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Old 10-19-2009, 10:37 PM   #1
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Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!

StarCraft II Video Game, Battle Report IV | Game Trailers & Videos | GameTrailers.com



Epic freaking battle. And here's the HD link as well


StarCraft II Video Game, Battle Report IV HD | Game Trailers & Videos | GameTrailers.com
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Old 10-19-2009, 11:17 PM   #2
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Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!

no pak pak
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Originally Posted by a Korean forum poster in reference to a kung fu video game trailer
In order for video 2 when comes to be this labor hour height 1 years which listens to go over, with video month should raises and puts and within the feeling no news peeling the horse's nose large spotted butterfly hour heights the awaking tongue are salty the field Oh
^Babelfish hard at work
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Old 10-20-2009, 12:12 AM   #3
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Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!

Yeah I'm guessing that's Korean? I couldn't tell wtf they were talking about right at the start.

That Medivac is just nuts though. David Kim scares me with his ability to micro... nice to a fellow Terran player who's addicted to WMD's though
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Old 10-20-2009, 09:34 AM   #4
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Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!

My biggest problem right now is with the angle of the camera + the general look of the game + height the medivac flies at. It doesn't look at all like it's picking up/dropping off units. They just disappear and reappear. I wish there was some sort of tractor beam animation so I could understand where they went. In SC, wasn't a problem -- the dropship flew directly overhead and it left units in its wake. Though this oblique angle will make it easier for me to grab units as they drop out. Will be incredible for Reaver micro - oh wait! No more Reavers. ._.
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Originally Posted by a Korean forum poster in reference to a kung fu video game trailer
In order for video 2 when comes to be this labor hour height 1 years which listens to go over, with video month should raises and puts and within the feeling no news peeling the horse's nose large spotted butterfly hour heights the awaking tongue are salty the field Oh
^Babelfish hard at work
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Old 10-20-2009, 10:04 AM   #5
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Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!

I'm not sure that matters as much as you think, Lmnop, since the camera angle is adjustable in SC2. I'm sure it'll look better when we get the finished product, assuming we ever do...
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Old 10-20-2009, 10:25 AM   #6
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Re: Starcraft Battle Report 4 - NUCLEAR LAUNCH DETECTED!

Yeah it's not a gamebreaker. And we have an entire Beta process to go through, yet. But for now, it's just an irritation as it makes the game seem very old tech. As far as my perspective becoming disjointed during the game when hellions started bamfing around, I'm pretty sure I could get used to it... eventually.
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Originally Posted by a Korean forum poster in reference to a kung fu video game trailer
In order for video 2 when comes to be this labor hour height 1 years which listens to go over, with video month should raises and puts and within the feeling no news peeling the horse's nose large spotted butterfly hour heights the awaking tongue are salty the field Oh
^Babelfish hard at work
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