Reply
 
LinkBack Thread Tools Display Modes
Old 02-17-2007, 04:57 PM   #1 (permalink)
Junior Member
 
Demonifuge's Avatar
FFXI Character Info.
 
Join Date: Feb 2007
Location: United Kingdom
Posts: 7
Style: Light - Version 6
Thanks: 0
Thanked 0x in 0 Posts
Gil: 1,662
Bank: 0
Total Gil: 1,662
Donate
Sam/rng
I just hit level 30 SAM and i was wondering what is a good level to start subbing Ranger? I know you may say you could sub Ranger 1-75 but i want to know when it starts to become beneficial
Demonifuge is offline   ::Quote Selected:: Reply With Quote
Old 02-17-2007, 05:24 PM   #2 (permalink)
ONE WAY
Keeper of Knowledge
 
DakAttack's Avatar
FFXI Character Info.
 
Join Date: Jan 2005
Location: Confirmed
Posts: 2,919
Style: Light - Version 6
Thanks: 90
Thanked 235x in 176 Posts
Gil: 33,112
Bank: 19,234
Total Gil: 52,345
Donate
Re: Sam/rng
When you have the Soboro Sukehiro, and around the 50s when you obtain the Weapon Skill Sidewinder.



DakAttack is offline   ::Quote Selected:: Reply With Quote
Old 02-17-2007, 05:37 PM   #3 (permalink)
tdh
Veteran Member
Brain of Knowledge
 
tdh's Avatar
FFXI Character Info.
 
Join Date: Nov 2003
Location: Ann Arbor, MI
Posts: 1,644
Style: Light - Version 6
Thanks: 143
Thanked 37x in 30 Posts
Gil: 3,211
Bank: 319
Total Gil: 3,531
Donate
Send a message via ICQ to tdh Send a message via AIM to tdh Send a message via Yahoo to tdh
Re: Sam/rng
At Lv.30 the only thing RNG provides is an Acc Bonus trait. But by subing RNG you're losing the chance at Berserk or Sneak Attack. I would say you could toy with subing RNG at Lv.60.

Swidewinder @ Archery Lv.175 - SAM57
Barrage @ /RNG30 - SAM60

That way you could build TP fire off a Sidewinder, Barrage + Med. fire off another Sidewinder and depending on how much TP Barrage returned and your timing, pop off another Sidewinder quickly there after. So that's 3 in the span of less than 10 seconds.

I haven't seen many SAM's sub THF outside of Merit parties (And this one has a fully upgraded Relic Bow.) or in PVP. (SAM60/RNG30 can be pretty sweet in Ballista. Check File Planet for the video.)

I guess it can't hurt to have all sub jobs available, but I honestly don't think you'll be sub'n RNG too often that early in your career.



[font="Comic Sans MS"]Odude
PS2 Beta tester - Cactaur - Rank 4
RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

Lakshmi: Windurst Rank 10 - ZM14 - PM4-3 - ToAU31 - WotG3
RDM75 - DRK75 - SAM75 - MNK75 - WAR62 - BLM40 - NIN38 - RNG38 - THF37 - DRG36 - BST25 - WHM20 - PUP20 - PLD13 - BRD13 - BLU9 - DNC7 - COR5 - SMN1 - SCH1

Odude 6 - Maat 1

The Taco Spot
tdh is offline   ::Quote Selected:: Reply With Quote
Old 02-17-2007, 06:22 PM   #4 (permalink)
Junior Member
 
TenchiHawkwing's Avatar
 
Join Date: Jul 2003
Posts: 296
Style: Light - Version 6
Thanks: 8
Thanked 2x in 2 Posts
Gil: 787
Bank: 0
Total Gil: 787
Donate
Re: Sam/rng
I liked going SAM/RNG @ 30-40, there's definitely not enough ACC gear before 40, that /RNG is like giving me 2xSniper's rings with no penalty and I can eat meat and get about the same dmg as with Berserk up and do dmg with my GKT. It's kinda like being SAM/WAR with Sushi and Berserk but with more DEF & RACC/Slightly less ATK/Melee ACC(Assuming Sushi gives more than +15ACC at this level[I use Rice Dumplings]) and no Provoke. Also food is up for 30min-3hr(or more depending on food) Berserk is up 3 of every 5min.

Probably not the answer most people want to hear but SAM/RNG has it's place Lv1-40 (and then again 57+).

Overall, SAM/RNG probably doesn't have the same potential DMG output as SAM/WAR. But I remember on more than one occasion having to drop Berserk due to getting raped because both hits on my Enpi critted with zerk up causing me to do considerably more damage than I anticipated. I found that in practice I was able to do about the same if not more damage as a SAM/RNG due to my playstyle. Also, SAM/RNG is pretty fun when you toss Sharpshot up and go ranged for a min.


Summary:SAM/WAR has more dmg potential than SAM/RNG, but unless your tank is pro(unfortunately most aren't) you won't be able to realize that potential and pretty much all subs will end up equal, play a viable sub that you find interesting.



TenchiHawkwing is offline   ::Quote Selected:: Reply With Quote
Old 02-18-2007, 06:59 AM   #5 (permalink)
SOS Brigade
Oracle of Knowledge
 
Malacite's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: None of your damn business
Posts: 3,891
Style: Light - Version 5
My Mood:
Thanks: 861
Thanked 356x in 253 Posts
Gil: 135,761
Bank: 0
Total Gil: 135,761
Donate
Re: Sam/rng
You can start using it from lv 1 actually if you really want access to ranged weaponskills.


The "best" time to start using as you put it, is levels 20-30 where you'll get that +10 accuracy bonus. Unless you're tanking, this really helps a lot more than any other sub for DD purposes, save for DRG (+10 attack and jump, but +10 accuracy has a much larger impact IMO)
Malacite is offline   ::Quote Selected:: Reply With Quote
Old 03-16-2007, 11:48 PM   #6 (permalink)
Junior Member
 
Join Date: Jan 2007
Posts: 64
Style: Light - Version 6
Thanks: 4
Thanked 0x in 0 Posts
Gil: 1,310
Bank: 0
Total Gil: 1,310
Donate
Re: Sam/rng
im going for sam/rng when i hit 60 and maybe as early as 58, but my rng is only lvl 46 so any ideas on how i can lvl rng att with out pting?and is it ezier to lvl rng att with ranger subbed?
luisa is offline   ::Quote Selected:: Reply With Quote
Old 03-17-2007, 09:22 AM   #7 (permalink)
SOS Brigade
Oracle of Knowledge
 
Malacite's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: None of your damn business
Posts: 3,891
Style: Light - Version 5
My Mood:
Thanks: 861
Thanked 356x in 253 Posts
Gil: 135,761
Bank: 0
Total Gil: 135,761
Donate
Re: Sam/rng
I'm using it now in the 40's (been using it since 20 really, with a break in the 30's for /WAR) and I freaking love it.

I have 4 archery merits so my experience is a bit skewed, but I was in Gustav last night fighting Hawkers and Goblins. Well, on the gobs my average shot was around 110, and 137+ on the flies. Never mind the 200+ weapons skills! (Go Flaming Arrow!)

Oh it was hawt. I could have opened Fusion for the MNK with flaming arrow for more dmg, but I opted to use Kagero instead since I didn't want to miss heh (only missed once >.>)


In short, you can use /RNG at any level for SAM really, provided you know what you're doing. And actually, the dmg output for /RNG beats out /WAR once you get sidewinder. The only problem is spamming it is suicide.
Malacite is offline   ::Quote Selected:: Reply With Quote
Old 03-26-2007, 09:28 PM   #8 (permalink)
Junior Member
 
Join Date: Jan 2007
Posts: 64
Style: Light - Version 6
Thanks: 4
Thanked 0x in 0 Posts
Gil: 1,310
Bank: 0
Total Gil: 1,310
Donate
Re: Sam/rng
I just got my sam to 58 and i Finally got my rng skill up to 175 after weeks of trying to lvl archery during pt while subbing thf, well i have a question for sams out there that do sub rng for pt, what gear do u gear with, i hit 98% of all rng attack that i shot, but when it came to side winder it was a 50% of hitting. Im using marks man ring and a scorpion ring+1 and a jaridah peti along with a mermans gorget, along with attack +5 earrings and empress hairband, and boundy boots, o.kote, the +10 acc belt, af pants, and squid sushi+1, what would you guys sudgest i change?
luisa is offline   ::Quote Selected:: Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 10:55 PM.


Site Powered by: vBulletin Version 3.6.8 Copyright ©2000 - 2008, Jelsoft Enterprises Ltd. - Modifications by PiNG
©2001-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2008 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.
Page generated in 0.28566 seconds with 23 queries