08-08-2006, 05:27 AM | #1 (permalink) | | The Architect Brain of Knowledge Join Date: Nov 2005 Location: Lincoln, UK Posts: 1,112 Style: Light - Version 5 My Mood: Thanks: 240 Thanked 141x in 101 Posts Gil: 6,074 Bank: 285,234 Total Gil: 291,307 Donate | Conquest point results - Noticable changes. Following on from this thread in the screenshots section about blooper conquest results I beleive this is a good point of discussion generally. so i have created this thread to discuss the following...
I have noticed after every conquest results on Garuda that more regions are being dominated by beastmen a minimum of 4-5 at any time. I have been playing the game for nearly a year now and it is only in the last month I have noticed this as being more and more common.
It is known that there are a lot more RMT's about on servers camping certain monsters etc. There has also been outrage of many MPK methods employed by these people.
The question is do you think the amount of deaths of RMT's using noobish (I hate that word) characters i.e no sub jobs, lack of proper gear etc and dieing quite frequently (as people have made many observation in various threads on this forum about this) and the MPKing incidents is this adding to the problem of increasing Beastmen dominance in certain regions? These are not regions that you have to exp in to gain certain levels i.e. Qufim or Elshimo, but others where many NM's are and "proffitable drop monster" areas, which leads me to distinguish that it is not the influx of new characters with the 360 release and new influx of players on other platforms but as this is higher level areas it may be more to do with RMT's trying to get high value items and camping agressivly in NM areas.
If this is common accross servers then this would be another way that RMT's are affecting us (for others see this thread )
What does the comunity think of this concept? Discuss.  Brickshouse - The returning Galka. PLD/WAR/MNK/DNC/SAM
Eurdice - The mithra of Justice - WAR/MNK/RDM | | ::Quote Selected:: | | 08-08-2006, 05:30 AM | #2 (permalink) | | Junior Member Join Date: Sep 2003 Location: california Posts: 270 Style: Dark - Version 5 Thanks: 0 Thanked 3x in 2 Posts Gil: 13,882 Bank: 0 Total Gil: 13,882 Donate | Re: Conquest point results - Noticable changes. yeah, that usually happens <_<
group A of gilsellers go to fight XXXX NM, and they all die, due to inexperience. group B of gilsellers go to fight same NM, and they all die >_>, random hnm LS comes, and kills NM O_o making alot of deaths, causing beastmen controlled areas? O_o iono, my theory. lol  WAR75/ MNK45/ WHM38/ RDM6/ DRG13/ RNG42/ BLM21/ THF45 /SAM22 /NIN53 /BRD64 /DRK11 /SMN12/BST28/ PLD13/18 BLU/17 COR/1 PUP 
"The man all the ladies want." | | ::Quote Selected:: | | 08-08-2006, 08:24 AM | #3 (permalink) | | Junior Member Join Date: May 2006 Posts: 65 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 2 Times in 1 Post Gil: 25,504 Bank: 0 Total Gil: 25,504 Donate | Re: Conquest point results - Noticable changes. It's due to everyone leveling in ToAU areas. | | ::Quote Selected:: | | 08-08-2006, 08:26 AM | #4 (permalink) | | Digital Wizard Super Moderator Join Date: Aug 2003 Location: Florida, USA Posts: 6,054 Style: Light - Version 6 My Mood: Thanks: 69 Thanked 478x in 316 Posts Gil: 1,279 Bank: 148,450 Total Gil: 149,729 Donate | Re: Conquest point results - Noticable changes. | Originally Posted by Inferknite | | It's due to everyone leveling in ToAU areas. | I agree. It's not RMTs really. There's just not nearly as many players in non-ToAU areas to uphold Conquest, particularly at higher levels where the conquest results from higher level players can more strongly affect the outcome.
Icemage | | ::Quote Selected:: | | 08-08-2006, 08:49 AM | #5 (permalink) | | Junior Member Join Date: Sep 2003 Location: california Posts: 270 Style: Dark - Version 5 Thanks: 0 Thanked 3x in 2 Posts Gil: 13,882 Bank: 0 Total Gil: 13,882 Donate | Re: Conquest point results - Noticable changes. eh, i didnt know we were talking about toau zones <_< yeah, whole PTs die there XD  WAR75/ MNK45/ WHM38/ RDM6/ DRG13/ RNG42/ BLM21/ THF45 /SAM22 /NIN53 /BRD64 /DRK11 /SMN12/BST28/ PLD13/18 BLU/17 COR/1 PUP 
"The man all the ladies want." | | ::Quote Selected:: | | 08-08-2006, 08:54 AM | #6 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: May 2006 Posts: 4,626 Style: Light - Version 6 Thanks: 116 Thanked 1,445x in 875 Posts Gil: 4,032 Bank: 368,570 Total Gil: 372,602 Donate | Re: Conquest point results - Noticable changes. | Originally Posted by Akai | | eh, i didnt know we were talking about toau zones <_< yeah, whole PTs die there XD | They weren't, but because everyone is leveling in ToAU zones there is no one to gaining CP in the pre-ToAU zones and so they fall to the beastmen. | | ::Quote Selected:: | | 08-08-2006, 08:56 AM | #7 (permalink) | | Junior Member Join Date: Sep 2003 Location: california Posts: 270 Style: Dark - Version 5 Thanks: 0 Thanked 3x in 2 Posts Gil: 13,882 Bank: 0 Total Gil: 13,882 Donate | Re: Conquest point results - Noticable changes. O.o gosh, im confused now...lol o.o alot of people still lvl in sky, bibiki, etc, since some people decide not to get new expansions~ but maybe a death is more crititcal than 1 PT lvling there  WAR75/ MNK45/ WHM38/ RDM6/ DRG13/ RNG42/ BLM21/ THF45 /SAM22 /NIN53 /BRD64 /DRK11 /SMN12/BST28/ PLD13/18 BLU/17 COR/1 PUP 
"The man all the ladies want." | | ::Quote Selected:: | | 08-08-2006, 09:38 AM | #8 (permalink) | | The Architect Brain of Knowledge Join Date: Nov 2005 Location: Lincoln, UK Posts: 1,112 Style: Light - Version 5 My Mood: Thanks: 240 Thanked 141x in 101 Posts Gil: 6,074 Bank: 285,234 Total Gil: 291,307 Donate | Re: Conquest point results - Noticable changes. Thats an interesting concept, never thought about that, it certainly makes it more difficult for people levelling in these higher areas where they is no outpost to save at.  Brickshouse - The returning Galka. PLD/WAR/MNK/DNC/SAM
Eurdice - The mithra of Justice - WAR/MNK/RDM | | ::Quote Selected:: | | 08-08-2006, 11:44 AM | #9 (permalink) | | LOLDRG Join Date: May 2006 Posts: 865 Style: Light - Version 5 My Mood: Thanks: 92 Thanked 74x in 51 Posts Gil: 20,341 Bank: 83,262 Total Gil: 103,603 Donate | Re: Conquest point results - Noticable changes. Not only does it suck for outpost warps but also for crafting. I use regional vendors all the time. When a region is under beastmen control supplies are limited and sometimes what I need is not on the ah. | | ::Quote Selected:: | | 08-08-2006, 01:08 PM | #10 (permalink) | | Junior Member Join Date: Sep 2003 Location: california Posts: 270 Style: Dark - Version 5 Thanks: 0 Thanked 3x in 2 Posts Gil: 13,882 Bank: 0 Total Gil: 13,882 Donate | Re: Conquest point results - Noticable changes. yeah, i hate beastmen controlled xarcabard(not sure on area name)...sucks when you pay for a tele-vazhl, and you find out halfway, that its beastmen controlled :x
also, not alot of people set their HP to outposts O_o just mostly newer people :x  WAR75/ MNK45/ WHM38/ RDM6/ DRG13/ RNG42/ BLM21/ THF45 /SAM22 /NIN53 /BRD64 /DRK11 /SMN12/BST28/ PLD13/18 BLU/17 COR/1 PUP 
"The man all the ladies want." | | ::Quote Selected:: | | 08-08-2006, 01:09 PM | #11 (permalink) | | Junior Member Join Date: May 2006 Location: Reno, NV Posts: 131 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 2,399 Bank: 0 Total Gil: 2,399 Donate | Re: Conquest point results - Noticable changes. | Quote: | | It's due to everyone leveling in ToAU areas. | qft [W10] | [ZM Complete] | [PM Complete] | [TA25]
San d' Oria 0 | Bastok 0
Current: Apocolypse Nigh | | ::Quote Selected:: | | 08-08-2006, 01:19 PM | #12 (permalink) | | Interior Decorator Keeper of Knowledge Join Date: Dec 2004 Posts: 2,138 Style: Light - Version 4 Thanks: 110 Thanked 274x in 184 Posts Gil: 21,727 Bank: 192,471 Total Gil: 214,198 Donate | Re: Conquest point results - Noticable changes. | Originally Posted by Akai | yeah, i hate beastmen controlled xarcabard(not sure on area name)...sucks when you pay for a tele-vazhl, and you find out halfway, that its beastmen controlled :x
also, not alot of people set their HP to outposts O_o just mostly newer people :x | There's no reason to set your HP at an outpost past qufim. | | ::Quote Selected:: | | 08-08-2006, 07:15 PM | #13 (permalink) | | guitar hero Join Date: Feb 2005 Location: southern illinois Posts: 467 Style: Light - Version 4 Thanks: 4 Thanked 15x in 7 Posts Gil: 339 Bank: 14,805 Total Gil: 15,145 Donate | Re: Conquest point results - Noticable changes. i doubt the RMT really had anything to do with this. . . I think ToAU had a lot to do with it.
before COP the Kolushu region was controlled by beastmen almost all the time. since COP, they haven't won control once.
after ToAU, there were regions either rarely controlled or never controlled by beastmen going into their hands. most likely this happened the week after a nation that was 1st in conquest had control.
vollbrow region is only controlled about once per year, usually around chinese new year.
yeah, I know ToAU zones are popular, but since the update I'm starting to notice Sky and Uleguand filling up again. Of course the evil empire had to add in some of our all time favorites in the ToAU zones like crawlers, spiders, raptors, birds, bats, etc.
oh yeah, defoilators got a crap drop rate on silk | | ::Quote Selected:: | | 09-15-2006, 01:54 AM | #14 (permalink) | | Junior Member Join Date: Aug 2006 Location: UK, Lancashire Posts: 60 Style: Light - Version 6 Thanks: 0 Thanked 1 Time in 1 Post Gil: 3,894 Bank: 0 Total Gil: 3,894 Donate | Re: Conquest point results - Noticable changes. It's interesting and very controversial, the current region situation.
Server: UNICORN
After the recent RMT counter-measures resulting in alot of sellers being permanently banned for violations came a new wave what me and my linkshell call the elbow taru's. At least 50 Taru's with names that look like they were typed with elbows eg. Ujkhd // Hjihea // Kjknasf etc etc.. Were created at the same time, these were usually in groups of six or small alliances exping from one person (you could tell this because they were all on follow and all d/cd at the same time if there was a connection problem)
Anyway, the elbow taru's grew in numbers over the last few months untill now, I really think there are more low level elbow taru's than genuine adventurer's. These soon changed from Taru's to other race's and I believe this is the new RMT wave, they train them to lv75 then sell them. So demand would be taru's cos people like the lil cute things lol.
getting back to the point. The RMT counter-measure and rise of the elbow taru's came at the same time as the release of ToAU so it is hard to tell whether we lose regions more to the fact that we just don't exp there anymore or that elbow taru's die because they are in-experienced eg. in Garlaige Citadel an alliance of these people camped infront of us and wiped 4+ times.
A thing that I have picked up on though, is Bastok on Unicorn is always last, the reason being for this is because all of the elite high levels move together (i think anyway) and at the moment are on windy and sandy.. I also get told the conquest items are far more useful on those cities (I am bastokan myself) Since I joined in December2005 I had seen Bastok in 2nd place 5 times.. and never in 1st.
The elbow taru's are all Bastok.. and Bastok has been first 5 times in the last 4 weeks.  Crank dat Soulja boy.. | | ::Quote Selected:: | | 09-15-2006, 06:05 AM | #15 (permalink) | | Digital Wizard Super Moderator Join Date: Aug 2003 Location: Florida, USA Posts: 6,054 Style: Light - Version 6 My Mood: Thanks: 69 Thanked 478x in 316 Posts Gil: 1,279 Bank: 148,450 Total Gil: 149,729 Donate | Re: Conquest point results - Noticable changes. Originally Posted by Andvari | | A thing that I have picked up on though, is Bastok on Unicorn is always last, the reason being for this is because all of the elite high levels move together (i think anyway) and at the moment are on windy and sandy.. I also get told the conquest items are far more useful on those cities (I am bastokan myself) Since I joined in December2005 I had seen Bastok in 2nd place 5 times.. and never in 1st. | That's actually a fair assessment. My HNMLS is 95% Windurstian Rank 10, with a fistful of San d'Orians, and maybe two Bastokans who cling to it out of sentimental value.  Windurst offers some ofthe best R/EX CP items, the best CP ammunition (Patriarch Protector's Arrow).
The only items Bastok offers that are really exceptional are the Presidential Hairpin and the Republic Gold Medal. | Quote: | | The elbow taru's are all Bastok.. and Bastok has been first 5 times in the last 4 weeks. | Scary.
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