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| | #31 |
| Now With More Y! Allied Ribbon of Glory Join Date: Jun 2007 Location: Chicago Suburbs
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My Mood: | Re: Times when it is a good idea for rdms to melee
Fuck that, Redincoat + 10 acc/10atk for WHM and it's go time.
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| | #32 | |
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
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My Mood: | Re: Times when it is a good idea for rdms to melee
Was thinking about it, but I might also make a SMN body so I don't have to camp Shikigami Weapon. Although, truth be told, the rare times I actually get to play SMN, the AF2 body works perfectly fine, and I can macro in Dalmatica for the Auto-Refresh after I've released the avatar.
__________________ ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~ ~Mama Gamer~~Quitted July 2009~~Excellence LS~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ Quote:
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| | #33 |
| Now With More Y! Allied Ribbon of Glory Join Date: Jun 2007 Location: Chicago Suburbs
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My Mood: | Re: Times when it is a good idea for rdms to melee
Shikigami's really not that bad if you just do it also, and I'm sure you have the help available with your current shell.
__________________ Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH Formerly Callisto of Ramuh. RDM Guide( Updated July '09!) | COR Guide | FFXIAH Item Sets & Junk |
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| | #34 | |
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
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My Mood: | Re: Times when it is a good idea for rdms to melee
Naw, no one wants to camp that shit lol. We camp enough crap as it is. Really though, I play SMN maybe once every two weeks. If that. I don't think I'm really worried about gearing it. Or even skilling it up, lol. So I might just make a Reverend Mail +1. XD
__________________ ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~ ~Mama Gamer~~Quitted July 2009~~Excellence LS~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ Quote:
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| | #35 | |
| Ham of the Century Join Date: Apr 2005 Location: Lapeer, MI
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My Mood: | Re: Times when it is a good idea for rdms to melee Quote:
If you can put in a DD PLD or a Dancer, you can fit in a front line Red Mage. Trying to narrow down those situations is going to have you tripping over false misconceptions, including the TP issue which has been a non-issue since the end of 05. Put bluntly, if it's Cannon Fodder, it's fair game. If it's Colossi, the only way you're seeing frontline action is tanking. No matter what the case, you better be geared for it, or you're going to suck.
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| | #36 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Times when it is a good idea for rdms to melee
I think there are some red mages who do a disservice to the job by saying that they are unable to do certain things such as melee or never have occasion to do so. In a way it's even worse than the general community making assumptions about our abilities because it comes straight from the horse's mouth. My point in the OP was mainly to point out to those people that there are situations in most aspects of the game where it is not only acceptable for a rdm to melee but an unambiguous good idea.
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| | #37 | |
| 8999+2 Bronze Star Join Date: Apr 2003 Location: Queens, NY
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My Mood: | Re: Times when it is a good idea for rdms to melee
I also think that there are RDMs who don't know their Aquilo's Staff from their A**hole, but that's a different story altogether.
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| | #38 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Times when it is a good idea for rdms to melee
Don't underestimate the guy nuking with his a**hole.
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. |
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| | #39 |
| Veteran Member Allied Ribbon of Glory | Re: Times when it is a good idea for rdms to melee Sure, but only BLUs get Stinking Gas, and I thought this discussion was about RDM.
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