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Version Update Notice (04/25/2008)

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  • Murphie
    replied
    Re: Version Update Notice (04/25/2008)

    Well, when your job needs an update, it'll get one. Until then, you really have nothing to complain about.

    Leave a comment:


  • Yellow Mage
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Omgwtfbbqkitten View Post
    especially these days where practically every job is getting a turn on updates.
    You know, when my job is one of those "impractical" ones that haven't seen a personal update in, oh, I dunno, four-and-a-half flipping years, you can see why some of us would be just a tad upset.

    Just sayin'.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Version Update Notice (04/25/2008)

    I never really understood the "they never come out with what I want/Our job got screwed again" people, especially these days where practically every job is getting a turn on updates. I pretty much always end up enjoying the updates. People are mostly just impatient.

    I think its better to be patient and quiet than be the Allakazhan Dragoon about such matters.

    Leave a comment:


  • Murphie
    replied
    Re: Version Update Notice (04/25/2008)

    I really can't contribute to this Japanese weapon discussion. My knowledge of them extends to TMNT and no further. I am not upset about this.

    It's weird. I am always interested in what a new update holds, but I'm never like "Oh man, how come they never give me anything I want?" or "Woo hoo, they finally gave me my hearts desire. Suck it [Job X]!" Maybe I should be less neutral about it all from here on out. You guys look like you're having fun.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Malacite View Post
    Man you're just full of yourself aren't ya? I or maybe you just didn't pick up that I had implied groups 1 & 2. Group 2 was another set of categories, but SE has yet to ever expand any existing groups which was my fucking point.

    /goes to calm down before flame war errupts.
    The only one getting worked up here is you.

    I see no need for such an expansion, whether it be an expansion of existing categories or an entirely new one.

    Simply put: You're asking for shinies.

    I prefer SE finish rebalancing the jobs and make some refinements to existing merit categories before they start handing out shinies for meripo. I'd think most people would like fewer reasons to merit instead of more of them.

    Leave a comment:


  • Eiyoko
    replied
    Re: Version Update Notice (04/25/2008)

    My linkshell was talking about the update when I mentioned it, and they were all "-.-" and "I WANT MY JOB TO GET SOMETHING" and many request to add completely new stuff to the game. Personally I never complain because I don't know the ins and outs of how this game was made, therefore I don't complain unless I know exactly why something isn't being done.

    Originally posted by Sevv View Post
    Spazz I think I love you.
    Seconded.

    Anyone who takes that the wrong way will get a huge kick in the pancreas

    Leave a comment:


  • ItazuraNhomango
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Malacite View Post
    Kama are not Nunchaku though. Kama are pretty damn cool yeah, but this isn't D&D where you can use a Kusari-gama (Kama with a chain)and trip people up with the weighted chain.
    Kama (sickle) is a farming tool for cutting grass. (An inefficient tool, at that.) Probably makes a lousy weapon except for the element of surprise at being attacked by a raggedy farmer.

    Kusari-gama may be better described as chain-hammer attached to the handle of a sickle (kama). The main attraction of it probably isn't binding legs; a swing chain hammer is very difficult to block, and can do heavy damage to unarmored or lightly armored opponents. Should it get tangled up with opponent's weapon, the sickle end of kusari-gama can be used for ... wet work.

    I'm guessing it's more a anti-katana weapon used for dueling or carried by ninja-ish types as a semi-concealed weapon. On a normal battle field, a kusari-gama user would be an "easy prey" for the most common samurai weapon--spear.

    Leave a comment:


  • nanatsu
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Thoris View Post
    7. A new 2 hour please, our 2 hour should become a 5 min JA
    Why? There's nothing wrong with your 2 hour. Putting the effects of your current 2 hour on a 5 min timer is above and beyond what any other job has right now. No.

    Leave a comment:


  • Yellow Mage
    replied
    Re: Version Update Notice (04/25/2008)

    Too late with that post, Malacite.

    It is, sadly, inevitable now.

    Leave a comment:


  • Malacite
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Omgwtfbbqkitten View Post
    Because Group 2s clearly weren't an expansion
    Man you're just full of yourself aren't ya? I or maybe you just didn't pick up that I had implied groups 1 & 2. Group 2 was another set of categories, but SE has yet to ever expand any existing groups which was my fucking point.

    /goes to calm down before flame war errupts.

    Leave a comment:


  • Kittyneko
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Tipsy View Post
    Would kama be a whole new class of weapons?
    Or would It be listed under katana?

    Blablabla kama blablabla. Lol, I think most of us had rumours about new weapon classes more than enough times to know that it's probably just going to be katana. Or whatever it's going to be. As he holds the weapon backwards like a katana, I assume it will be just that.


    I think the Galka in the picture is wearing Usukane Haramaki
    Last edited by Kittyneko; 04-26-2008, 12:52 PM.

    Leave a comment:


  • Thoris
    replied
    Re: Version Update Notice (04/25/2008)

    For pup it would nice if we could get thease things

    1. Better gear options for mid to high lvs
    2. Maybe a bit higher h2h skill like from C to B-
    3. A JA that lets us transfer Tp
    4. fixing some attachments
    5. more control over our puppet, we are puppetmasters and as of now smn has more control over gods then we do our puppet.\\
    6. Af2 and other gear like that
    7. A new 2 hour please, our 2 hour should become a 5 min JA

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Malacite View Post
    And you completely misunderstood me when I said expand the merits. I meant adding new merits to the existing categories.
    Because Group 2s clearly weren't an expansion

    I don't really see the point in doing so under your intended meaning. I'd prefer SE focus on where jobs are weakest for the time being, which is what they've been doing for the last several months now.

    You can't deny life after 45/50 and before 75 hasn't had some tremendous gaps in job growth for some classes, SE seems to be targeting that area for a lot of jobs now, on top of refining some of the original traits and abilities.

    Leave a comment:


  • Malacite
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by Omgwtfbbqkitten View Post
    Read again.

    COR, BLU and PUP got Group 1s when everyone else got the Group 2s, then had to wait a full year for Group 2s. Hopefully SCH and DNC won't have to wait that long for Group 2s.
    And you completely misunderstood me when I said expand the merits. I meant adding new merits to the existing categories.

    Leave a comment:


  • Raydeus
    replied
    Re: Version Update Notice (04/25/2008)

    Originally posted by nanatsu View Post
    I'm getting annoyed. Going to go dig into my ears with a spoon.
    There is no spoon.

    Leave a comment:

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