If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
I really don't see how Tiamat could be easier than Jormagand. The surrounding stuff around Tiamat is just as hard. VT corses are no joke, they AE silence and charm people. Thats as bad if not worse than bombs which can easily be stunned or kept slept the whole time. Eles pop just as often at Tiamat as well. The thing about Jorm that may seem like an advantage is the para on his AE which really can be cured fairly easily and quickly, both do terrorize which is much worse and uncurable. I think it boils down to the SP which I believe Tiamat's is much worse than Jorm's. Mighty strikes with this dragon was hitting a well equipped pld( missing 3 koenigs but basically best buyable eq) for 550-600 on mighty strikes which it can triple attack. Below 20% where he starts spamming AEs, this becomes a major problem. Of course if it was a fully koenig pld with defending ring it might not be as big of an issue but even if that, it's gotta be worse than Blood Weapon which only drains HP meaning a longer fight. The damage you will probably be outputting when it SPs is probably equal to if not greater than his drain amount so when it SPs it just means a standstill instead of deadly triple attack mighty strikes that can one-shot plds. I just wanted to point this out for those who say Jormagand >>>>>>>>>>>>>>>> Tiamat. I think Tiamat is probably harder but I haven't fought Jorm yet so I guess I dont' know for sure yet.
When Tiamat used Mighty Strike our PLDs were getting hit for about 380-399 HP. I have the entire battle parsed and the PLDs never got hit above 400 HP. On the other hand Jormungand hits our PLDs for an average of 300 HP and also drains 200-500HP depending on your VIT and defense during it's SP, Blood Weapon.
As for the surroundings, Timat has 3 EM-VT Arch Corses that spawn only at night and a maximum of 2 EM-VT elementals that spawn during certain weather conditions. I've only seen the elementals there about 25% of the time.
For Jormungand there are a total of 5 T-VT Bombs and a total of 5 VT-IT elementals during certain weather conditions. The weather is usually double ice so you'll most likely see the elementals about 90% of the time.
During both battles we had external parties to take on the mobs in the area, during the Tiamat battles the external parties were pretty much sitting around picking their noses. In the Jormungand battle there were having some difficulties and had a few deaths.
Now that I've fought all 3, I'll rephrase my last statement to:
Vrtra>>>>>>>>>>>>>Jormungand>>>Tiamat
Stronger--------------------------------------Weaker
Raph,(ZiZou) is making comments without ever fighting Jormungand... he is so silly w
and yea, i completely agree with Sic about the mobs that spawn around Tiamat, i watched TV 90% of the time when we at Tiamat on Friday because it was really boring and there was nothing to do.
SS of my log file (in HTML format) created by the Japanese Parser FFRep & FFReplo. This is what kinda damage our PLD in full Koenig was getting from Tiamat during it's SP, Mighty Strike. http://members.jcom.home.ne.jp/sic/ffxi/t/sp.jpg
Bombs do spawn where Tiamat is aswell. Granted they're only T but when they spawn at night with 3 corse and 2 eles all at the same time it can be fairly difficult
I believe our plds only got hit 300~400 or so by Tiamat in allmost full koeing, one missing body one missing boots.
I examined the Jormungand fighting area a few times and it looks like you can definately fight him in a pretty clean area, similar to Tiamat's as you may encounter a few battles. The area around Tiamat didn't seem to be that bad but it wasn't always so easy, sometimes the other alliance didn't pull popping wind elementals off right away and aeroga3 on the tanks kinda sucks. Wind elementals were out all the time but only like 2 of them could possibly come over to the fight scene and sometimes they didn't. Same with the Corses, three pop but only two can come over into aggro range and most of the time its usually just one you gotta pull. Couple bombs but I believe they're not VT.
I was in the outside alliance for like 10 minutes and I didn't even do anything, just sat around, healed a bit. Triple attacking on mighty strikes was pretty rough at around the end of the fight, since even if our PLD had full HP he couldn't survive that. He seemed to hit stronger and stronger as the fight progressed. I can't really speak about Jormungand until we give it a go later this week. But Tiamat was defiantely a pretty fun fight when he was going crazy and I'm hoping the same from Jorm.
I'm told that a JP LS on our server has 1 RNG marathon all 3 corses all night with strider boots. Basically once daytime hits he'll zone and they disappear... Pretty good idea, would have to take a lot of skill though on the individual player's part though
Originally posted by Awntawn I'm told that a JP LS on our server has 1 RNG marathon all 3 corses all night with strider boots. Basically once daytime hits he'll zone and they disappear... Pretty good idea, would have to take a lot of skill though on the individual player's part though
It was hitting Lax for 55X at times when it was under 20% because it starts hitting for alot more. It's like Genbu when it starts hitting for a shitload more near the end and thats what this guy was doing. I remember Lax going in there and getting 1 shotted by a mighty strikes triple attack. The damage it would do to me with 23 vit add and 26% damage reduce with 532 defense was well....look:
Before 20% it never hit me for more than 500 on mighty strikes, but below there it decided to tear ass. Thats why I say the fight on Tiamat doesn't really start til 20%. Of course full koenig could change that alot. Does Blood Weapon do drain damage in addition or does it just regain that HP?
Originally posted by Awntawn I'm told that a JP LS on our server has 1 RNG marathon all 3 corses all night with strider boots. Basically once daytime hits he'll zone and they disappear... Pretty good idea, would have to take a lot of skill though on the individual player's part though
Wouldn't a thief be better for that job? Since they have flee & much higher evasion than rangers. Or a paladin wearing crimson cuisses? Or maybe a ninja.. high evasion, utsusemi & the mobs only spawn during the night (+25% movement speed). A rng would be better off doing damage to Tiamat than kiting the adds.
Comment