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  • Date for Zilart M4

    Hey all, other thread was closed so here's the announcement. We are going for zilart m4 in Friday, January 9th, meeting at Jeuno at 6PM PST/8PM CST/9PM EST. The plan is to go in as an alliance, as only 4 lanterns are required to open the gates. We already have 4 lanterns (Alldo, Drako, Lemia, and myself), so we will be going first to the hate reset NPC, then to the BC.

    One party will go in at a time, and we will keep redoing it with different people until everyone has completed the mission.

    For ease of mobility, I would like to recommend that each person attending bring some silent oils and prism powders.

    The tonberry kill count reset quest is a must. Please have the norg part completed, and just be ready to pay gil to the tonberry in the temple.

    Please post here if you intend to join us, thank you.
    DRK75 / THF37 / WAR37 / RDM60 / BLM31 / PLD11

    ohnoez

  • #2
    Be careful lighting your lanterns, that shit is the most annoying part. Also try to dig up some info on the picture puzzle in the room before the BC (its inside Ugaleppih actually, but it leads you all into the part of the Den with the lanterns) only 1 person needs to solve it. Seriously though, lighting our lanterns was the biggest annoyance in the world, those damned bombs aggro you from like 5000ft, i think fighting them is unavoidable. Well dunno how much it helps but maybe if you get the map here http://www58.tok2.com/home/lonelyff/rancor.htm it could help you out a tad. Otherwise, good luck

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    • #3
      I'd like to go if you'd let me. I have the paintbrush quest accepted, but I'm not entirely sure what to do after talking to the chief about Angela's painting.
      MiyamotoMusashi
      Bastok Missions completed
      Zilart Missions completed

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      • #4
        Let me get this straight. You need 4 lanterns to get into the room before the BCNM. And from there on, you will fight the battle differently. After you beat the BCNM, your PT will be ported to the exit of the part, so basically you can not come back in and help other people. If you want to come back to help, you need to get another 4 lanterns to open the gate again. What I suggested before was getting 12 people with a good alliance set up for each PT that will be able to beat the BC.
        Seishi-Ultimate Champion of the World!
        Mercenary for Hire!

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        • #5
          From what I'm told there's a switch on the inside of the room, so the people waiting inside can open it up again.
          DRK75 / THF37 / WAR37 / RDM60 / BLM31 / PLD11

          ohnoez

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          • #6
            Originally posted by Awntawn
            From what I'm told there's a switch on the inside of the room, so the people waiting inside can open it up again.
            There's no switch! Once all the lanterns are lit, everyone has to hurry in otherwise the people on the outside are stuck. It really sucks too. Also, you are not teleported to the exit. That is only for sahagin BC. You are teleported back to the entrance after JM4, so you only need 4 lanterns.

            Oh and don't forget, doing /help nulls the grudge effect, so after your tanks get their hate reset, do /help on every tonberry you fight so the hate doesn't accumulate on your way to the BC.
            Gatts - PLD75/WAR37
            and you call your self a canadian

            PiNG broke my sig and all I got was this T-shirt.

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            • #7
              Man, I don't feel safe doing this mission without Arvy by my side casting flare at everything that moves...

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              • #8
                I am damn near 100% that I saw SOMETHING that was selectable that said "switch" on the otherside of the gate. Maybe it was unrelated to the door -_-

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                • #9
                  Originally posted by Xuande
                  Also, you are not teleported to the exit. That is only for sahagin BC. You are teleported back to the entrance after JM4, so you only need 4 lanterns.
                  Fair enough, as long as the plan works XD
                  DRK75 / THF37 / WAR37 / RDM60 / BLM31 / PLD11

                  ohnoez

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                  • #10
                    Originally posted by Xuande


                    There's no switch! Once all the lanterns are lit, everyone has to hurry in otherwise the people on the outside are stuck. It really sucks too. Also, you are not teleported to the exit. That is only for sahagin BC. You are teleported back to the entrance after JM4, so you only need 4 lanterns.
                    When I was doing it, once the other PT passed, they were in other area. Not in the same room before the BC. :confused:
                    Seishi-Ultimate Champion of the World!
                    Mercenary for Hire!

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                    • #11
                      Well, we finished... (understatement )

                      Anyhow, here's how it happens. When you win the BC, you end up in an area that LOOKS exactly identical to where you entered, but is on the other side D; However, people on the inside of the gate that is opened by lanterns can open the gate by simplying selecting it from the inside, so we just ran around. It is quite a pain to get through to the immediate area, however.
                      DRK75 / THF37 / WAR37 / RDM60 / BLM31 / PLD11

                      ohnoez

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