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Old 05-11-2006, 11:58 AM   #16
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Re: Avatars and Spirits FAQ :: v 1.0

Quote:
Originally Posted by Tirrock
May as well mention the damage types of level 65/70 physical blood pacts.
Predator Claws - Slashing
Spinning Dive - Slashing
Eclipse Bite - Slashing
Flaming Crush - Blunt
Mountain Buster - Blunt
Rush - Blunt (assumed...I never tested this on jailer of temperance/limbus)
Chaotic Strike - Blunt (assumed also)

Rush is Blunt Attack type.. Tested on Bones in Gustav Did a test with Ifrit and Titan also and comfirmed.

Chaotic Strike is A combo of Blunt/Piercing. kinda like a spiked Mace.
Also all the level 70 BP's have a elemental attack or status attached to them.

Such as spinning dive with is Blunt/water/bypasses defense.
Flaming Crush is Blunt/Fire
Chaotic Strike is Blunt/Piercing/Stun "lonnnnng duration"

I havent tested this fully yet, But does Mountain Buster have a defense Bypass also? I notice the Accuracy is horrid but does considerale damage if unresisted.
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Last edited by tazirai; 05-11-2006 at 11:58 AM. Reason: adding question mark to a question.
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Old 05-11-2006, 12:09 PM   #17
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Re: Avatars and Spirits FAQ :: v 1.0

Several things,

Is there a way to make my second post go below my original post? Since the 1st post said it was tooo long, and it would be a good diea to have all the guide following up.

And also, how did you verify that rush was blunt? Based on damage on skelletons?
I do not understand why Chaotic Strike is Blunt/Piercing?

Thanks
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Old 05-11-2006, 12:21 PM   #18
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Re: Avatars and Spirits FAQ :: v 1.0

Quote:
Originally Posted by Darkhound
Several things,

Is there a way to make my second post go below my original post? Since the 1st post said it was tooo long, and it would be a good diea to have all the guide following up.

And also, how did you verify that rush was blunt? Based on damage on skelletons?
I do not understand why Chaotic Strike is Blunt/Piercing?

Thanks
DH
Sorry for not finishing, Test it on mobs who are vulnerable to blunt damage and check their damage bonuses when all 5 hit. then use different avatars on the same type of mob who's attacks arent classified as blunt. testing is usually using the same avatar A) on its day B) multiple times on the same type of mobs with the same bases Def and Evasion.

And yeah Bones are easier to test Blunt damage, Birds for piercing, Crabs for crushing etc.

Using chaotic strike I've tested it on diremites, birds,wyverns,crabs bones.

On bones its resisted since its a combo type, But the stun effect still goes off well.
Against crabs the lighting damage,the stun, and the blunt are not resisted very often. But the pericing effect is inherit to lightning as an element. Thats where I get it does both. Since Chaotic Strike is a physical attack with elemental damage.
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Old 05-11-2006, 12:32 PM   #19
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Re: Avatars and Spirits FAQ :: v 1.0

Given the fact that rush is blunt, it should them in theory, do the same damage as mountain buster on pots?
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Old 05-11-2006, 12:37 PM   #20
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Re: Avatars and Spirits FAQ :: v 1.0

Chaotic Strike is blunt, it does not have added thunder damage. Chaotic strike does not get resisted against bones. It does more damage than mountain buster if all 3 strikes land. Mountain Buster and Spinning Dive do not resist defense. They are single strike attacks that do a large amount of damage. They're either hit or miss. Multistrike bloodpacts do not get resisted, they miss. If all 3 strikes of predator claws connect, it will do more damage than mountain buster or spinning dive to most monsters.
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Old 05-11-2006, 01:20 PM   #21
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Re: Avatars and Spirits FAQ :: v 1.0

Very very interesting. What dictates that if all 3 hits from Predator Claws land will do more damange than spinning dive and/or mountain buster? I have my physical accuracy capped so Garuda is a good option for me.
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Old 05-11-2006, 01:43 PM   #22
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Re: Avatars and Spirits FAQ :: v 1.0

Id say wear the accuracy pieces of the AF, I use Relic gloves and AF1 pants to increase avatar accuracy. I'm also putting half merits into physical accuracy for them.
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Old 05-11-2006, 04:00 PM   #23
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Re: Avatars and Spirits FAQ :: v 1.0

Just from observation, Predator Claws usually does more damage to EP than Spinning Dive and Mountain Buster will do. I say EP mobs, because there's a lesser chance of them evading a BP. So, you can get more consistent results. The reason Mountain Buster and Spinning Dive are used against VT-IT so much is because they only have to hit once to do damage. If even one strike of the multistrike BPs misses, the damage is substantially reduced.
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Old 05-11-2006, 04:02 PM   #24
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Re: Avatars and Spirits FAQ :: v 1.0

Hmm....I always thought Eclipse Bite was Crushing damage (Great Axe type?).
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Old 05-11-2006, 04:06 PM   #25
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Re: Avatars and Spirits FAQ :: v 1.0

Thanks everyone for your feedback and comments!!

Tazirai, what do you suggest? Do we delete all the posts and keep the guide, is there a way to move all my guide into consecutive posts...? What do you suggest?
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Old 05-11-2006, 05:13 PM   #26
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Re: Avatars and Spirits FAQ :: v 1.0

Quote:
Originally Posted by Darkhound
Thanks everyone for your feedback and comments!!

Tazirai, what do you suggest? Do we delete all the posts and keep the guide, is there a way to move all my guide into consecutive posts...? What do you suggest?
Compile all the data you get once you think you have enough Create a new topic and Ill merge them and create a new thread. Name th eother v1.1 or something.

Do it once you finish the compiling.
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Old 05-11-2006, 05:16 PM   #27
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Re: Avatars and Spirits FAQ :: v 1.0

Understood, ill work on it!
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Old 05-12-2006, 01:38 AM   #28
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Re: Avatars and Spirits FAQ :: v 1.0

Wee.... I'll help out too! Here's a list of each spirit's casting list along with their relative levels.

Fire Spirit
Fire I (13)
Fire II (38)
Fire III (62)
Fire IV (73)
Burn (24)
Flare (60)

Earth Spirit
Stone I (1)
Stone II (26)
Stone III (51)
Stone IV (68)
Rasp (18)
Slow (13)
Quake (54)

Ice Spirit
Blizzard I (17)
Blizzard II (42)
Blizzard III (64)
Blizzard IV (74)
Paralyze (4)
Bind (7)
Frost (22)
Freeze (50)

Thunder Spirit
Thunder I (21)
Thunder II (46)
Thunder III (66)
Thunder IV (75)
Shock (16)
Stun (45)
Burst (56)

Dark Spirit
Bio I (10)
Bio II (35)
Sleep I (20)
Sleep II (41)
Sleepga (31)
Sleepga II (56)
Drain (12)
Aspir (25)
Absorb-STR (43)
Absorb-VIT (35)
Absorb-AGI (37)
Absorb-DEX (41)
Absorb-INT (39)
Absorb-MND (31)
Absorb-CHR (33)
Blind(4)

Light Spirit
Cure I (1)
Cure II (11)
Cure III (21)
Cure IV (41)
Cure V (61)
Curaga I (16)
Curaga II (31)
Curaga III (51)
Curaga IV (71)
Protect I (7)
Protect II (27)
Protect III (47)
Protect IV (63)
Shell I (16)
Shell II (36)
Shell III(57)
Shell IV (68)
Haste (40)
Regen (25)
Dia (3)
Dia II (36)
Banish I (5)
Banish II (30)
Banish III (65)
Flash (45)
Holy (50)

Water Spirit
Water I (5)
Water II (30)
Water III (55)
Water IV
Drown (27)
Poison (3)
Poison II (43)
Flood (58)

Air Spirit
Aero I (9)
Aero II (34)
Aero III (59)
Aero IV (72)
Silence (15)
Choke (20)
Tornado (52)
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Old 05-12-2006, 06:06 AM   #29
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Re: Avatars and Spirits FAQ :: v 1.0

Thank you SO VERY much, this contribution is perfect, I will add thi to the main guide and give you full credit for this!
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Old 05-12-2006, 10:35 AM   #30
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Re: Avatars and Spirits FAQ :: v 1.0

Quote:
Originally Posted by tazrai
Id say wear the accuracy pieces of the AF, I use Relic gloves and AF1 pants to increase avatar accuracy. I'm also putting half merits into physical accuracy for them.
This is totally my opinion, but I don't think that AF1 pants and AF2 hands stack. I got the AF2 pants figuring I'd just macro them in, but I ended up needing inventory space so I shoved my AF at the armor storage guy and noticed the same accuracy on ground gods.

That or if they do stack, we're already at a severe diminished return...

Quote:
Originally Posted by Kametame
Hmm....I always thought Eclipse Bite was Crushing damage (Great Axe type?).
I broke it down into 3 categories (blunt/slashing/piercing) because that's all I could really test with 100% certainty. I go up to a limbus monster that takes double slashing damage, 0 blunt, and normal piercing and look at the damage I do. If I do 0, it's blunt. If I consistantly do double damage, it's most likely slashing. Go onto the next floor of the limbus where the monsters take normal blunt damage, double piercing, and 0 slashing...and notice that there's a total lack of piercing high level blood pacts.

Anyway... Great Axes are under the slashing damage type anyway, I believe. Slashing is the most common for weapons. Axe/Great Axe/Sword/Great Sword/Scythe/Katana/Great Katana are all slashing. (And a few oddities, like vampiric claws.)

Edit: Forgot Scythe in that list of weapons.
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Last edited by Tirrock; 05-12-2006 at 07:47 PM.
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