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Quick question for StarvingArtist re: animations

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  • Quick question for StarvingArtist re: animations

    So, I follow what you are doing with Metaseq and 3dsmax regarding rendering. But I have a quick question regarding the posing/animations.

    It appears that the animation data isn't being exported (or maybe even read) by Metaseq, how are you posing your meshes?

    Are you eyeballing them and manually posing the mesh?

    Thanks,

    Z

  • #2
    NM, I found it.

    You are exporting the model out of the model viewer in the exact frame of animation you want. Man, that sucks, but it works at least for single renders in 3ds.

    Too bad we can't get the animation data eh?

    Z

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