03-06-2008, 02:05 PM | #1 (permalink) | | pedoPrishephile Keeper of Knowledge Join Date: May 2006 Location: Fenrir Server Posts: 2,684 Style: Light - Version 6 Thanks: 124 Thanked 294x in 187 Posts Gil: 304 Bank: 61,404 Total Gil: 61,707 Donate | Avatar (GF) Junction? Is no secret I'm a big fan of VIII and that I would rather have SeeD than all the WotG and Aht Urgan jobs put together, but I digress.
Anyway, in VIII you junction with GFs (along with magic) to gain stat boosts and abilities. Now, even though that would be difficult to implement on XI I was thinking maybe a good way to make it more desireble for SMNs to keep their avatars out (instead of the MP waste they seem to be for the most part outside BPs) would be making the Avatars enhance elementally aligned stats/attributes for all party members withing xp range (or maybe smaller range, it would really depend on the implementation).
This would also depend on the Vana day of the week.
( Disclaimer: The following bonus amounts are for explanatory purposes only.  Also note the bonus would need to be based on SMN skill by tiers and not stackable if another SMN or /SMN has the same avatar out too, so only the stronger bonus would apply)
Say you have Shiva out, Ice alligned stats include INT and M. Att, so, if you had Shiva out everyone in the party could recieve an INT +10 and M. att +10 bonus on a regular day, +5 on Firesday and +15 on Iceday. As well as elemental resistence bonus/penalty with the amount varying depending on Avatar/day combo.
This would give smn a good excuse to keep avatars out (probably fighting) while providing tangible benefits to the party depending on the setup/situation.
I'm thinking on the lines of something like this: Ifrit - STR/Att/R. Att Shiva - INT/M. Att/(M. Acc?) Garuda - AGI/Evasion/R. Acc/Enemy Critical rate down Titan - VIT/DEF/physical dmg taken -4% (-2% and -6%) Ramuh - DEX/Acc/Critical hit rate up Leviathan - MND/M. Def/Resistence to status Carby - CHR/MaxHP/Auto-Regen (+3HP/tick) Diabolos - MaxMP/Dark magic bonus/Posibly Refresh (1mp/tick) or something Fenrir - Lower boost to all stats (+4?) with said bonus varying depending on day of the week (+2 to +6), and direct bonus to acc/eva (+20 total) with distribution depending on Moon phase.
Also need to make the bonuses good enough to be worth the MP spent on keeping Avatars out instead of saving it for Cure III and Erase.
What do the SMNs here think about it?
I kinda hate the job as it is right now, but if something like this was done I think I'd like to play SMN again.
PS > Sorry if I got stat/element correlations wrong, I'm typing this from memory with very limited time. Yay work bored at work.  Sanctuary of Zi'tah! "In this world, the one who has the most fun is the winner!" C.B. | | ::Quote Selected:: | | 03-06-2008, 02:36 PM | #2 (permalink) | | Teh Mato Join Date: Jan 2008 Location: Oregon! Posts: 153 Style: Light - Version 4 My Mood: Thanks: 41 Thanked 18x in 15 Posts Gil: 5,731 Bank: 6,031 Total Gil: 11,762 Donate | Re: Avatar (GF) Junction? I kinda like this idea. I think it's way too powerful to be implemented, as the avatars in their current state are already reasonably useful (In my opinion, the problem with SMN has more to do with community opinion than actual class imbalance) and so would most likely need to be toned down as a result... but a bonus like this could indeed go a long way towards making them more reliable.
Also: I didn't understand your stat corellations until I remembered the lvl 14, 36, 72 ring series that matches them. Each stat has an element, each element has an avatar... and you seem to have matched them up well. So, I can't complain based on that alone. :: Why can't this crazy love be mine? ::
SEVE - HUME WHM (31) BLM (19) THF (17) WAR (9) MNK (5) RNG (9) BLU (1) BRD (1) DNC (1) NIN (1) :: BAHAMUT | | ::Quote Selected:: | | The following user says "Thank You" to Tomato_Kai for above post: | | | 03-06-2008, 02:50 PM | #3 (permalink) | | Haruhi Wannabe Join Date: Jan 2008 Posts: 299 Style: Light - Version 6 Thanks: 72 Thanked 154x in 52 Posts Gil: 23,655 Bank: 23,372 Total Gil: 47,027 Donate | Re: Avatar (GF) Junction? Can you tell im a bigfan of FFVIII too? *coughmyname*
I loved the Junction system it was so unique...i wish they would use it in another FF sometime down the road... | | ::Quote Selected:: | | 03-06-2008, 03:03 PM | #4 (permalink) | | Brain of Knowledge Join Date: May 2006 Location: Colorado Posts: 1,558 Style: Light - Version 6 My Mood: Thanks: 158 Thanked 102x in 65 Posts Gil: 5,534 Bank: 39,493 Total Gil: 45,027 Donate | Re: Avatar (GF) Junction? I like the idea, but +10 is way to much. As much as I would completely love to get 10 M. Atk just by having Shiva out, it would just be completely OP. 2/4/6 would be more reasonable.
I also, however, think that SMN's problem lies not within the job, but within the community. Especially when you can get free (or almost free) avatars, there is no reason not to have them out. It's the same problem that PLDs have as "MP Sponges", BLM and WHM as "Limited Usefulness", and BRD and RDM as "Refresh Whores"  | Originally Posted by Ellipses | | Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because." | | Originally Posted by MCLV | | A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you. | | | ::Quote Selected:: | | 03-06-2008, 03:24 PM | #5 (permalink) | | Junior Member Join Date: Sep 2005 Location: Auburn, ME Posts: 394 Style: Light - Version 6 Thanks: 171 Thanked 116x in 69 Posts Gil: 17,717 Bank: 0 Total Gil: 17,717 Donate | Re: Avatar (GF) Junction? This isn't the first I've heard of such an idea, but geez, a flat +10?! That would be more than a bit overpowered. 1/40th of your Summoning Magic skill, maybe, tops. -- Pteryx | | ::Quote Selected:: | | 03-06-2008, 03:45 PM | #6 (permalink) | | FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,310 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,136x in 638 Posts Gil: 21,224 Bank: 7 Total Gil: 21,231 Donate | Re: Avatar (GF) Junction? Rather than scam from the system in FFVIII, why not build the idea around an existing system in FFXI?
BLU's Set Points | | ::Quote Selected:: | | 03-06-2008, 04:22 PM | #7 (permalink) | | pedoPrishephile Keeper of Knowledge Join Date: May 2006 Location: Fenrir Server Posts: 2,684 Style: Light - Version 6 Thanks: 124 Thanked 294x in 187 Posts Gil: 304 Bank: 61,404 Total Gil: 61,707 Donate | Re: Avatar (GF) Junction? Onion, Pteryx, read the disclaimer.
It's easier for me to explain what I'm talking about using big numbers.
BLU set points like, how would that work?
Edit >
Another thing I'd like to see:
BPs without the need of an extra command after Summoning. (I'd be surprised if this one hasn't come out many times before)
Say you don't have an Avatar out and want to use BP:W Whispering Wind on the party, then just with /pet "Whispering Wind" <me> or even <t> you would start summoning and the Avatar would perform the BP as soon as the animation ends (and stay out unless he/she is released) Sanctuary of Zi'tah! "In this world, the one who has the most fun is the winner!" C.B. Last edited by Raydeus : 03-06-2008 at 04:49 PM. | | ::Quote Selected:: | | 03-06-2008, 05:05 PM | #8 (permalink) | | Sexy Taru RDM Join Date: Jan 2008 Posts: 563 Style: Light - Version 6 My Mood: Thanks: 28 Thanked 39x in 33 Posts Gil: 28,512 Bank: 291 Total Gil: 28,804 Donate | Re: Avatar (GF) Junction? Blue set points would be useless, besides why steal from another jobs ingame thing.
Stealing from past FF games is what SE has done mostly all along (with a few exceptions i.e. blu set points *except in FFIX*)
I think this idea i great one and if it were implemented i may level SMN (can bear the thought of leveling another "main healing" job for a long time)
From what i can tell your elemental/trait list looks to be correct.
I would suggest maybe the SMN being out gave you the ability on a 1/3/2 basis where the stat like MAB is the lower teir # and INT is the higher number, with MACC being in the middle. Great Idea tho, i personally didnt like FFVIII much thought it was kinda cheese dick i was more a fan of FFIX but to each there own.
Also SE hinted at some type of augment ability with Elementals so it could be kinda like what your thinking.
Cheers.  Melee RDM since /04 retired OCT2003-AUG2008
75 RDM, /DNC, /NIN, /BLU, /BLM, /WHM, /WAR, /PLD,/SCH,/BRD,/SMN,/RNG,/DRK
75 DNC, /SAM, /WAR, /NIN
RDM AFv2 4/5
DNC AF 5/5
Crimson 5/5
Zenith 3/5
Yigit 5/5
Padawan 5/5
Morigans 2/5
PSN ID: Kurtmooreca | | ::Quote Selected:: | | 03-06-2008, 05:08 PM | #9 (permalink) | | FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,310 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,136x in 638 Posts Gil: 21,224 Bank: 7 Total Gil: 21,231 Donate | Re: Avatar (GF) Junction? OK, so lets say each new pact you unlocked was counted as a "set spell" with an according point value and if you combined certain pacts from spirits and avatars, you'd get beneficial effects to yourself and the PT for doing so.
So lets say you set a fire spell from the Fire Spirit with one of Ifrit's pacts, and you gave a +40 attack buff to the PT so long as Ifrit was summoned. Pair up Wind Elemental's Wind Spell with a Garuda pact for a percentage of Haste while Garuda is out that stacks with her Hastega. Pair up pacts from Light Spirit, Leviathan and Carby to enhance MND or Cure Potencey and so on and so forth.
If you see what I'm going for here, sort of to give a SMNs a first tier buff not terribly unlike what a BRD gives, but summoning the avatar gives them the ability to add another tier of buffing, the old pacts. At the same time, keeping in the spirit of SMN and the theme of sacrifice, to obtain such buffs, a set of stats must be lowered in exchange. So if you geared set your avatars to supply attack buffs and bonuses, then you take a hit to your MP and MND, thereby limiting your curative abilities somewhat. A boost to curative abilities would mean a loss of INT and HP and so on. Originally Posted by MrMageo | | Blue set points would be useless, besides why steal from another jobs ingame thing. | It wouldn't be stealing from BLU at all, were just taking a design element of one job (a good one, at that) and applying it to another. If this were SMN stealing from BLU, then COR's Quick Draws are going to be stealing from SCH's strategems.
But that would only be true if Quick Draw and Strategems were the same thing. They're not. Quick Draw is getting the "charges" Strategems get, they're not getting the same effects. Last edited by Omgwtfbbqkitten : 03-06-2008 at 05:16 PM. | | ::Quote Selected:: | | 03-06-2008, 05:11 PM | #10 (permalink) | | Heir to Odin Oracle of Knowledge Join Date: May 2006 Location: None of your damn business Posts: 3,424 Style: Light - Version 5 My Mood: Thanks: 713 Thanked 315x in 215 Posts Gil: 92,253 Bank: 0 Total Gil: 92,253 Donate | Re: Avatar (GF) Junction? Actually, I had a thought a long time ago (that got rather horribly shot down on Alla -.-) that instead of Astral Flow enabling the avatars signature attacks, it should instead transform you into the avatar you are summoning.
First of all, that's what it means to be an avatar in the first place; a vessel for another spirit. And who among us wouldn't want to run around as Fenrir or Diabolos and just pwn face for 3 minutes? | | ::Quote Selected:: | | 03-06-2008, 06:18 PM | #11 (permalink) | | Sexy Taru RDM Join Date: Jan 2008 Posts: 563 Style: Light - Version 6 My Mood: Thanks: 28 Thanked 39x in 33 Posts Gil: 28,512 Bank: 291 Total Gil: 28,804 Donate | Re: Avatar (GF) Junction? lol mal that would be an awesome ability, being a taru id take titan itd be like
Dr jekyl/Mr Hyde
Hulk Smash.
In FF8 when you used the summon it did one attack the was gone, here the Avatar's come out to assist the SMN/Party by adding damage and abilities. While they are out it would make more sense to have a passive boost to the stats, as opposed to simply "Setting" them as you would blue magic. Besides if you could run around with so many +STATS on SMN would become more of a power house than it is without them (I.E Blue Mage, without set spells they are useless however). The trademark of SMN is to summon and avatar for assistance not to set it in a point format.  Melee RDM since /04 retired OCT2003-AUG2008
75 RDM, /DNC, /NIN, /BLU, /BLM, /WHM, /WAR, /PLD,/SCH,/BRD,/SMN,/RNG,/DRK
75 DNC, /SAM, /WAR, /NIN
RDM AFv2 4/5
DNC AF 5/5
Crimson 5/5
Zenith 3/5
Yigit 5/5
Padawan 5/5
Morigans 2/5
PSN ID: Kurtmooreca | | ::Quote Selected:: | | 03-06-2008, 06:38 PM | #12 (permalink) | | Heir to Odin Oracle of Knowledge Join Date: May 2006 Location: None of your damn business Posts: 3,424 Style: Light - Version 5 My Mood: Thanks: 713 Thanked 315x in 215 Posts Gil: 92,253 Bank: 0 Total Gil: 92,253 Donate | Re: Avatar (GF) Junction? To be honest, I'd say the current Blue Magic system is the closest thing to Junctioning we'll ever see in FFXI. Hell why not just bring back Materia while we're at it >_> (Actually that might be a cool idea if they do another online FF in the future) | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 09:10 AM. | | |