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| Member Bronze Ribbon of Service | Moon effecting sucsess
Ive noticed whenever crafting on waning gibious i get very poor results so im wondering what stage of the moon cycle is the best for success? I cant find this info anywhere ATM.
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| | #2 |
| custom title Bronze Ribbon of Service | Re: Moon effecting sucsess
I beleive the general rule is the closer a moon is to full (100%) the better crafting success rate are. (success = making your item, not HQing it etc)
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| | #3 |
| Thoroughbred of Sin Super Moderator Mythril Star Join Date: Apr 2004 Location: Texas
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My Mood: | Re: Moon effecting sucsess
Doesn't full moon also increase HQ success as well?
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| | #4 |
| Junior Member Join Date: May 2006 Location: Okinawa
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| Re: Moon effecting sucsess
Moon impact... New moon has a positive impact on success and reduced loss of item on a failed synth and a negative impact on skill ups and HQ. Full moon has a positive impact on skill ups and HQs and a negative impact on success and increases chance of lost item for failed synth. From my research and experience. In some ways the Moon is roughly equal to light and day. New moon sort of light and full moon sort of dark. Which is strangely opposite of what one might expect.
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| | #5 |
| Junior Member Join Date: Mar 2005 Location: Germany
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| Re: Moon effecting sucsess
here you 'maybe' go crafting tool
__________________ Monchichie Ayumie |
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| | #6 |
| J...atatouille Super Moderator Wings of Honor | Re: Moon effecting sucsess
I usually have very nice HQ cookiung rate around 40-60% moon.
__________________ There are painters who transform the sun into a yellow spot, but there are others who with the help of their art and their intelligence transform a yellow spot into the sun. - Pablo Picasso |
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| | #7 |
| Member Bronze Ribbon of Service | Re: Moon effecting sucsess
You know, this cracks me up. TO this day people can't agree on how it works. Everyone I talk to on my server swears up and down that New Moon = good HQ, bad success. Full moon = bad hq, good success. Everyone I talk to who plays on another server swears up and down its exactly the opposite. One forum says New Moon FTW! QTF! Another says Full Moon FTW. Whatever. So far as I can tell its just people saying "in my experience" which means they havn't actually tested it -seriously- but rather thats just the way it seems. But then to some people it seems like using an appollo staff on lights day to make light crystal items means you're garunteed a HQ1, and to others it seems like having a four-leaf helps 10% of the time. Does anyone actually have -HARD- data on this? I'm not talking about "I test it with craft X, item X for an hour and made it 50 times"; i'm talking about extended period, hard data, difinitive proof one way or the other instead of "I read somewhere..." or "I think..." |
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| The following user says "Thank You" to sevenpointflaw for above post: | verohawke (06-19-2007) |
| | #8 | |
| J...atatouille Super Moderator Wings of Honor | Re: Moon effecting sucsess
This is a quote from alla... it sounds the "most interesting" out of all theories I've read. Quote:
__________________ There are painters who transform the sun into a yellow spot, but there are others who with the help of their art and their intelligence transform a yellow spot into the sun. - Pablo Picasso | |
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| | #9 |
| Defenestrator | Re: Moon effecting sucsess
Jei, if I understand that guy's theory correctly he's saying that if there's no supporting element during a moon phase then you have a higher chance of HQ ups. "NO iceday in that new moon phase, so there is no corresponding ice element in the phase to add any resistance to +1ing these." Looking at the link to the calendar he provided, there aren't any new moon phases without an iceday for at least the next 5 years. Not that it isn't an interesting theory but, if the calendar is to be trusted, one that is almost impossible to test. The only day that really stood out to not be present in every new moon was Dark. Last edited by ioshua; 05-09-2006 at 10:55 AM. Reason: typo |
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| | #10 |
| J...atatouille Super Moderator Wings of Honor | Re: Moon effecting sucsess
He gave 4 moon phases tho. I think you can try pick any out of the 4 that has no ice.
__________________ There are painters who transform the sun into a yellow spot, but there are others who with the help of their art and their intelligence transform a yellow spot into the sun. - Pablo Picasso |
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| | #11 | |
| Junior Member | Re: Moon effecting sucsess Quote:
Moon phase, time of day, day, direction faced, skill level, level from or above cap, equipment worn, mog enhancment, guild support, weather or city synthing in and guild items, and the random generator from the server Some people would argue that each of the above mentioned items can change the out come of a synth. In order to test for an HQ theroy, you would have to be able to control each of these criteria. Most are easy to control, but time of day, moon phase and day of the week will not match up very often. And when they do it could be 3:00 in the morning in RL the first time and then 12:00 in the afternoon the next time. So you have a limited window, that will have the same variables, in which to preform your your testing. One game day is around 45 RL minutes and you can only synth once every 10-15 seconds or so. Tht will give you between 270 and 180 synths, if the item is stackable. If the item or the ingrediants are not stackable you have to take out time to send items to a mule or sell to an NPC. Now if there are time windows, as some suggest, of 8 time zones during each game day then you only have 33 to 23 synths for each window for each game day. So to compile even 1000 syths, with the same variables, you would need to hit this window roughly 30 to 43 times. It would take either a team of crafters all working toward the same goal, or a couple of years to compile even that small amount of data, and then some people would still say that 1000 synths is just too small of a pool, and that you need at least 10,000 synths inorder to produce any kind of real hard data. Now IF this could ever be accomplished, do you think those that put this kind of testing together would share it with the rest of the crafting world? | |
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