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new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

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  • Raydeus
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Geh, maji? So 500k/hr for PL'ing.

    Though it saddens me to think there will be people out there who will actually pay for it.

    ---------- Post added at 10:46 PM ---------- Previous post was at 10:40 PM ----------

    Originally posted by Aeni View Post
    Beta. Beta. BETA. BETA.

    Happy?

    Those were not my words or interpretations. Those were Yoshi-P's acknowledgement which also seems to resonate with the general community at large when you view the forum activities.
    More like Alpha no? They are still testing features and moving too many things around that may or may not be in the final version. It just can't be considered Beta until they are at 100% of the projected changes and all good and ready to test the game prior to release.

    I just hope they have the guts to restart all characters if a job system reboot is needed. Removing Physical was a first step in that direction.

    Leave a comment:


  • Etra
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Don't worry, Raydeus! To help you through those terrible low levels, some people are offering services for power leveling. 500k for one hour. gogo

    Side note: Why the bleeding Hell is Ifrit battle at 25 and 50? Yeah, it's harder at 50, but what the balls? Shouldn't the battle be the carrot I'm chasing after? Seems sort of like a thrown together idea just to slap on some quick content.

    Leave a comment:


  • Raydeus
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Etra View Post
    Because that means it makes low/mid level content trivial for many players. If that happens, it makes it even harder to find a party in the game pre-raptors. Not to mention, all the gear you craft for low/mid level players will take even longer to sell, if it sells at all. In essence this makes starting out as a crafter even harder, as you're not getting a return and at least breaking even. Everything will become top heavy.

    If you think not many people are taking advantage of it, just go into Mun-Tuy. If you are even able to get a party pre-raptors, the main leveling area will be filled to the brim with power levelers... Making it near impossible to even party in the first place.
    This is basically what happened to XI with Aby.

    Lower level gear became pretty much impossible to get unless you crafted it yourself, and considering how bad the market is in XIV only means bad news for newbs like me. Although if I actually start playing the game often (unlikely) I was thinking about crafting all my gear anyway. Because 100k+ for level 6 gear is beyond retarded.

    Not to mention when Aby was implemented XI had years of content to keep people busy even if they rushed to 75 in a day. But I'm not sure XIV has enough content to keep people busy after they hit 75 without the leveling grind padding playtime.

    So yeah, not sure Aby XP is such a good idea at this point in XIV's artificially-supported-life.


    PS > I don't play very often (as evidenced by my history/log/whatever on the Lodestone) and since I'm forever aloneâ„¢ chances are I'm not going to get a PL to 50 anytime soon. So I'd probably need to level all the crafts to a decent level just to make enough gear to try and have fun leveling in the game.

    It... just doesn't compute no matter how I try to look at it.

    Leave a comment:


  • Aeni
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Murphie View Post
    (if Aeni says it's still a beta one more time, I swear. The game had a street date. It was bought at full price by many people at launch. They may be able to come back from the massive failure that this has been, but stop saying it's a beta. It's not the same thing)
    Beta. Beta. BETA. BETA.

    Happy?

    Those were not my words or interpretations. Those were Yoshi-P's acknowledgement which also seems to resonate with the general community at large when you view the forum activities.

    Leave a comment:


  • Etra
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Murphie View Post
    Still not seeing the issue. What I'm seeing is "I feel that people should level slower because I'm having trouble selling things and can't find groups."

    Now, obviously SE seems to agree that there's an issue, probably because they simply aren't ready to crank out endgame content at a rate that will please those who raced to get there. Hell, clearly they weren't ready to crank out early to mid-game content at a rate that would please people.

    I'll agree that one doesn't want a game to become top heavy so soon after it's release (if Aeni says it's still a beta one more time, I swear. The game had a street date. It was bought at full price by many people at launch. They may be able to come back from the massive failure that this has been, but stop saying it's a beta. It's not the same thing), but as a player, it honestly doesn't affect me one way or the other if people race or crawl to the cap. Unless I"m worried about keeping up with the joneses, which I'm not.
    Then tell the mass amount of power levelers to gtfo of the area us lower levels are trying to level in. ~_~

    And, yes, I know, I have no real point here. Right now I'm just /rage... Well, /annoyed, really.

    Leave a comment:


  • Murphie
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Still not seeing the issue. What I'm seeing is "I feel that people should level slower because I'm having trouble selling things and can't find groups."

    Now, obviously SE seems to agree that there's an issue, probably because they simply aren't ready to crank out endgame content at a rate that will please those who raced to get there. Hell, clearly they weren't ready to crank out early to mid-game content at a rate that would please people.

    I'll agree that one doesn't want a game to become top heavy so soon after it's release (if Aeni says it's still a beta one more time, I swear. The game had a street date. It was bought at full price by many people at launch. They may be able to come back from the massive failure that this has been, but stop saying it's a beta. It's not the same thing), but as a player, it honestly doesn't affect me one way or the other if people race or crawl to the cap. Unless I"m worried about keeping up with the joneses, which I'm not.

    Leave a comment:


  • Etra
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Murphie View Post
    I'm honestly not understanding why it matters if other people get to the cap really fast. Why does that affect you in any way?
    Because that means it makes low/mid level content trivial for many players. If that happens, it makes it even harder to find a party in the game pre-raptors. Not to mention, all the gear you craft for low/mid level players will take even longer to sell, if it sells at all. In essence this makes starting out as a crafter even harder, as you're not getting a return and at least breaking even. Everything will become top heavy.

    If you think not many people are taking advantage of it, just go into Mun-Tuy. If you are even able to get a party pre-raptors, the main leveling area will be filled to the brim with power levelers... Making it near impossible to even party in the first place.

    Leave a comment:


  • Murphie
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    I'm honestly not understanding why it matters if other people get to the cap really fast. Why does that affect you in any way?

    Leave a comment:


  • Armando
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    SE tends to break things when they do emergency maintenances. It's no skin off my nose if someone rushes to the cap.

    Leave a comment:


  • Etra
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Aeni View Post
    Your latter statement is probably what fuels RMT interests in the game. Line up several hundred accounts with capped characters before the game goes into pay-to-play mode and then deactivate the accounts and sell them when appropriate. They still need the initial investment ($50 for each account) so that isn't completely free for them.
    You can buy the game for $20 now.

    And I'm still annoyed with it. Instead of fixing a game breaking (yes, I said it) exploit asap, they're waiting to patch it. Oh, sure, it's fine that some players will have all jobs capped and access to every ability after one week, instead of a few months. Yeah, that's totally fine.

    Leave a comment:


  • Aeni
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Murphie View Post
    Yeah, but you have to keep in mind that these companies have to pay their employees (pennies) for the work they do. So if there aren't BUYERS then why the hell would they bother farming it? Unless as Mhurron stated it's sort of a risky investment based on possible future gains.
    Your latter statement is probably what fuels RMT interests in the game. Line up several hundred accounts with capped characters before the game goes into pay-to-play mode and then deactivate the accounts and sell them when appropriate. They still need the initial investment ($50 for each account) so that isn't completely free for them.

    Leave a comment:


  • Mezlo
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    WOOHOO!

    Leave a comment:


  • Balfree
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Ok everywan, relax:

    Power-leveling is absolutely BROKEN - Page 87

    This is Yoshida, the producer/director.

    I’m sorry that this is late, but I would like to add a few points.

    Power leveling is viewed very differently from player to player, and I still stand by my stance that it should be allowed to a certain extent to bridge the gap between long-time players and newer players. This is because I see it as an act of volunteering, in which the power leveling players are willing to give up their time to help out their friends or family members.

    We expected the extent of power leveling to become evident with the removal of the claim system, but we didn’t foresee the extent to which low level players can sit AFK, while in the same party with a much higher level character fighting monsters, without the level differences between the players being applied to the incoming EXP.

    The calculations for gained EXP have been fundamentally changed in patch 1.19, which has made this issue more difficult to handle. We considered issuing an emergency maintenance to address this, but the release of patch 1.19a is very quickly approaching, so we have decided to fix the issue in patch 1.19a.

    I’m sorry for the confusion that this has caused.

    Leave a comment:


  • Murphie
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Yeah, but you have to keep in mind that these companies have to pay their employees (pennies) for the work they do. So if there aren't BUYERS then why the hell would they bother farming it? Unless as Mhurron stated it's sort of a risky investment based on possible future gains.

    Leave a comment:


  • Etra
    replied
    Re: new Classes revealed! PLD, DRK, RNG, BLM, WHM, DRG!!!!

    Originally posted by Mhurron View Post
    There's that one guy who might buy some gil.

    Reality - They have the time anyway, get ahead of the rush of players, if there ever is one.
    Especially considering the game is basically F2P. No monthly sub = easy access to mass accounts.

    Leave a comment:

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