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| Junior Member | Confused about Cure caps
Hey Guys, I've finished meriting bard and I've moved onto my next leveling project: WHM Basically, I'm trying to acquire certain gear sets for different situations Enfeebling, Divine, Cures, enhancing Resting etc In my Cure set, I've been using the crow set for my healing so I dont draw hate and die, but I'm a little confused about how to go about maxing out my cures Is there a formula I can use to evaluate MND versus Healing Magic Skill in terms of increase to cure potency? I looked on the wiki but I didn't find a huge amount of information there. Also, How do I relate MND to divine, enfeebling, and enhancing magic skills to determine how to really get the most out of my spells? Any input is very much appreciated, and I'm sure I won't be disappointed as this community has been more than helpful in answering my various questions Thanks <3 Maeru |
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| | #2 | |
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
Posts: 4,480 Style: Light Theme V7 Thanks: 610
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My Mood: | Re: Confused about Cure caps
This is the best resource I can think of for such a thing. I don't know any of the math, but this will tell you how much your cures will do with stats you have, and of course you can input other values to take a look at what will give your cures more power. Furen's FFXI Cure Calculator
__________________ ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~ ~Mama Gamer~~Quitted July 2009~~Excellence LS~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ Quote:
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| The following user says "Thank You" to Aksannyi for above post: | Maeru (08-05-2009) |
| | #3 |
| Member Bronze Ribbon of Service | Re: Confused about Cure caps
For a WHM, stats only give you up to the cap for the spell (except Cure V, which doesn't have one, and tends to be more MP-efficient than the rest). Beyond that, you'll need the +cure potency items to do better: Light staff and HQ, Noble's tunic and HQ ... and the one Sea obi can be effective at times.
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| | #4 |
| Junior Member Join Date: Nov 2007 Location: NC
Posts: 156 Style: Light Theme V7 Thanks: 41
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My Mood: | Re: Confused about Cure caps
And Mind of course helps out with spells like Banish, Holy, Repose, and some enfeebles like Paralyze and Slow to name a few. I'm not sure about enhancing spells like Stoneskin or Protectra....
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| | #5 |
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: Confused about Cure caps
Stoneskin is affected by MND and Enhancing Magic Skill. Protect/Shell have static potencies. Barspells are affected by Enhancing Magic Skill only. Regen spells have static potencies. MND is to Banish and Holy as INT is to BLM nukes. If your cures are uncapped, 1 MND = 1, sometimes 2 more HP recovered until you hit the cap.
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