or that I'm wrong on both or one of the issues.
Thank you.
Comment