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Battle Adjustments (02/01/2011)

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  • Kailea
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Omgwtfbbqkitten View Post
    So the fewer subscribers FFXI has:

    - The more TH improves
    - The easier skill-ups become
    - The more EXP you get per kill
    - And missions become even more of a joke.

    Seriously, can you just make an offline version now? The only problem I'm seeing now is people have to pay to play this.
    honestly wish a fan or someone would do this, would love to see an offline, mode where you can some what control up to 5 other NPCs, or make a semi-online mode where you and 5 other friends can linkup and play (like Diablo or something)

    Leave a comment:


  • Aksannyi
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Aeni View Post
    I remember the last skill point in WoW was the most insane experience. It could happen in a couple of hours or a couple of days.
    Sucked so much as a caster. Which is pretty much the same as it is in FFXI, if you wanna skill up, you're gonna have to do that shit on your own time. I can't imagine being in a Heroic and trying to skill up on trash on my Priest.

    ---------- Post added at 08:03 AM ---------- Previous post was at 08:01 AM ----------

    Originally posted by Yygdrasil View Post
    underworked, bored employees of organizations who are too ignorant to realize that FFXIO consumes more than 50% of their work day
    And this pretty much sums it up, but as long as they keep paying me, I'm content to do fucksquat all day.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Battle Adjustments (02/01/2011)

    So the fewer subscribers FFXI has:

    - The more TH improves
    - The easier skill-ups become
    - The more EXP you get per kill
    - And missions become even more of a joke.

    Seriously, can you just make an offline version now? The only problem I'm seeing now is people have to pay to play this.

    Leave a comment:


  • Malacite
    replied
    Re: Battle Adjustments (02/01/2011)

    >.< lol I highlighted it too with my mouse to see if it was hiding anything... nope.

    Leave a comment:


  • Aeni
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Aksannyi View Post
    As much as I hate to keep playing the comparison game, I do love how they removed the need to level up your weapon skills in WoW. Not that it was hard to level in the first place, but it was just annoying if you wanted to switch to two-handed sword after using axes for 80 levels.
    I remember the last skill point in WoW was the most insane experience. It could happen in a couple of hours or a couple of days.

    Leave a comment:


  • Aksannyi
    replied
    Re: Battle Adjustments (02/01/2011)

    Yeah, not anymore. We were 12-manning most of the jailers anyway, duoing/trioing the Ix'aerns. Pretty easy to farm a popset with about 2-3 people and just get a party or so to come help you blast the shark.

    Leave a comment:


  • ItazuraNhomango
    replied
    Re: Battle Adjustments (02/01/2011)

    There should be still people interested in Sea. At the very least, there would be people who want Novio Earring. (As awesome as Hecate's Earring is, nukers would want something for the other ear--if they can get Hecate's to begin with.)

    Probably don't need that many people, either.

    Leave a comment:


  • Yygdrasil
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Aksannyi View Post
    (lol we always derail everything. Sorry guys)
    ...we do... it's never intentional... but we do.

    It's just who we are (underworked, bored employees of organizations who are too ignorant to realize that FFXIO consumes more than 50% of their work day)

    Leave a comment:


  • Aksannyi
    replied
    Re: Battle Adjustments (02/01/2011)

    Haha, it wasn't my intention to mess with your head, but that works.

    Anyway. So about these skill ups, right? (lol we always derail everything. Sorry guys)

    Leave a comment:


  • Yygdrasil
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Aksannyi View Post
    Looks like we need one of these:



    But seriously.... I actually felt really stupid when I saw this post. I figured that the blackness was something being blocked by websense. It was only after I fiddled with my phone to pull up the page and find the post that I realized I was seeing it correctly all along.

    Well played... Well played....

    Leave a comment:


  • Aksannyi
    replied
    Re: Battle Adjustments (02/01/2011)

    Looks like we need one of these:

    Attached Files

    Leave a comment:


  • Yygdrasil
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Aksannyi View Post
    I always use two hands when I'm playing with a sta--

    nvm.
    LoL. I get it... you're talking about a peni.. *hrmph*

    FCC: "We have taken Yygrasil into our custody. No longer will his fowl language be of consequence"

    *mrrfughhhhhh*

    Leave a comment:


  • Aksannyi
    replied
    Re: Battle Adjustments (02/01/2011)

    I always use two hands when I'm playing with a sta--

    nvm.

    Leave a comment:


  • Takelli
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Yygdrasil View Post
    if only staves werent 2 handed *dreams*
    One handed staves are clubs.

    Leave a comment:


  • Yygdrasil
    replied
    Re: Battle Adjustments (02/01/2011)

    Originally posted by Aksannyi View Post
    Ahh, I didn't know that stuff had died off so much, though I suppose it's not all that surprising. And the fact that there's a better alternative out there. Double attack is sweet as hell for skilling up though.
    if only staves werent 2 handed *dreams*

    Leave a comment:

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