09-29-2006, 03:32 AM | #1 (permalink) | | Junior Member Join Date: Nov 2005 Posts: 20 Style: Dark - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 2,138 Bank: 0 Total Gil: 2,138 Donate | Samurai Update The samurai's job abilities and traits are often needed for specific situations, but tend not to stand out in experience-gaining parties. The next version update will address this issue as well as make the samurai a more viable support job for main jobs that utilize two-handed weapons. [New Job Abilities]
Both an offensive and defensive job ability will be added. The casting intervals were made shorter than the durations so that players can use the abilities whenever they are needed. In addition, the abilities are learned at a level low enough to allow their use even when samurai is set as a support job.
· Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.
· Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to Third Eye when using two-handed weapons.
Seigan and Third Eye
While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half. In accordance, the duration for "Third Eye" will be adjusted.
Also, with the next version update, the player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability. The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used.
Points to Note:
- The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect.
- Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon.
- A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect. [Changes to Existing Abilities]
The job trait Overwhelm will be adjusted to be more effective against high-level enemies, and the job trait Zanshin will be adjusted to increase the effectiveness of the job trait Ikishoten.
- The duration of the job ability Third Eye will be changed to 30 seconds.
- The job trait Zanshin will be acquired at level 20.
- Players will be able to use a merit point to increase weapon skill damage by 5% when the job trait Overwhelm is in effect.
As previously stated, the next version update will include several adjustments to other jobs as well.
Keep checking the main page for more information!
Source: http://www.playonline.com/pcd/topics...87/detail.html 
| Relic 5/5 Complete | Attestation: X |
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| Celestial Avatars:O | Fenrir: O | Diabolos: O | | | ::Quote Selected:: | | 09-29-2006, 04:07 AM | #2 (permalink) | | Fence Sitter Brain of Knowledge Join Date: May 2006 Location: UK Posts: 1,342 Style: Dark - Version 5 Thanks: 53 Thanked 91x in 68 Posts Gil: 4,717 Bank: 0 Total Gil: 4,717 Donate | Re: Samurai Update Frankly that looks like it will rock. Originally Posted by Aksannyi | | "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you." | | | ::Quote Selected:: | | 09-29-2006, 05:41 AM | #3 (permalink) | | Junior Member Join Date: May 2006 Location: best little somewhere in Texas. Posts: 13 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 383 Bank: 0 Total Gil: 383 Donate | Re: Samurai Update /stagger
That's just..
That's awesome! | | ::Quote Selected:: | | 09-29-2006, 06:14 AM | #4 (permalink) | | Junior Member Join Date: Nov 2004 Location: Agawam, MA Posts: 386 Style: Light - Version 6 Thanks: 1 Thanked 9x in 6 Posts Gil: 6,618 Bank: 0 Total Gil: 6,618 Donate | Re: Samurai Update I see WAR/SAMs DRG/SAMs and DRK/SAMs(some will try it out) running around in the future.  Sergeant Major
75PLD | 75NIN | 50RNG | 40BST | 37WAR | 37RDM | 35THF | 26SAM | 22MNK |
22DRG | 22DRK | 22WHM | 20BLM | 11COR | 13BRD | 10BLU | 08PUP | 01SMN |
Carbuncle | Diabolos | Fenrir | Garuda | Ifrit | Leviathan | Ramuh | Shiva | Titan Last edited by Rai : 09-29-2006 at 06:38 AM. | | ::Quote Selected:: | | 09-29-2006, 06:19 AM | #5 (permalink) | | Red means I love you Super Moderator Join Date: May 2004 Location: Portugal Posts: 3,177 Style: Light - Version 6 My Mood: Thanks: 81 Thanked 225x in 133 Posts Gil: 837 Bank: 48,980 Total Gil: 49,817 Donate | Re: Samurai Update Woot, i may go back to sam someday  it sits comfortably at lvl 49 atm | | ::Quote Selected:: | | 09-29-2006, 06:24 AM | #6 (permalink) | | Member Join Date: May 2006 Posts: 951 Style: Light - Version 6 My Mood: Thanks: 237 Thanked 69x in 61 Posts Gil: 2,361 Bank: 116,547 Total Gil: 118,909 Donate | Re: Samurai Update With the Third Eye adjustment, possible for SAM/WAR to tank @@? I mean stack +evasion gear when Third Eye is up, Def+ gear when Third Eye is down?
P.S. It is nice for Two-handed weapon user to /SAM too   Server: Quetzalcoatl
Race: Hume Rank 7
75 PLD, 75 SAM, 75 WAR, 75 NIN, 71 MNK, 51 BLU, 39 RDM, 37 DRK, 37 THF, 37 DNC, 33 WHM, 32 PUP, 27 BLM, 26 DRG, 14 RNG | | ::Quote Selected:: | | 09-29-2006, 06:39 AM | #7 (permalink) | | KageH4Xu Join Date: Jan 2004 Posts: 846 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 6x in 4 Posts Gil: 40,096 Bank: 0 Total Gil: 40,096 Donate | Re: Samurai Update Wow. Can you believe we may see WAR's running around with their A+ weapon now? Will wonders never cease. NIN75/RNG75/RDM75 SMN66/COR66/WAR55/BRD55/DRK51 Stephen King's Wizard and Glass: Fools are the only folk on earth absolutely guaranteed to get what they deserve. | | ::Quote Selected:: | | 09-29-2006, 06:48 AM | #8 (permalink) | | Loaded With Sodium Oracle of Knowledge Join Date: Jul 2005 Posts: 7,964 Style: Light - Version 6 Thanks: 448 Thanked 1,591x in 1,001 Posts Gil: 5,141 Bank: 35,221 Total Gil: 40,361 Donate | Re: Samurai Update Nerf SAM, plz. | | ::Quote Selected:: | | 09-29-2006, 06:58 AM | #9 (permalink) | | Junior Member Join Date: May 2006 Location: best little somewhere in Texas. Posts: 13 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 383 Bank: 0 Total Gil: 383 Donate | Re: Samurai Update Originally Posted by Murphie | | Nerf WAR/NIN, plz. |
fixed  | | ::Quote Selected:: | | 09-29-2006, 07:15 AM | #10 (permalink) | | Member Join Date: May 2006 Posts: 951 Style: Light - Version 6 My Mood: Thanks: 237 Thanked 69x in 61 Posts Gil: 2,361 Bank: 116,547 Total Gil: 118,909 Donate | Re: Samurai Update Originally Posted by Murphie | | Nerf SAM, plz. | Oh, come on
I cannot wait to try SAM and WAR/SAM after this update~
Great Axe only 3 points behind capped
Imagine lvl 60 WAR/SAM with:
Hasso (Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.)
Third Eye (may counter-attack after update)
gimp version of Mediate (free 60% TP every 3 minutes)
Store TP
Zanshin
Alternate between Hasso and Aggressor, war/sam can have acc+ bonus for 4 out of 5 minutes. Combine Great Axe and Attack+ food, it will be wicked. I am thinking about the ATK+ food that has Store TP bonus
With lvl 60+ WAR/SAM's lesser version of Mediate (60% TP every 3 minutes), Zanshin, Double Attack, Store-TP... This is so evil!
If too much hate, WAR/SAM have Third Eye, Defender, and access to high armor.
I guess we will see a lot of people going to level SAM to 37+ after this update, and lots of Great Axes skill up parties...  Server: Quetzalcoatl
Race: Hume Rank 7
75 PLD, 75 SAM, 75 WAR, 75 NIN, 71 MNK, 51 BLU, 39 RDM, 37 DRK, 37 THF, 37 DNC, 33 WHM, 32 PUP, 27 BLM, 26 DRG, 14 RNG | | ::Quote Selected:: | | 09-29-2006, 07:24 AM | #11 (permalink) | | Loaded With Sodium Oracle of Knowledge Join Date: Jul 2005 Posts: 7,964 Style: Light - Version 6 Thanks: 448 Thanked 1,591x in 1,001 Posts Gil: 5,141 Bank: 35,221 Total Gil: 40,361 Donate | Re: Samurai Update | | ::Quote Selected:: | | 09-29-2006, 07:30 AM | #12 (permalink) | | Member Join Date: May 2005 Posts: 506 Style: Light - Version 6 My Mood: Thanks: 12 Thanked 1 Time in 1 Post Gil: 11,223 Bank: 0 Total Gil: 11,223 Donate | Re: Samurai Update This looks great for sam, im defenitly goin go try to get my sam 25 pre update to check the changes out. Sam is now my official planed sub for war 40-55 O.o and maybe 60+ depending on how effective this will be. I also expect to see alot more DRK/SAM around, lower delay, acc+, attack+, Zanshin, store tp, meditate sound too awsome imo when combined with absorb-TP. Maybe if they reverse the WS-TP nurf for sam and /sam only it will make the job even more atractive. | | ::Quote Selected:: | | 09-29-2006, 07:48 AM | #14 (permalink) | | Loaded With Sodium Oracle of Knowledge Join Date: Jul 2005 Posts: 7,964 Style: Light - Version 6 Thanks: 448 Thanked 1,591x in 1,001 Posts Gil: 5,141 Bank: 35,221 Total Gil: 40,361 Donate | Re: Samurai Update But you didn't.
Anyway, this is a very exciting thing for SAMs. I'm all for it. Now let's give those neglected NINs and BRDs some love, SE. They never get groups! | | ::Quote Selected:: | | 09-29-2006, 08:15 AM | #15 (permalink) | | KageH4Xu Join Date: Jan 2004 Posts: 846 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 6x in 4 Posts Gil: 40,096 Bank: 0 Total Gil: 40,096 Donate | Re: Samurai Update I want Jubaku: Ni damnit.
And I'm definitely jumping on this bandwagon. WAR/SAM ftw. Just have to level SAM up for sub on my character that has WAR leveled. NIN75/RNG75/RDM75 SMN66/COR66/WAR55/BRD55/DRK51 Stephen King's Wizard and Glass: Fools are the only folk on earth absolutely guaranteed to get what they deserve. | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 10:42 PM. | | |