Re: Did SE intened WHM's to become tele-whores?
On the line of shouting that I have the service available, I will sometimes advertise that I am leaving in "X" minutes and anyone who needs a free port is welcome to come along. This is generally when I'm teleporting myself somewhere for convenience, though, not just sitting around and waiting for shouts in Whitegate.
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Did SE intened WHM's to become tele-whores?
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by Akashimo View PostIts a convenience for them to get the money, when they /sh to do ports in Lower Jeuno or Whitegate. Its an inconvenience if you spam tells for it while they're lfp or /anon and they said nothing to teleport you.
I was however, referring to people more along the lines of Theyaden, who make a shout with a price (based on what they can afford and how much of a hurry they're in) who recognize that getting a port is a convenience and that no whitemage is obligated to help them even for gil, much less for free.
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by Theyaden View PostPersonally I never understood doing the /shouts repeatedly when telitaxing. If I need a teleport so I don't have to switch to whm I /shout [teleport---] [can I have it] 2 or 3 k depending on if I'm close to broke at the time. I'm not going to individually /tell a specific whm when shouting gets quicker results. (whm advertising may already be teleporting exc.)
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Re: Did SE intened WHM's to become tele-whores?
Yea, though I rarely tele anyone anymore just because I'm busy either farming on thf for demon horns or making a quick 10k+~ from killing Manipulator/picking coffers in Temple of Ugh. Though a major peeve is when I'm not /anon in a starter city and i get tells for teles >_>;;
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by Akashimo View PostIts a convenience for them to get the money, when they /sh to do ports in Lower Jeuno or Whitegate. Its an inconvenience if you spam tells for it while they're lfp or /anon and they said nothing to teleport you.
I think someone sitting in Jeuno or whitegate willing to devote their time to teleporting instead of farming/crafting/bcnm runs has ever right to expect to be compensated for their time as they would most likely be doing one of these other activities to make gil instead.
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by Amele View Postone of the best arguments for why you should pay?
a teleport is a convenience for you.
it's an inconvenience for the whitemage who ports you.
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Re: Did SE intened WHM's to become tele-whores?
one of the best arguments for why you should pay?
a teleport is a convenience for you.
it's an inconvenience for the whitemage who ports you.
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Re: Did SE intened WHM's to become tele-whores?
I wouldn't be surprised if they did expect it. It was common in EQ and they'd have to be fools not to have studied previous MMORPGs before they designed FFXI.
There's really not much difference between paying someone to teleport you, and paying someone to craft something that you have materials for. In both cases the person performing the service had to invest time getting the capability to do it (level WHM and do teleport scroll quests or skill up a craft). And in both cases you may be able to avoid the expense by asking your LS :D
Teleporting is just a higher volume, lower profit-per-unit business.
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Re: Did SE intened WHM's to become tele-whores?
FFXI has allowed one player to trade Gil to another without getting an item in return for as long as I've played it.
Yes, S-E intended for players to be able to PAY for services, so it's reasonable to think the company intended for people to PROVIDE services. As to whether they specifically thought teleporting would be one of the services? Probably not; the Dev team must had a lot of other things to think about--this is just a minor detail.
Highly doubtful S-E would have been unhappy in anyway about this development; it is right in line with what they designed the trade system to do--to help foster a player economy.
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Re: Did SE intened WHM's to become tele-whores?
Considering that SE has mentioned tele-taxing in the Vana Trib, I doubt the idea of paying for teleports is too far outside of their intentions on the matter. After all, SE has always supported (legit) player impacts on the economy.
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by LyonheartLakshmi View PostPhrases such as "tele-whores" and "be lazy and make money"
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Back on topic, I like the way Neokaril mentioned the beauty of this game's natural evolution. I didn't really think much about that at the time, but I have now. Maybe SE didn't originally intend for WHMs to make money from teleports, but I don't think they were naive enough to not think people would eventually do it.
P.S.
By the way, have you stopped beating your wife?
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by Ameroth View PostThere's no need to make the Ask SE forum a place for unfounded accusations. >.>
Given the way you presented the question, I don't consider my accusations to be unfounded. By the way, have you stopped beating your wife?
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Re: Did SE intened WHM's to become tele-whores?
The beauty and complexity of this game is that through the imagination and innovation of the player base the game takes on facets not thought of in original design. While this requires intervention from the developers when these innovations are malicious in execution, they should (and from what I have seen are) left alone. Only when these innovation have an adverse affect on the game play of others should they be adjusted.
Although I would be interested in the answer, I'm pretty sure that SE did not forsee Tele or Warp being a pay for service, if they did a cost per cast system would have been implemented. however I am sure they left enough room in the game for the in game gloabl economy to mature and take on it's own life, otherwise NPC prices would be set to discourage AH buy and sell.
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Re: Did SE intened WHM's to become tele-whores?
Originally posted by Tekumel View PostI don't think it was intended as anything more than a way to get your experience/event party to where they're going quicker. But it's a natural evolution of things.
Hell, while you're questioning this, let's move horizontally...do you really think they intended to have people charge for a Warp 2 from a city? Again, I really don't, but it seems like a natural avenue of profit if you're willing to level the job that high.
D2 is quick, Teleporting is long.
D2: tell person where I am, invite, cast spell, drop party
Teleport: tell person where I am, invite, cast teleport, zone, drop party, cast warp, zone
Teleporting is a bigger inconvenience than D2, so it became customary to tip for it. That turned into people offering services for a charge. I really don't see a problem with it. I don't think SE intended for it to happen that way, but I'm sure they figured it would happen.
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