Originally posted by Raydeus
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Now that there are books right outside the three main exits to Jeuno. The "requirement" is do enough FoV pages to get 50 tabs. I've already used this with a lowbie mule. I fought enough FoV to get 50 tabs, then went from Bastok to Windurst (via the ferry) to get the W. Saruta OP, setting home point all along the way. Once the supplies were delivered, a walk across the zone and 50 tabs, and back home. At level 1. (Brag: level 1, no oils, no powers, no aggro.)
And I don't use the airship much because my "main" PS2 has had file corruption problems with the Jeuno -> 3 nations ferries, even after I did verify/repair once, not to mention my getting used to teleports from WHM being my first main job.
(Carrying around many Teleport-X items taking inventory space is not what I call a solution unless you are outside town.)
- Remove lottery spawn NMs and make them triggerable instead. Or increase their drop rate after a certain period of time has passed since their introduction to the game (Ra/Ex item NMs only)
I know the "more drops, more gil" has been mentioned and debunked already, but how about more/better drops for higher level monsters of the same type? For instance, they don't need to make CN crawlers drop silk thread 100%, but there's no point in farming anything but the baby crawlers if the drops aren't overall any better from the higher level crawlers.
I like the idea someone had about city battles. Basically lowbie-Besieged. The main problem is what to do to keep the 75s from one-shotting everything before the lowbies got a swing in. Maybe a level cap (like 10 or 20 or so) when you get "tags". It would also be funny if every now and then the mobs would chase around un-tagged lowbies without actually attacking them.


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