| |||||
| | #1 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
Posts: 5,843 Style: Light Theme V7 Thanks: 1,376
Thanked 525x in 366 Posts
My Mood: | Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED! StarCraft II Video Game, Battle Report IV | Game Trailers & Videos | GameTrailers.com Epic freaking battle. And here's the HD link as well ![]() StarCraft II Video Game, Battle Report IV HD | Game Trailers & Videos | GameTrailers.com |
| | |
| The following user says "Thank You" to Malacite for above post: | Lmnop (10-19-2009) |
| | #2 | |
| Dictionary Allied Ribbon of Bravery Join Date: Jul 2004 Location: Warrior
Posts: 1,948 Style: Light Theme V7 Thanks: 227
Thanked 354x in 220 Posts
My Mood: | Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!
no pak pak
__________________ Quote:
| |
| | |
| The following user says "Thank You" to Lmnop for above post: | Malacite (10-20-2009) |
| | #3 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
Posts: 5,843 Style: Light Theme V7 Thanks: 1,376
Thanked 525x in 366 Posts
My Mood: | Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!
Yeah I'm guessing that's Korean? I couldn't tell wtf they were talking about right at the start. That Medivac is just nuts though. David Kim scares me with his ability to micro... nice to a fellow Terran player who's addicted to WMD's though |
| | |
| | #4 | |
| Dictionary Allied Ribbon of Bravery Join Date: Jul 2004 Location: Warrior
Posts: 1,948 Style: Light Theme V7 Thanks: 227
Thanked 354x in 220 Posts
My Mood: | Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!
My biggest problem right now is with the angle of the camera + the general look of the game + height the medivac flies at. It doesn't look at all like it's picking up/dropping off units. They just disappear and reappear. I wish there was some sort of tractor beam animation so I could understand where they went. In SC, wasn't a problem -- the dropship flew directly overhead and it left units in its wake. Though this oblique angle will make it easier for me to grab units as they drop out. Will be incredible for Reaver micro - oh wait! No more Reavers. ._.
__________________ Quote:
| |
| | |
| | #5 |
| Chocobreeder Bronze Ribbon of Service | Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!
I'm not sure that matters as much as you think, Lmnop, since the camera angle is adjustable in SC2. I'm sure it'll look better when we get the finished product, assuming we ever do...
__________________ Kindadarii (Bahamut) 75PUP / 75BRD / 66WHM / 35SMN / 35DNC 68.8 + 2 Woodworking 19.7 Alchemy ![]() Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area! |
| | |
| | #6 | |
| Dictionary Allied Ribbon of Bravery Join Date: Jul 2004 Location: Warrior
Posts: 1,948 Style: Light Theme V7 Thanks: 227
Thanked 354x in 220 Posts
My Mood: | Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!
Yeah it's not a gamebreaker. And we have an entire Beta process to go through, yet. But for now, it's just an irritation as it makes the game seem very old tech. As far as my perspective becoming disjointed during the game when hellions started bamfing around, I'm pretty sure I could get used to it... eventually.
__________________ Quote:
| |
| | |
![]() |
| Tags |
| battle, detected, launch, nuclear, report, starcraft |
| Thread Tools | |
| Display Modes | |
| |