Originally posted by Jarre
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On WAR/MNK, I say go with Great Axe and just forget any shield. Not sure if there are enough easily obtained HP+ equipment available at low levels to make a significant difference to a Tarutaru WAR tanking; the better bet is keep up the defense and get a good healer and a backup healer.
Tarutaru or otherwise, a well geared WAR/MNK tank with a Great Axe and eating the right food can hold the monster in place while the mages are pouring on the cures, and mantain output decent damage at the same time.
While Power Sandals is nice, it's rather hard to get without help from high level player. Also, if I'm guessing correctly, the OP is a relatively new player, and many not have the resources to get all HQ gears like Republic Cap/Mittens.
HQ items he should splurge on, though are equipment like Spike Necklace--a very nice investment, which lasts many, many levels. Sadly, with the ever shortening tanking careers for WAR's, I cannot recommend OP purchase a Warrior's Belt +1, given that Brave Belt (Def:3 STR+2 VIT+1 DEX-1 AGI-1) is better for DD and still usable for tanking.
Also, a pair of Stamina Rings will last a WAR/MNK until the end of expected tanking days (Lv.36, or sooner). When not tanking, Vision Ring seems to be the latest trend for under Lv.30 physical damage dealers. (Stamina Ring is about 10k each on my server, while Vision Ring is about 15k. If money is tight, I'd get Stamina Rings first as a low level WAR/MNK.)
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