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2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

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  • Yellow Mage
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Cotners View Post
    I maintain my position, to hell with that video. SE did nothing but play a cruel prank on the FFXI populace. The answer is not there, plain and simple.
    Or it could be tattooed to our freaking retinas during the video, and we are all too thickheaded to see it.

    Like I said earlier, if S-E just went and told us, we all would be like, "AAAUUGGHHH, WHY DIDN'T WE SEE THIS BEFORE?!?!? IT WAS SO SIMPLE, SO OBVIOUS, SO *STUPID*!!!!!" Would you rather have that feeling of frustration of being told how you could possibly beat a mob that will probably still own you anyways, and all within the timespan of 10 hours, if you're lucky?

    Anyways, weird thread is weird. I don't think anywhere else have I seen Feba, 'kitten, and myself opposing Balfree, BP, Cotners, Malacite, Lmnop, and TM of all people!

    Leave a comment:


  • Lmnop
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Feba View Post
    Truth is not a defense, TM.
    His 14th birthday was yesterday; cut him some slack.

    Leave a comment:


  • Callisto
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Taskmage View Post
    This is a very good question. Since the people that got to play with the weapons were given a regain effect that allowed them to spam the WS, so as far as they could probably tell it was on all the time, but the precedent of text formatting on other items would make it aftermath-only. If so and the duration of aftermath is not very long as BP said, that'd be very disappointing. Murgleis would only be superior to Joyeuse in situations where we can spam TP.
    Everything I've seen has stated that the DA effect is only active during Aftermath, not 100% verified obviously, however per the standard with conditional stats on gear everything that follows 'Condition:' on the stat lists is under that condition, anything active fulltime is before the 'Condition:' text.

    Leave a comment:


  • Feba
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Taskmage View Post
    I apologize. As angsty as I've been lately you'd think I was 13.
    Truth is not a defense, TM.

    Leave a comment:


  • Taskmage
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    I apologize. As angsty as I've been lately you'd think I was 13.
    Last edited by Taskmage; 07-28-2008, 08:48 AM. Reason: again*

    Leave a comment:


  • Malacite
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Taskmage View Post
    FFS I'm on the same side of an argument as Malacite

    I'm at a loss here. /joy or /cry?


    EDIT: Also,




    and






    EDIT: Found it
    Last edited by Malacite; 07-28-2008, 08:52 AM.

    Leave a comment:


  • Raydeus
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Unless the Enspell dmg was improved greatly by Aftermath's M.Att/Acc I'd rather have enhanced Fast Cast effect instead, or melee acc/att.



    Edit > And like with Divine Veil, I would've rather seen the Convert enhancement as a meritable trait instead of a Relic reward. ; ;

    Leave a comment:


  • Cotners
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    I maintain my position, to hell with that video. SE did nothing but play a cruel prank on the FFXI populace. The answer is not there, plain and simple.

    On topic with the weapons; I hope that the blm weapon does not rely on us using a weaponskill, that would be a slap to the face as we do not melee except maybe in campaign and beseiged for kicks.

    Leave a comment:


  • Taskmage
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Raydeus View Post
    Is the occasionally attacks twice effect in those weapons Aftermath? Or do they all attack that way 24/7?
    This is a very good question. Since the people that got to play with the weapons were given a regain effect that allowed them to spam the WS, so as far as they could probably tell it was on all the time, but the precedent of text formatting on other items would make it aftermath-only. If so and the duration of aftermath is not very long as BP said, that'd be very disappointing. Murgleis would only be superior to Joyeuse in situations where we can spam TP.

    Leave a comment:


  • Balfree
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    I must say I agree with TM here.

    Leave a comment:


  • BurningPanther
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Feba View Post
    A-dingdingding. The reward is killing AV, his drops are secondary.
    Fuck it, I'll just tell a GM or the devs I could care less about killing Absolute Virtue, and they can just hand over the drops.

    Simple, easy, I go home happy.

    Leave a comment:


  • Lmnop
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Taskmage View Post
    Feba started the puzzle metaphor. I just ran with it. These exists such a thing as a puzzle with unknown rules. I just gave an example of one. Here's another one: Odin. Do you think anyone in the game knew that emotes could affect monster AI before they flat out told us?
    How can you support that when you don't even know what it is in the video that is needed to know? Because they said so? They also said we had all the clues we needed before releasing the video, so how could both be true? Does the video contain the other part of "everything" they forgot to mention before?
    It was before your time so I can't blame you for not knowing, but for years the fanfests were spammed with questions about the effects of chr on provoke, enmity, and other tank-related things because the +60 chr on war/pld-only koenig had to be for something right?

    FFS I'm on the same side of an argument as Malacite. Why don't I just shoot myself now?

    You can call it whining all you want but that doesn't change the fact that it's bullshit to have plds running around for years decked out in chr because they think it slows their enmity decay, linkshells dicking around with wyrms at 1% life trying to let a THF have the final blow because they have no idea how TH works, and Goblin Drinks being unaccessible for months after their introduction because nobody randomly tried to dissolve a frog, just to name a few. This NM is no different.
    +1

    Leave a comment:


  • Raydeus
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Is the occasionally attacks twice effect in those weapons Aftermath? Or do they all attack that way 24/7?

    I just hope the magic acc/att makes Enspells do much more dmg (but like usual is not like I'll ever get it anyway )

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Originally posted by Taskmage View Post
    Re BBQ: I believe LB used the wall of justice trick to get it down to 51%, so even that was not fair and square.

    Ultimately I'm frustrated by SE's notion that the less information they give us about how to play the game, the deeper, the more skillful, the somehow better the game becomes, which I feel is exactly what you're trying to defend here. It isn't true. This applies to everything from AV down to the effects of food, the mechanics of TH, and the effect of CHR.
    With the exception of AV, players have not only figured out most of how the game works, but how to exploit the system.

    Given this fact, why should AV be the exception?

    Chess is a piss poor example to use, just as lame as the Rubik's cube arguement. You want to know why? Because you're comparing a game with set rules to a game with ones that are subject to change and sometimes even changes that aren't accounted for. MMORPGs are a constantly shifting sandbox of rules.

    In a game of chess, your opponent doesn't have anything that you don't have. Its a perfectly balanced game. There are no more dynamics to know or change, it all boils down to a mind game after that, your strategy against another person's.

    We're talking PvE, here though. In RPGs, we fight enemies that often have a lot of things that we don't have.

    Campaign is the perfect example of this, and they're finally starting to admit to it.
    Not really, plenty of servers figured out how to retake territories after the update San'doria and Windurst on Odin steadily recovered after the last update. While players from Bastok just defended Bastok Markets, Windurst and Sandoria went back out and took thier land back.

    If we weren't getting attacked before because they didn't have the territories, we take back those territories and they stop attacking us. Players observed that beastmen upped thier technology, so we cast our votes to do the same each week.

    See, Campaign actually is like a game of chess, the beastmen are subject to the same rules we are. The only difference is that they have the advantage of acting 24/7 while our advantage is the number of players we can hurl at them to reduce that advantage through battles and ops.

    The more we defend and win, the stronger our troops are and its the same for them. The more we lose the weaker our troops get and its the same for them.

    Chess.

    But the rest of the time its Frodo versus Sauron. If it was chess everywhere else, it wouldn't be so epic.

    Leave a comment:


  • Taskmage
    replied
    Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?

    Feba started the puzzle metaphor. I just ran with it. These exists such a thing as a puzzle with unknown rules. I just gave an example of one. Here's another one: Odin. Do you think anyone in the game knew that emotes could affect monster AI before they flat out told us?
    Originally posted by Yellow Mage View Post
    S-E went and gave everything you needed to know about AV in the video
    How can you support that when you don't even know what it is in the video that is needed to know? Because they said so? They also said we had all the clues we needed before releasing the video, so how could both be true? Does the video contain the other part of "everything" they forgot to mention before?
    Originally posted by Yellow Mage View Post
    (And, the effect of CHR? Really? It affects the potency of Killer Effects, Bard Songs, and Charm, as well as resistances to all of the aforementioned. What more do you want?)
    It was before your time so I can't blame you for not knowing, but for years the fanfests were spammed with questions about the effects of chr on provoke, enmity, and other tank-related things because the +60 chr on war/pld-only koenig had to be for something right?

    FFS I'm on the same side of an argument as Malacite. Why don't I just shoot myself now?

    You can call it whining all you want but that doesn't change the fact that it's bullshit to have plds running around for years decked out in chr because they think it slows their enmity decay, linkshells dicking around with wyrms at 1% life trying to let a THF have the final blow because they have no idea how TH works, and Goblin Drinks being unaccessible for months after their introduction because nobody randomly tried to dissolve a frog, just to name a few. This NM is no different.
    Last edited by Taskmage; 07-27-2008, 08:52 PM.

    Leave a comment:

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