All who want to participate, please let me know and I'll update this list accordingly. Let me know if you have the coins and want to use them, or just want to participate. When we've got all willing people rounded up, we'll try and sort out one or two events when we can do it together.
Addendum: please try to keep BCNM invitations, requests etc on this thread, or at least within your linkshell. Numerous people have been getting spurious tells from people they don't know - that's not a great idea for the BCNM fight as the fight only goes smoothly with people you know and trust.
List updated 9th June.
Players with coins, ready and willing:
Jonnyram: RDM40/BLM20
Fureiya: BLM40/WHM20
Densetsu: ??
Mazi: PLD40/WAR20
Lemia: SMN40/WHM20 or DRK40/THF20
Soniti: WAR40/SAM??
Ayako: DRG40/THF or WAR20
Tomoh: RDM40/BLM20
Nadyxes: WHM40/BLM or SMN20
Cedric: WHM/BLM?
Orts: PLD40/WAR20
Maxim: RDM40/WHM20
Players without coins willing to join in:
Delirium: BST40/RDM or WAR20
Alldo: WAR40/THF20
Mumm: BLM40/WHM20
Ecko: WHM40/BLM20?
Magic drops:
Refresh: RDM41
Phalanx: RDM33
Ice Spike: BLM20 / RDM40
Absorb STR: DRK43
Erase: WHM32
Fire Elemental: SMN01
Ninjutsu scroll
Equipment drops:
Balance Bakkura (shield): def9 acc+3 - LV40 war,rdm,pld,bst
Striker Shield (shield): def6 atk6 - LV40 war,whm,rdm,thf,pld,bst
Guard Golget (neck): def7 vit+1 agi-1 eva-5, 15MP->HP - LV39 war,pld,drk,bst
Spirit Torque (neck): mp+10 eva+5 - LV38 whm,blm,rdm,brd,rng
Survival Belt (waist): hp+17 eva+5 - LV38 mnk,whm,rdm,thf,bst,brd,rng
Druid Rope (waist): int+1 mnd+1 chr+1, spell interruption down 10% - LV40 whm,blm,rdm,brd,rng
Enhance Piercing (ear): hp+5 mp+5 - LV40 whm,blm,rdm,brd,rng
Nemesis Earring (ear): hate+1 - LV39 mnk,whm,rdm,thf,bst,brd,rng
Blitz Ring (finger): haste+1% - LV39 war,pld,drk,bst
Aegis Ring (finger): def5 - LV39 mnk,whm,rdm,thf,bst,brd,rng
Earth Mant (back): def6 vit+1 earth def+5 thunder def+5 - LV40 war,pld,drk,bst
Tundra Mant (back): def4 mp+5 ice def+5 wind def+5 - LV39 whm,blm,rdm,brd,rng
Other possible drops:
Stones, wood, beastman metals, reraiser, hi-elixir
Fight details:
Yughott - rabbits - Helltail Harry x1 / Cottontail x8
The boss has Haste-ga and Slow-ga.
All rabbits have "foot kick", a physical area attack.
Sleep wears off quickly, maybe two bards will help?
Giddeus - mandragora - Dvorovoi x1 / Domovoi x7
The boss is a black mage turnip with Flood and Paralyze-ga.
All have "scream" attack which does NOT wake up the others, apparently.
Palborough - worms - Fleyer Franz x1 / Flesh Eater x16
All worms seem to cast Stone-ga, Stone-ga II and Stone II.
Bard does not seem useful because worms are too far apart.
Boss worm has very high HP, monk's SP doesn't reduce to half even.
One success story... a party consisting of war,pld,rdm,blk,brd,brd had this experience in Giddeus.
Both bards sang lullaby to put mandos to sleep, paladin used invincible and pulled the black mando out. Black mage used definite silence on mando, but it ran out quickly, then mando cast flood and killed Paladin. Warrior used taunt and curega to become the target. Then red mage raised paladin, while bards continued to sing lullaby (to prevent rdm becoming target). While paladin was waiting for curse to lift, they worked hard, then paladin came back and it was easy to finish off. The moral of the story - target control is key (as a wise bard already said on these boards!)
Addendum: please try to keep BCNM invitations, requests etc on this thread, or at least within your linkshell. Numerous people have been getting spurious tells from people they don't know - that's not a great idea for the BCNM fight as the fight only goes smoothly with people you know and trust.
List updated 9th June.
Players with coins, ready and willing:
Jonnyram: RDM40/BLM20
Fureiya: BLM40/WHM20
Densetsu: ??
Mazi: PLD40/WAR20
Lemia: SMN40/WHM20 or DRK40/THF20
Soniti: WAR40/SAM??
Ayako: DRG40/THF or WAR20
Tomoh: RDM40/BLM20
Nadyxes: WHM40/BLM or SMN20
Cedric: WHM/BLM?
Orts: PLD40/WAR20
Maxim: RDM40/WHM20
Players without coins willing to join in:
Delirium: BST40/RDM or WAR20
Alldo: WAR40/THF20
Mumm: BLM40/WHM20
Ecko: WHM40/BLM20?
Magic drops:
Refresh: RDM41
Phalanx: RDM33
Ice Spike: BLM20 / RDM40
Absorb STR: DRK43
Erase: WHM32
Fire Elemental: SMN01
Ninjutsu scroll
Equipment drops:
Balance Bakkura (shield): def9 acc+3 - LV40 war,rdm,pld,bst
Striker Shield (shield): def6 atk6 - LV40 war,whm,rdm,thf,pld,bst
Guard Golget (neck): def7 vit+1 agi-1 eva-5, 15MP->HP - LV39 war,pld,drk,bst
Spirit Torque (neck): mp+10 eva+5 - LV38 whm,blm,rdm,brd,rng
Survival Belt (waist): hp+17 eva+5 - LV38 mnk,whm,rdm,thf,bst,brd,rng
Druid Rope (waist): int+1 mnd+1 chr+1, spell interruption down 10% - LV40 whm,blm,rdm,brd,rng
Enhance Piercing (ear): hp+5 mp+5 - LV40 whm,blm,rdm,brd,rng
Nemesis Earring (ear): hate+1 - LV39 mnk,whm,rdm,thf,bst,brd,rng
Blitz Ring (finger): haste+1% - LV39 war,pld,drk,bst
Aegis Ring (finger): def5 - LV39 mnk,whm,rdm,thf,bst,brd,rng
Earth Mant (back): def6 vit+1 earth def+5 thunder def+5 - LV40 war,pld,drk,bst
Tundra Mant (back): def4 mp+5 ice def+5 wind def+5 - LV39 whm,blm,rdm,brd,rng
Other possible drops:
Stones, wood, beastman metals, reraiser, hi-elixir
Fight details:
Yughott - rabbits - Helltail Harry x1 / Cottontail x8
The boss has Haste-ga and Slow-ga.
All rabbits have "foot kick", a physical area attack.
Sleep wears off quickly, maybe two bards will help?
Giddeus - mandragora - Dvorovoi x1 / Domovoi x7
The boss is a black mage turnip with Flood and Paralyze-ga.
All have "scream" attack which does NOT wake up the others, apparently.
Palborough - worms - Fleyer Franz x1 / Flesh Eater x16
All worms seem to cast Stone-ga, Stone-ga II and Stone II.
Bard does not seem useful because worms are too far apart.
Boss worm has very high HP, monk's SP doesn't reduce to half even.
One success story... a party consisting of war,pld,rdm,blk,brd,brd had this experience in Giddeus.
Both bards sang lullaby to put mandos to sleep, paladin used invincible and pulled the black mando out. Black mage used definite silence on mando, but it ran out quickly, then mando cast flood and killed Paladin. Warrior used taunt and curega to become the target. Then red mage raised paladin, while bards continued to sing lullaby (to prevent rdm becoming target). While paladin was waiting for curse to lift, they worked hard, then paladin came back and it was easy to finish off. The moral of the story - target control is key (as a wise bard already said on these boards!)




:sweat:
I have the coins so if u need a WAR or another WAR lemme know. 
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