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Fun With RUINING a Linkshell >)

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  • Lunaryn
    replied
    Re: Fun With RUINING a Linkshell &gt

    Yeah, RP tends to be really fragile, especially if you put effort into maintaining continuity. We had to remove someone from our RPLS for severe attendance issues, and we're still suffering from the impact of his characters' removal. (We almost had to skip RotZ altogether, but ended up with a rather complicated way of working it into the plot without him.)

    Striking the right balance to maintain interest without allowing the whole thing to become overwhelming to manage is not easy.

    Leave a comment:


  • TheGrandMom
    replied
    Re: Fun With RUINING a Linkshell &gt

    Yep had that happen not too long ago too. The guy worked on it while still in the ls, then left the ls, kept working on it, got about 5 people which 3 were close friends, and in the end came back to the ls. Personally after what he did and said, I wouldn't have let him back in but the sacs did........they even gave him a sac. Wheeeeeeeeeeee!

    Leave a comment:


  • Wise Donkey
    replied
    Re: Fun With RUINING a Linkshell &gt

    I was/am in an RP LS. We were a pretty small tight knit group, two or three couples in the LS. One of the couples broke up, there was drama, and the LS hasn't been the same since. We are still around, but just a shadow of our former glory. This all happened years ago now, and I spend most of my time in a social LS now.

    Leave a comment:


  • Callisto
    replied
    Re: Fun With RUINING a Linkshell &gt

    Haha, we've had at least 3 people leave threatening to take half the LS with them and sink us, they're 0/3 so far.

    Leave a comment:


  • TheGrandMom
    replied
    Re: Fun With RUINING a Linkshell &gt

    Originally posted by Losrase View Post
    What about the person who thinks he can do better than the current leadership, thinks he knows more than the current leadership, and/or has a better reward system than the current leadership and causes a mutuany which ruins the LS.
    If one person in a span of 2 weeks can bring down an established ls, then the ls was sinking fast way before that person got sac'd.

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: Fun With RUINING a Linkshell &gt

    only reason it even matters to them now is because they only tag the THF at the very end of the fight. I can't say I understand why they'd wait so late, its not like its going to really matter who the 18th member of an alliance is when it comes to melees. Just let the THF in, jeez.

    Leave a comment:


  • WishMaster3K
    replied
    Re: Fun With RUINING a Linkshell &gt

    Speaking of TH, I HATE it when LSes are letting the THF(S) plink away at the mob and shit saying "let THF Kill."

    Like it fucking matters.

    But to answer your question, the wiki says 1%, so... no one knows.

    Some is better than none. But I'm not going to sub THF to farm or anything.

    Leave a comment:


  • Lunaryn
    replied
    Re: Fun With RUINING a Linkshell &gt

    Nuking a mob with /THF15+ will, by virtue of putting you on the hate list, apply TH1 to it. SE has outlined this themselves.

    TH is not, however, cumulative, so only one person would need to do this per mob, and only if it was not possible for a THF main to get on the hate list (their higher TH would override a /THF).

    As far as I know no one's done enough research to get solid figures on how much TH affects drop rates.

    Leave a comment:


  • WishMaster3K
    replied
    Re: Fun With RUINING a Linkshell &gt

    I LOVE reading Kaeko's "Drama Thread of the Day". Pure comedy.

    Leave a comment:


  • Aksannyi
    replied
    Re: Fun With RUINING a Linkshell &gt

    Trust me, the drama is a lot more fun when you're not involved in the slightest. I don't camp HNMs but the drama I hear about is most excellent.

    Leave a comment:


  • Tinks
    replied
    Re: Fun With RUINING a Linkshell &gt

    Just wanted to say...
    I don't have any experience with what you all are talking about...
    But, am def. enjoying reading these posts.
    /nod

    Leave a comment:


  • Losrase
    replied
    Re: Fun With RUINING a Linkshell &gt

    What about the person who thinks he can do better than the current leadership, thinks he knows more than the current leadership, and/or has a better reward system than the current leadership and causes a mutuany which ruins the LS.

    I have only had two endgame LSs and the first break because of the mutuany. The second one purged all noob/loot greedy/did like the point system/etc. and start from the ground up with the left over members. The sad part was a few months later my son was born and I list all my extra free time. They understood and said there will always be a place for me there. I hope they are still together when I am able to come back and spend 3-5 hours in a place.

    Which reminds me, I was told in my first LS to go blm/thf. The reason they had was to damage(nuke) the statues to get TH1 on them to get more frequent drops. Is that really true? I never asked anyone in my second LS about that in fear of being called/thought of as a noob.

    Leave a comment:


  • TheGrandMom
    replied
    Re: Fun With RUINING a Linkshell &gt

    I've always wanted to try rotating sacs in an ls. The reason being because sacs complain that they always lead stuff and then other players don't learn certain aspects of the game. Sometimes they would like a break from being a sac. LS members complain that sacs get too much power after a while. And on and on...

    So how about you have a shellholder and 2 other permanent sacs. (Amount of sacs really depends on ls size, and I'm aiming at a larger size ls in this example.) Then have 3 rotating sacs. How you would choose the rotating sacs would be to have everyone that would like a shot at being a sac gather together somewhere quiet in game. Then have everyone /random and highest or lowest get to be a sac for a predetermined amount of time. Let's just say 2 weeks. Then 2 weeks later, rinse and repeat. Vary the times you do this in case some people are in different time zones.

    I know the system isn't perfect but I've never tested it out either. I just thought it would be a good way to train people to lead and would help in times when there were possibly no sacs on. Also the favoritism when it comes to voting about people in the ls might not be as blatant. /shrug

    Leave a comment:


  • DakAttack
    replied
    Re: Fun With RUINING a Linkshell &gt

    I've never been in a LS with a bank.

    With that said, it's usually drama that'll get you and yours.

    Leave a comment:


  • fallenintoshadows
    replied
    Re: Fun With RUINING a Linkshell &gt

    One way to ruin a LS:

    Leader: "I know! I'll make everyone sackholders!"

    People get power-mad going inviting everyone they see, you get idiots, assholes, noobs and the like saying stuff like:

    "sum1 PL me"
    "Y wont u PL me!"
    "can u lend me sum gil plz"
    "none of u help me evar"

    You get a headache and you leave..

    Couples joint-leading a LS is always the LS's downfall too. I've seen it plenty of times, more often than not when such a thing happens the LS splits into 2 new LS's and those left in the middle have 2 new LS's and get shouted at from one for having the other.

    Leave a comment:

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