It's really depends...in HNM, or more of a case of how many members you have.
The more members, the more firepower, the more hate you have to sustain. Tanking fafnir/nig you need iron hate, So paladins.
Kiting kings and Gods, you need Hp, geting 1 shotted is not a good thing.
Well War/nin's are like the middle of the spectrum. They can wear heavy class armor, with provoke and shadows, but they don't have the super def of paladins, or hate control or the evasion of nin's.
Honestly, war/nins are better for smaller pt set up NMs in between the nin evasion rate, and the 1 shot problem.
Large scale is usually pld to be safe. Small scale is Nin, for resource control.
The middle is War/nins with their HP, decent defense and shadows. The power to control damage, but not get 1 shot-ed and end up in wiping the pt.
The more members, the more firepower, the more hate you have to sustain. Tanking fafnir/nig you need iron hate, So paladins.
Kiting kings and Gods, you need Hp, geting 1 shotted is not a good thing.
Well War/nin's are like the middle of the spectrum. They can wear heavy class armor, with provoke and shadows, but they don't have the super def of paladins, or hate control or the evasion of nin's.
Honestly, war/nins are better for smaller pt set up NMs in between the nin evasion rate, and the 1 shot problem.
Large scale is usually pld to be safe. Small scale is Nin, for resource control.
The middle is War/nins with their HP, decent defense and shadows. The power to control damage, but not get 1 shot-ed and end up in wiping the pt.
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