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| | #16 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Why Valkurm?!?!? |
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| The following user says "Thank You" to Feba for above post: | Yellow Mage (02-29-2008) |
| | #17 |
| Tamarsamar - 赤魔騎士 Bronze Star Join Date: Oct 2006
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My Mood: | Re: Why Valkurm?!?!?
Okay. I'll admit: I actually 'd from that.
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| | #18 |
| Interior Decorator Bronze Star | Re: Why Valkurm?!?!?
Honestly If you have smart people in a good spot the dunes freaking rocks. Going after T-low ITs with no competition and you can pretty much chain your life away. Plus being right in the middle of so much, it's a very convienent spot to go to. The problem is that *everyone* goes there and most suck at this game. The zone itself is great exp for a good 10 lvls, it's the people that ruin it.
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| The following user says "Thank You" to Ziero for above post: | Coinspinner (03-01-2008) |
| | #19 |
| Junior Member Join Date: Oct 2007 Location: Fotress of Solitude with Doc Savage
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My Mood: | Re: Why Valkurm?!?!?
I think SE had intended it to be either side, Dunes or Penn for this level range. Since the subjob guests and their related items are in mhaura or selbina. I have always said the same thing "why?" go to the dunes. With advent of the last two expansions and long time players leveling their new jobs all over the place, the dunes is more frustrating than useful now. I have seen a few guys from beginners ls I run actually just give up on the game in their first month, cause of no parties in the dunes. Keep in mind that my opinion is just from the Sylph server perspective. Right now /sea all 13-19 gets 74 peeps and 10 are in dunes 7 are in the past leveling, the rest scattered among the area's mentioned above.
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| The following user says "Thank You" to tebian for above post: | The Mauva Syndicate (03-01-2008) |
| | #20 | |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
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| Re: Why Valkurm?!?!? Quote:
Yep, I've noticed that a lot of older characters just don't do dunes anymore. I usually make a trip out at least once on the way to 20 because someone asks me, but in general, I've found that partying in the dunes nets me about the same xp/hr as soloing, so the only point of going there if you already have a subjob is to help new characters. However, since SE has adjusted the way XP works in small parties, the nooblets don't really need a full sextet to get going. Of course there might be something to be said for "doing your civic duty" and helping the noobs out...
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| | #21 | |
| =~.^= Allied Ribbon of Bravery Join Date: May 2006 Location: Area 3.141592654......
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| Re: Why Valkurm?!?!? Quote:
The worms aren't too bad, and if your whm is smart with the Silence, then the worms become jokes. I'd also rather fight the mobs in Buburimu any day of the week rather than the ones in Valkurm. I will say that Buburimu can be more dangerous than Valkurm, but the exp is so much better and the danger is negligable if you have half a brain for avoiding aggro and where to camp that it's almost not worth mentioning. Oh, and let's not forgot the Shakrami Maze, that's another awesome place to exp. One pet peeve of mine actually... Alot of these places people won't go to because it used to take too long to get there, which is why Valkurm was so popular since it was inbetween two of the towns. Nowadays with the OP warps though, it is completely trivial to get to places. You can warp to Buburimu or Valkurm at lvl 10. The Shakrami Maze is a 4 minute walk from the Buburimu OP, by all rights these places should be getting alot more parties in them now than they are. Valkurm just sucks, period, especially with the GBH patrolling the shores and hogging about 50% of the crabs and 100% of the pugils to be considered a good leveling location anymore since it supports fewer parties now. I think this is especially true when you compare it to Buburimu where most of the mobs you exp off of are inland.
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| | #22 |
| Junior Member | Re: Why Valkurm?!?!?
it's bad enough getting a pt in valkurm some days but at least we're all in the same location. I like valkurm. it'd be dead annoying to get a party invite to say mhaura, get there, and then it breaks up. going back to dunes for me is like reconnecting with an old friend, plus u can use unorthodox subjobs and get away with it, ive no real interest in levelling war but Im gonna do war/whm just cos i can :D |
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| | #23 |
| I.T. Analyst | Re: Why Valkurm?!?!?
I used to be all about Valkurm in the 10-20 range, but I personally found better xp in going solo in Konstchat Highlands and then partying @ 18 in Qufim. Valkurm is only there for sj quest and follow-up sj quest for Tenshodo pass
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| | #24 |
| Where The Bad Things Go Sterling Star Join Date: Jan 2005 Location: Confirmed
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| Re: Why Valkurm?!?!?
You can solo in the dunes at 18.
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| | #25 |
| Just a glimpse of an ankle Allied Ribbon of Glory | Re: Why Valkurm?!?!?
I've been going for the worms outside Bastok [s] for soloing from 16ish to 20, after burning through whatever Campaign Ops credits I have at the time. Just sub WHM, pick up Sigil Regen and Refresh, and never stop to rest.
__________________ Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs. <3, . . . |
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| | #26 |
| Wild Rover! Bronze Ribbon of Service | Re: Why Valkurm?!?!?
It was weird. When I first started the game, if you were from Windurst, you leveled to at least 15 in Maze of Shakhrami, then you went straight to Penn. Didn't even bother with Dunes. It wasn't until a year or so later that Dunes really became the one place you *had* to level. I've done almost every job through the Dunes level range now, and I consider myself lucky, just wish they'd stop releasing new jobs, I have to keep doing this over again. Maze and Penn are way easier than Dunes for most of those ranges, I've never understood why people didn't just reset a HP in Windy or Mhaura and use them. So much less of a headache killing worms than lizards and sheep. Those lovely dhalmels are also full of gil heavy items.
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| The following user says "Thank You" to Kitalrez for above post: | The Mauva Syndicate (04-24-2008) |
| | #27 |
| I am acctually you!! Bronze Ribbon of Service | Re: Why Valkurm?!?!?
I think the rock eaters is N gustaberg are closer to level 30, I was there with my SCH @ lvl 21 and was only able to kill them through nuke/dia/rest/dis/rest/dia/rest/nuke etc took about 5-10 minutes per for 200 XP a pop.
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| | #28 | |
| Wild Rover! Bronze Ribbon of Service | Re: Why Valkurm?!?!? Quote:
Really, WoTG completely trivialized Dunes for any player that has access to the past. Stone Eaters in the past are basically an aggro free version of Maze of Shakrami. There's no reason to do the dunes anymore so long as you find people with the crags unlocked. Pretty much also just cut Qufim out of the picture. | |
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| The following user says "Thank You" to Kitalrez for above post: | Guppy (06-06-2009) |
| | #29 |
| Paragon of Bard | Re: Why Valkurm?!?!?
I like dunes its where I learn to play.
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| | #30 |
| Yay im a taru again! Join Date: Dec 2007 Location: California
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My Mood: | Re: Why Valkurm?!?!?
I like the dunes when you get down to secret beach other than that I dont like it
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