10-26-2006, 09:28 AM | #1 (permalink) | | Junior Member Join Date: Oct 2006 Location: Georgia Posts: 79 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 457 Bank: 0 Total Gil: 457 Donate | SAM vs. DRK In relation to dmg and party role. What is the difference between DRK and SAM from 1-30? Which is most likely to get the party invite? Lowering Expectations Since Birth... | | ::Quote Selected:: | | 10-26-2006, 09:36 AM | #2 (permalink) | | Member Join Date: Aug 2003 Posts: 859 Style: Light - Version 4 Thanks: 11 Thanked 21x in 15 Posts Gil: 17,364 Bank: 0 Total Gil: 17,364 Donate | Re: SAM vs. DRK from 1-30? I think most melees get the same preference. It doesnt matter really. | | ::Quote Selected:: | | 10-26-2006, 09:39 AM | #3 (permalink) | | Junior Member Join Date: Oct 2006 Location: Georgia Posts: 79 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 457 Bank: 0 Total Gil: 457 Donate | Re: SAM vs. DRK When does the seperation kick in and what is the main difference? Lowering Expectations Since Birth... | | ::Quote Selected:: | | 10-26-2006, 10:35 AM | #4 (permalink) | | Junior Member Join Date: Oct 2006 Location: Georgia Posts: 79 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 457 Bank: 0 Total Gil: 457 Donate | Re: SAM vs. DRK Do you know? Lowering Expectations Since Birth... | | ::Quote Selected:: | | 10-26-2006, 10:38 AM | #5 (permalink) | | Junior Member Administrator Join Date: Dec 2003 Posts: 4,881 Style: Light - Version 6 Thanks: 224 Thanked 660x in 337 Posts Gil: 14,123 Bank: 59,054 Total Gil: 73,176 Donate | Re: SAM vs. DRK Don't bump threads needlessly, please. If someone knows the answer and wants to help you, pinging the thread isn't going to make them any more or less likely to respond. | | ::Quote Selected:: | | 10-26-2006, 10:43 AM | #6 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,391 Style: Light - Version 4 My Mood: Thanks: 90 Thanked 129x in 77 Posts Gil: 8,858 Bank: 0 Total Gil: 8,858 Donate | Re: SAM vs. DRK jobs dont start really coming into their own till 60+
melee, especially under 30 are more or less the same.
drk and sam below 30 are pretty even. nothing that really stands out yet. Omni@Remora: NIN75 RNG75 MNK75 COR75 BST63 BRD45
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ | | ::Quote Selected:: | | 10-26-2006, 10:46 AM | #7 (permalink) | | Junior Member Join Date: Oct 2006 Location: Georgia Posts: 79 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 457 Bank: 0 Total Gil: 457 Donate | Re: SAM vs. DRK Ok. What are the main differences of the two 60+? I just don't want to lvl a job that has a twin. What will make me stand out if I choose DRK, and vice versa? I mean I know they have different skills and stuff.... Lowering Expectations Since Birth... | | ::Quote Selected:: | | 10-26-2006, 11:55 AM | #8 (permalink) | | Member Join Date: May 2006 Posts: 924 Style: Light - Version 6 My Mood: Thanks: 232 Thanked 68x in 60 Posts Gil: 2,476 Bank: 60,404 Total Gil: 62,879 Donate | Re: SAM vs. DRK From lvl 1 - 30, not much different between DRK and SAM.
My DRK is still at low levels, so I won't comment about DRK.
A SAM after level 30 can gain TP much faster compare to other jobs. The usefulness of the TP depends on the player. If the SAM does not know how to take advantage of his TP gain, then there is not much he could get from the job.  Server: Quetzalcoatl
Race: Hume Rank 7
75 PLD, 75 SAM, 75 WAR, 75 NIN, 64 MNK, 48 BLU, 39 RDM, 37 DRK, 37 THF, 37 DNC, 33 WHM, 30 PUP, 27 BLM, 26 DRG, 14 RNG | | ::Quote Selected:: | | 10-26-2006, 12:05 PM | #9 (permalink) | | Junior Member Join Date: Oct 2006 Location: Georgia Posts: 79 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 457 Bank: 0 Total Gil: 457 Donate | Re: SAM vs. DRK So if there was a 62 DRK (random #) and 62 SAM seeking a party, preference is the only thing that would affect the choice? Kinda makes you wonder why would SE even make a DRK and a SAM. Why not just make a "Dark Samurai" or an "Imperial Knight" or something? Lowering Expectations Since Birth... | | ::Quote Selected:: | | 10-26-2006, 12:11 PM | #10 (permalink) | | Altanaの戦士 Keeper of Knowledge Join Date: May 2006 Location: Fenrir Server Posts: 2,699 Style: Light - Version 6 Thanks: 124 Thanked 297x in 190 Posts Gil: 699 Bank: 58,048 Total Gil: 58,746 Donate | Re: SAM vs. DRK Just play the job you like the most, you'll get to 75 one way or the other. | | ::Quote Selected:: | | 10-26-2006, 12:28 PM | #11 (permalink) | | Member Join Date: May 2006 Posts: 924 Style: Light - Version 6 My Mood: Thanks: 232 Thanked 68x in 60 Posts Gil: 2,476 Bank: 60,404 Total Gil: 62,879 Donate | Re: SAM vs. DRK Depends on party setup, skillchain options, mobs, etc, it may or may not affect the choice between DRK or SAM for a party.
TP gain and skillchain options is the key for SAM. If the party does not understand the significance of it, or does not know why they invite a SAM, then SAM is just like another average DD to that party (from that party's point of view).
Same goes for DRK and other DD(s).
If your choice between DRK and SAM is based on the rate of party invites, then there is nothing much I can add to this post~  Server: Quetzalcoatl
Race: Hume Rank 7
75 PLD, 75 SAM, 75 WAR, 75 NIN, 64 MNK, 48 BLU, 39 RDM, 37 DRK, 37 THF, 37 DNC, 33 WHM, 30 PUP, 27 BLM, 26 DRG, 14 RNG | | ::Quote Selected:: | | 10-26-2006, 12:50 PM | #12 (permalink) | | Junior Member Join Date: Oct 2006 Location: Georgia Posts: 79 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 457 Bank: 0 Total Gil: 457 Donate | Re: SAM vs. DRK Oh, no. I didn't mean it like that. What I was saying is that I, like everyone else, want to feel like the job that I am doing is significant. I was lvling RDM because I loved the role of enfeebler and backup healer, but once you get Refresh the integrity of the job goes out the window. But that's a whole different subject. I just wanted some reassurance that either DRK or SAM is worth it. I mean deciding on your main is not just any decision....it's THE decision. Lowering Expectations Since Birth... | | ::Quote Selected:: | | 10-26-2006, 01:03 PM | #13 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,391 Style: Light - Version 4 My Mood: Thanks: 90 Thanked 129x in 77 Posts Gil: 8,858 Bank: 0 Total Gil: 8,858 Donate | Re: SAM vs. DRK Originally Posted by Antivomit | | So if there was a 62 DRK (random #) and 62 SAM seeking a party, preference is the only thing that would affect the choice? Kinda makes you wonder why would SE even make a DRK and a SAM. Why not just make a "Dark Samurai" or an "Imperial Knight" or something? | Well it's something youd have to experience for yourself with regards to which is better.
Drk is geared towards offense. They are great with scythe and 2h swords. They have /ja that use their own life to add dmg (soul eater) and they also have black and dark magic spells. They can absorb attributes from mobs (ie: absorb- str or absorb tp) and they have spells like stun.
Sam is the king of tp. Everything is geared towards getting TP and the skill chain. At 75, sam should be able to participate in almost every type of skill chain possible making it a good job to open and close skillchains. They also have new abilties now that gear towards defense.
Goto the wiki page for ffxi and it should give you the low down on these jobs.
invites goes with what the pt needs. sam is great for tp burns, drk is great for big numbers once it gets spinslash @ 66. Sam also can put up some big numbers too which is why its a lot more popular these days with the rise of tp burn pts. drk have historically been know to have trouble getting pts, but that is just like any other melee too.
good luck.
taru edit: the jobs are worthwhile, its just what you plan on doing with them ultimately? do you want to get into end game when that time comes and be useful there? do you want to just xp? it all depends. but remember, both of these jobs are melee. there are also, thf, drg, mnk, war, and blu that also compete for dd slots. the best advice i have is to pick a job you like the best and stick with it when it comes to melee. melee are always replaceable because theres just so many of them. thats just how things are :\ Omni@Remora: NIN75 RNG75 MNK75 COR75 BST63 BRD45
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ Last edited by Omni : 10-26-2006 at 01:08 PM. | | ::Quote Selected:: | | 10-26-2006, 01:50 PM | #14 (permalink) | | Taru Wannabe Join Date: Dec 2004 Location: Oklahoma, USA Posts: 275 Style: Light - Version 6 Thanks: 12 Thanked 4x in 4 Posts Gil: 3,718 Bank: 0 Total Gil: 3,718 Donate | Re: SAM vs. DRK Originally Posted by Antivomit | | Oh, no. I didn't mean it like that. What I was saying is that I, like everyone else, want to feel like the job that I am doing is significant. I was lvling RDM because I loved the role of enfeebler and backup healer, but once you get Refresh the integrity of the job goes out the window. But that's a whole different subject. I just wanted some reassurance that either DRK or SAM is worth it. I mean deciding on your main is not just any decision....it's THE decision. | Sorry, but I have to dissent on that point. Red Mage getting Refresh doesn't put the integrity of the job out the window. Red Mages job is to Refresh, Haste, Enfeeble, Heal, and do whatever else they can possibly do to make things flow smoother for the party. Without Refresh, there wouldn't be a whole lot we could do to help out mages, which would only make us weaker. A RDM who can hold down all his important enfeebles, a 5 person Refresh, 3~ Haste, and help back up heal at the same time doesn't have any integrity? I don't see how that works out.  RDM 75 - SMN 72 - WHM 37 - BLM 37 - DRK 37 -
Bastok Rank 10 Completed
Rise of the Zilart 16 "The Celestial Nexus"
Chains of Promathia 8 - 1 "Garden of Antiquity"
Treasures of Aht Urghan 13 "Lost Kingdom" | | ::Quote Selected:: | | 10-26-2006, 01:52 PM | #15 (permalink) | | Veteran Member Brain of Knowledge Join Date: Nov 2003 Location: Ann Arbor, MI Posts: 1,644 Style: Light - Version 6 Thanks: 143 Thanked 37x in 30 Posts Gil: 2,278 Bank: 307 Total Gil: 2,585 Donate | Re: SAM vs. DRK Originally Posted by Antivomit | | Ok. What are the main differences of the two 60+? I just don't want to lvl a job that has a twin. What will make me stand out if I choose DRK, and vice versa? I mean I know they have different skills and stuff.... | The Variety of Life in FFXI offers the same kind of variety in regard to melee DDs. Same job, just doing it with different tools.
In the case of SAM, WAR, and DRK, come Lv.60 they're going to be wearing a lot of the same gear, doing the same job just with different people around them. SAMs are Skillchain experts, while WAR and DRK are DDs. You're going to be filling the same role as these other jobs, trying to do more damage than they are, all while they're trying to out do you.  [font="Comic Sans MS"]Odude
PS2 Beta tester - Cactaur - Rank 4
RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4
Lakshmi: Windurst Rank 10 - ZM14 - PM4-3 - ToAU31 - WotG3
RDM75 - DRK75 - SAM75 - MNK75 - WAR62 - BLM40 - NIN38 - RNG38 - THF37 - DRG36 - BST25 - WHM20 - PUP20 - PLD13 - BRD13 - BLU9 - DNC7 - COR5 - SMN1 - SCH1
Odude 6 - Maat 1 The Taco Spot | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 11:08 PM. | | |