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| Junior Member | SAM/DRG...bad idea?
I kinda like it...but many people been telling me that SAM/DRG are looked down at and even laughed at... So main quest is, Is it pointless to be a SAM/DRG? Should I just be SAM/WAR? |
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| | #2 | |
| King of the Oompa Loompas Mythril Star | Re: SAM/DRG...bad idea? Quote:
Long story short, /drg is awesome for TP gain with the assistance of jump. Whether or not I'd use it in an exp party though, I probably would stick with /war. It's very situational. | |
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| | #3 |
| Junior Member | Re: SAM/DRG...bad idea?
Mmmm I see thanks
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| | #4 |
| Not a Dentist | Re: SAM/DRG...bad idea?
I hear it works pretty well with Soboro as you can get a lot of hits from Jumps and amass a lot of TP very quickly, but how practical it actually is is beyond me.
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| | #5 |
| Junior Member | Re: SAM/DRG...bad idea?
Im new so Im kinda confused... A friend is saying having berserk and warcry is useful...but SAMs are not tanks and the extra damage from Berserk and the enmity gained from Warcry in a full party makes the monster attack you... I thought SAMs were good for WS chaining...so wouldn't a SAM/DRG be better? So confused >.< |
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| | #6 |
| No Comment | Re: SAM/DRG...bad idea?
/drg also makes capping haste easy with the earring that is activated by dragoon subjob. 5% haste on an earring is not bad at all, although you would have to give up brutal or bushi
__________________ ![]() Last edited by Cotners; 04-23-2009 at 07:27 AM. |
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| | #7 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
Posts: 5,840 Style: Light Theme V7 Thanks: 1,375
Thanked 525x in 366 Posts
My Mood: | Re: SAM/DRG...bad idea?
It's largely for abusing Jump, High Jump & Soboro as well as the wyvern earring.
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| | #8 |
| Junior Member | Re: SAM/DRG...bad idea? |
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| | #9 | ||
| Soldier Tony Allied Ribbon of Bravery Join Date: Oct 2006 Location: Flint, MI
Posts: 1,761 Style: Light Theme V7 Thanks: 398
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My Mood: | Re: SAM/DRG...bad idea? Quote:
{Party} {Yes, Please} @(XP) {Sub} RNG NIN WAR THF DNC So that way in case you get a person who sees you have /DRG onry, when they read your seacom they'll see you have other stuff leveled just in case.
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Last edited by Durahansolo; 04-23-2009 at 07:47 AM. | ||
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| | #10 |
| Murphie Wings of Honor Join Date: Jul 2005 Location: Murphie
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| Re: SAM/DRG...bad idea?
Seriously. Just seek as /DRG, but indicate what other jobs you have available in your seacom, and don't be surprised or offended if a party asks you to change.
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| | #11 |
| Junior Member | Re: SAM/DRG...bad idea?
Well my DRG current lvl is 35, my WAR is almost 25, my THF is 15 (sigh(.. I really dont want to lvl war or thf at all T_T |
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| | #12 | ||
| Soldier Tony Allied Ribbon of Bravery Join Date: Oct 2006 Location: Flint, MI
Posts: 1,761 Style: Light Theme V7 Thanks: 398
Thanked 259x in 177 Posts
My Mood: | Re: SAM/DRG...bad idea? Quote:
__________________ ----------------------- ![]() "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me Quote:
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| | #13 | |
| Junior Member | Re: SAM/DRG...bad idea? Quote:
haha yes dunes! BTW, how do I set up my seacom? | |
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| | #14 |
| Lurker | Re: SAM/DRG...bad idea?
Pre Y/G/K : /DRG == /WAR post Y/G/K : /DRG -> /WAR, generally Soboro /DRG needs to play very well in order to get benefit from it. Otherwise, Hagun /DRG will give you better number |
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| | #15 |
| Ninjamarai Join Date: Mar 2007 Location: Mary-Land
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| Re: SAM/DRG...bad idea?
Level /WAR and /THF man, I promise you will like what you see. As a main NIN, prior to completing my SAM. SAM/THF was invaluable to have around, the additional hate they could stick on me with just TA was enough to make my Job so much easier. Also, with the fact that Yu/Ge/Ka can all do so much damage on their own, not to mention double attack procs during WS, to be able to Guarentee a critical on that WS as well makes for just plain AWESOME numbers. I can speak from experience regarding /WAR since it has become my favorite sub job choice for meriting/dynamis/zerging. Once you have a good DA build, /WAR will be sooooo much fun. To be able to DA a good percentage of the time is awesome. I'm at the point now that I have about 19% DA when I'm /WAR, 20% if I'm using Tentacle Sushi, and the damage on WS with a DA proc is so great! I personally can't say I've tried /DRG, my DRG is still level 1, but I do hope to level that sub eventually. Right now, I'm working on /DNC which is 30 and a FANTASTIC sub choice for soloing, after which I wanna work on /RNG then /DRG. All I can really say is, DO NOT COUNT OUT /THF or /WAR as they are easily your best support choices for SAM.
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