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Abyssea Experiences

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  • ItazuraNhomango
    replied
    Re: Abyssea Experiences

    Originally posted by Malacite View Post
    Perle requires you wear the full set or you get knocked down to 9% Haste, and there are much better body pieces available.
    For TP'ing? You'd be hard pressed to find a better general use PLD TP set than the one I posted. (And, for the price of that Haubergeon +1 I listed, one can buy almost five Perle sets.) For Utsusemi: Ni, of course the Fast Cast is nice. Otherwise, it's same amount of Haste.

    I'll probably never get the full set since I already have 4/5 Homam, but you have to be rather thick headed to not see that for under ~200k gil, the Perle set is an exceptional value with few drawbacks.

    Or, put it another way: A DD new to the endgame scene just joined the LS. Are you going to be happy seeing the Perle set on him? I know I will be.


    Originally posted by Malacite View Post
    And other DD's can get more haste using other pieces; there's no way in hell I'm taking off my Byakko's Haidate.
    OK, but my post was about:
    Originally posted by IfritnoItazura View Post
    A more detailed look at this (from PLD's perspective):
    More to the point, the Perle set with its Haste bonus, was never targeted at the players who think that Byakko's Haidate is the standard gear that everyone should have.

    Leave a comment:


  • Lmnop
    replied
    Re: Abyssea Experiences

    Stop vomiting BG opinions, Mal.

    You give up 1% haste for over +15 STR (EDIT: that's my on-warrior math. Samurai lose 2 haste and probably gain less STR).

    Do you really believe that to be crap? Or do you just believe what you're told?

    ---------- Post added at 04:12 AM ---------- Previous post was at 04:07 AM ----------

    Originally posted by Malacite View Post
    Uh huh, news flash; just randomly slapping jobs together and going nuts in Abyssea doesn't work. It's not a "TP Burn +1", not if you really want to reap the rewards. Even with capped Azure the game can still bitch you on time chests >_<
    Again I refer to Carabosse as an example (and she's only tier 2) just try and take her with a random group, see how well that goes after she Benedictions and rages on you.

    It is a little TP-burn esque when it comes to just grinding mobs in the area sure, but you have to make sure you get the right kill shots in the right order to max out all your lights and your time in the area. Like I said, a group that knows wtf it's doing can rack up 5+ hours on the clock, cap EXP & Merits and with all that stored up light and time go do some serious NM hunting for profit, especially if you picked up any NM triggers like Alkaline Humus (Bomb Thewet or w/e NM)
    News flash! You can go for just XP, ignore the damn NMs. It's easy, you'll get plenty of levels, and the community will only get better at it. Ignoring kill shots, we left with over 180 minutes remaining (and that's after staying for over 3 hours and starting with 120 mins).

    Leave a comment:


  • Malacite
    replied
    Re: Abyssea Experiences

    Perle requires you wear the full set or you get knocked down to 9% Haste, and there are much better body pieces available.

    And other DD's can get more haste using other pieces; there's no way in hell I'm taking off my Byakko's Haidate.

    Leave a comment:


  • ItazuraNhomango
    replied
    Re: Abyssea Experiences

    A more detailed look at this (from PLD's perspective):
    Originally posted by Malacite View Post
    Perle gear is still trash over all IMO, given the alternatives (W Turban, Dusk/Homam) but I can see how it'd be nice for players on a budget or what have you.
    Perle (set):
    Def: 179
    STR +22
    DEX +14
    VIT +10
    Acc +18 (effectively Accuracy +25 for 1-hander, w/DEX)
    Att +25
    Enmity +4
    Haste +14%
    "Critical hit rate" +2%


    For PLD, the (old) standard was Homam (hands, legs, feet), Walahra Turban, Haubergeon +1:

    Walahra Turban: HP+30 MP+30
    Haubergeon +1: Def:46 STR+6 DEX+6 AGI-5 Acc+12 Atk+12 Eva-20
    Homam Manopolas: Def:20 HP+20 MP+20 Acc+4 Enmity+3 Haste+3%
    Homam Cosciales: Def: 35 HP+26 MP+26 Acc+3 Haste+3% Enhances "Fast Cast"
    Homam Gambieras: Def:16 HP+31 MP+31 Acc+6 Haste+3% (left out PLD-don't-care stats)

    Combined, that would be:
    Def:117
    STR+6
    DEX+6
    AGI-5
    Acc+25 (effectively Accuracy +28 for 1-hander, w/DEX)
    AtK+12
    Eva-20
    Enmity+3
    Haste+14%
    Enhances "Fast Cast" (-4%)

    HP aside (and MP, to a lesser extend), the Perle set looks quite competitive for both the idle/TP set and the Utsusemi: Ni casting set. (One can even argue it's better for solo use due to much higher defense.)

    This is certainly not "trash", give how easy it is to obtain compared with Homam. (I'm still waiting for my Homam feet; making due with Aurum at the moment.)


    Originally posted by Omgwtfbbqkitten View Post
    And I've gotta say I'm not the least bit surprised that you're not worried about 20 different job in the game not really making that much of a difference in these setups. Its nice that everyone's accepted for EXP now, but now no one stands out in any particular way.
    Healers always stand out. At least, they would, when they are missing.

    It's not really toss in any job; from what I've read so far, fast kill is really important and you'd need to build Azure light or something with magic kills. That argues for both a TP burn setup (at least one party) with at least one BRD (BRD+COR preferred), and a mana based party. BLU is a real standout for the mana kill; fast spells with very decent means it can decisively end battles to ensure both fast kill rate and opportunity to build light.

    Continuing on the TP Spam party +1 theme, it is indeed a continuation of it, but instead of 2 (or 3) people who forgo the glory of Big Numbers on the damage output side, you need even more higher percentage of people who work for the good of the group: healers, buffers, dedicated pullers, mages who save MP and time carefully for kill shots, and some poor saps who are practically full time box openers.

    The DDs jobs may be even less distinct than before (except for BLU, BLM, and SCH--yeah, I count people who deal damage as DDs), but overall the spirit of cooperation prevail for any well working alliance.


    Originally posted by Omgwtfbbqkitten View Post
    Oh well, maybe SE will make combat meaningful again in FFXIV.
    I'll argue that all games rely on repetition to some extend. If that means grind, and grind turns you off, avoid ... games (including most sports). Or at least avoid expensive games, because you'll need lots of new games to keep from feeling bored.

    How does combat in a virtual world even become "meaningful"? (Though, in some ways I'm quite glad it's meaningless, unlike real life's combat and wars.)

    Leave a comment:


  • Grizzlebeard
    replied
    Re: Abyssea Experiences

    Originally posted by Yellow Mage View Post
    I assumed the comment was directed at Malacite.
    Thanks, I thought I was having a Twilight Zone moment there.

    Leave a comment:


  • Yellow Mage
    replied
    Re: Abyssea Experiences

    Originally posted by Vyuru View Post
    Actually, 'Kitten does not sound like an elitist prick.
    I assumed the comment was directed at Malacite.

    Leave a comment:


  • Vyuru
    replied
    Re: Abyssea Experiences

    Actually, 'Kitten does not sound like an elitist prick. He just sounds like someone who wants job diversity and non burn parties, all of which is quite understandable and reasonable.

    And I'm going to disagree with Mal here. For a very barebones setup, all you need is 3 Blm, 2 Whm, some additional healing like Rdm, Sch or Smn, 2 tankishpullers (pld pulling and then tanking works quite well here), toss in some support with the DD and you're good to go. The sheer amount of DD here will make coordinated SCing almost impossible, so yeah, this is a TP burn situation. However it's a TP burn that so far accepts all comers.

    Leave a comment:


  • Grizzlebeard
    replied
    Re: Abyssea Experiences

    Go back and read what you posted and tell me you don't sound like an elitist prick.

    Leave a comment:


  • Malacite
    replied
    Re: Abyssea Experiences

    Originally posted by Omgwtfbbqkitten View Post
    There's no point in being elitist about how much insane EXP people are getting.

    And I've gotta say I'm not the least bit surprised that you're not worried about 20 different job in the game not really making that much of a difference in these setups. Its nice that everyone's accepted for EXP now, but now no one stands out in any particular way.

    Its just TP Burn +1.

    Or ToA continued, really.

    Oh well, maybe SE will make combat meaningful again in FFXIV.
    Uh huh, news flash; just randomly slapping jobs together and going nuts in Abyssea doesn't work. It's not a "TP Burn +1", not if you really want to reap the rewards. Even with capped Azure the game can still bitch you on time chests >_<
    Again I refer to Carabosse as an example (and she's only tier 2) just try and take her with a random group, see how well that goes after she Benedictions and rages on you.

    It is a little TP-burn esque when it comes to just grinding mobs in the area sure, but you have to make sure you get the right kill shots in the right order to max out all your lights and your time in the area. Like I said, a group that knows wtf it's doing can rack up 5+ hours on the clock, cap EXP & Merits and with all that stored up light and time go do some serious NM hunting for profit, especially if you picked up any NM triggers like Alkaline Humus (Bomb Thewet or w/e NM)

    Leave a comment:


  • Vyuru
    replied
    Re: Abyssea Experiences

    The gear you can get from this event is pretty darn awesome. It might not be the best, but it's very competitive with the best and much easier to obtain. Although that's speaking from a melee standpoint, can't really say anything about the Teal set. Also, sure it's TP burn +1, but it's one where so far I have seen all jobs are welcome.

    Not only that, it is an exp spot for ALLIANCES! I've only been to Abyssea Tahrongi and La Thiene so far, but there are several camps where alliances can be. La Thiene has room for at least 5 exp alliances, Tahrongi has room for at least 4, and that's just based off of what little I know about these zones.

    Think about that for a second, 2 zones have room for 9 exp alliances. How many lvl 75 exp spots did we have prior to this? And what was the likelyhood of finding, oh I don't know, Bsts and Thfs in said parties?

    Right now is a golden time to exp with all jobs, and I for one am loving it. Furthermore it seems that this initial miniexpansion is acting to give us some shineys, exp, and introduce us to Abyssea, so far it is doing exactly that. What in the world is there to complain about?

    Frankly, I sometimes think people just like to complain.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Abyssea Experiences

    Originally posted by Malacite View Post
    If you want a good PT, that means lots of TE; which means you need to cap Azure.
    There's no point in being elitist about how much insane EXP people are getting.

    And I've gotta say I'm not the least bit surprised that you're not worried about 20 different job in the game not really making that much of a difference in these setups. Its nice that everyone's accepted for EXP now, but now no one stands out in any particular way.

    Its just TP Burn +1.

    Or ToA continued, really.

    Oh well, maybe SE will make combat meaningful again in FFXIV.

    Leave a comment:


  • Malacite
    replied
    Re: Abyssea Experiences

    If you want a good PT, that means lots of TE; which means you need to cap Azure.

    Leave a comment:


  • Lmnop
    replied
    Re: Abyssea Experiences

    Did you read the earlier parts of this very thread? Trying to optimize kill shots just gets a wasted 18-man pick up group. Plus, from your own thread about the Q&A, you can build up multiple lights at a time. The BLMs will get plenty of killblows by virtue of being BLMs. Also worthy of note: you need blue chests for time extensions.

    Maybe eventually we'll move to this kill blow crap, but right now, you'd have to be getting in surplus of 70k/hour for me to care.

    Leave a comment:


  • Malacite
    replied
    Re: Abyssea Experiences

    Originally posted by Lmnop View Post
    if you're just going there for limit points, for instance a pick-up group or whatever, you don't need to pay attention to kill shots or any of that crap. I haven't seen any reports yet that have massively overshadowed our xp/hour.
    Yes you do, because if you want to get great EXP you need to build up Gold and Ebon Lights.

    Leave a comment:


  • Lmnop
    replied
    Re: Abyssea Experiences

    if you're just going there for limit points, for instance a pick-up group or whatever, you don't need to pay attention to kill shots or any of that crap. I haven't seen any reports yet that have massively overshadowed our xp/hour.

    And yeah, I love that with 18 jobs, no one cares what you bring. Though I worry that not many people will bring Paladins to this unless they're hunting NMs.

    Leave a comment:

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