Reply
 
LinkBack Thread Tools Display Modes
Old 05-11-2008, 11:18 PM   #1 (permalink)
Sexy Taru RDM
 
Join Date: Jan 2008
Posts: 495
Style: Light - Version 6
My Mood:
Thanks: 23
Thanked 35x in 30 Posts
Gil: 24,385
Bank: 239
Total Gil: 24,624
Donate
rdm weaponskills
just a your thoughts topic cuz im bored

lately ive been playing around with martial/joy set u for weapons. You know what ive found is sad. I can get usually 250-300 fast blades on mamool. Where as i only get 400-500 with savage blade.

In the time it takes me to get tp for savage blade ive let off 2 fast blades for more damage (or as much if i get a high end savage).

Is it just me or is our best sword weaponskill (outside of vorpal) truly the one we learned at lvl 3. Or am I missing something.

I mean even without martial fast blades still yeilds more damage then 1 savage (since it is garbage before 300% tp.)

I have a decent +STR setup for FB, and a good STR/MND for savage (maybe its because I have to split it.)

If anyone has idea about lol sword weaponskillsI am all ears.



Melee RDM since /04
75 RDM, /DNC, /NIN, /BLU, /BLM, /WHM, /WAR, /PLD
PSN ID: Kurtmooreca
MrMageo is offline   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 08:32 AM   #2 (permalink)
Junior Member
 
Pteryx's Avatar
FFXI Character Info.
 
Join Date: Sep 2005
Location: Auburn, ME
Posts: 385
Style: Light - Version 6
Thanks: 170
Thanked 114x in 67 Posts
Gil: 16,595
Bank: 0
Total Gil: 16,595
Donate
Re: rdm weaponskills
Burning/Red Lotus isn't bad for us either, as MAB affects it and AFAIK defense doesn't. I'm no expert on the matter, though, so I can't say much else with any certainty. -- Pteryx
Pteryx is offline   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 08:39 AM   #3 (permalink)
Senior Veteran
Oracle of Knowledge
 
Mhurron's Avatar
FFXI Character Info.
 
Join Date: May 2006
Posts: 4,439
Style: Light - Version 6
Thanks: 105
Thanked 1,309x in 793 Posts
Gil: 4,867
Bank: 94,511
Total Gil: 99,379
Donate
Send a message via ICQ to Mhurron
Re: rdm weaponskills
Savage Blade damage for RDM isn't going to be spectacular without pumping up your MND.



I use a Mac because I'm just better than you are.
Paragon of Red Mage Excellence
Paragon of Black Mage Excellence

Maat Masher - RDM
Shining Ray of Awesome

Kujata Server - Looking for LS
Mhurron is offline   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 09:02 AM   #4 (permalink)
X's General
FFXIWiki Team
 
Armando's Avatar
FFXI Character Info.
 
Join Date: Aug 2003
Location: Puerto Rico
Posts: 2,700
Style: Light - Version 6
My Mood:
Thanks: 189
Thanked 660x in 353 Posts
Gil: 38,138
Bank: 0
Total Gil: 38,138
Donate
Re: rdm weaponskills
Quote:
You know what ive found is sad. I can get usually 250-300 fast blades on mamool. Where as i only get 400-500 with savage blade.
Most quest WS are sub-par at 100 TP. There are a couple of exceptions (Evisceration, Asuran Fists) but in general they suck. Savage Blade in particular is especially lol-worthy, because even at 300 TP it's nothing spectacular.
Quote:
In the time it takes me to get tp for savage blade ive let off 2 fast blades for more damage (or as much if i get a high end savage).
Are you parsing this? A 300 TP Savage Blade will on average do slightly more damage than two 200 TP Fast Blades. Either way, if it bothers you, just stop saving TP. You won't lose anything because Savage Blade's fTP mod is 1.75 at 200 TP, exactly half of what it is at 300 TP, so you're using half the TP to get half the damage. Perfectly proportional.

Side note: any given amount of STR is better than an equal amount of MND even for Savage Blade. MND is only useful when you can get larger amounts of it, or when there isn't any STR to equip in that slot anyways.

Burning Blade will put out some respectable numbers but I don't know how it'll stack up against Savage Blade. Red Lotus Blade is a moot point since if you have that, you should be using Vorpal Blade.

If you don't want to do loldamage, you have precisely two options, barring relic weapons: you sub /WAR, /DRK, or /BLU and use Vorpal Blade, or you get a Blau Dolch and use Evisceration.



Armando is online now   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 01:40 PM   #5 (permalink)
Junior Member
 
Electricity Gone Human's Avatar
FFXI Character Info.
 
Join Date: Jun 2007
Posts: 133
Style: Light - Version 6
My Mood:
Thanks: 72
Thanked 21x in 13 Posts
Gil: 9,496
Bank: 0
Total Gil: 9,496
Donate
Re: rdm weaponskills
I wonder if /DRK and Absorb-MND for Savage Blade with a Martial Anelace would be a decent substitute for MND, Seeing that there's not much MND gear appropriate for Weapon Skills (Errant Pigaches are just outright SILLY with what I can salvage from my current gear). Maybe I'll try it out tonight before Dynamis.

A Spirits Within @ 300% TP is fine too. Probably won't make any difference with the Martial Anelace, but it would be hilarious if it did.

I'll also have to do some tests on Campaign Mobs to see how well I put out Vorpal Blades with a Mensur Epee on /DRK and/or /BLU, if I ever get a hold of one.



Electricity Gone Human is offline   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 05:22 PM   #6 (permalink)
Digitally Devilish
FFXIWiki Team
 
Omgwtfbbqkitten's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: Windurst
Posts: 4,258
Style: Light - Version 6
My Mood:
Thanks: 141
Thanked 1,119x in 624 Posts
Gil: 11,087
Bank: 6
Total Gil: 11,092
Donate
Re: rdm weaponskills
Quote:
If you don't want to do loldamage, you have precisely two options, barring relic weapons: you sub /WAR, /DRK, or /BLU and use Vorpal Blade, or you get a Blau Dolch and use Evisceration.
Or just shut up and Haste me...

Can anyone tell I'm not on my meds today?




Omgwtfbbqkitten is offline   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 05:23 PM   #7 (permalink)
Maybe a lion?
Administrator
FFXI Character Info.
 
Join Date: Dec 2003
Posts: 4,844
Style: Light - Version 6
Thanks: 221
Thanked 646x in 331 Posts
Gil: 3,754
Bank: 53,487
Total Gil: 57,241
Donate
Re: rdm weaponskills
Originally Posted by Omgwtfbbqkitten View Post
Or just shut up and Haste me...

Can anyone tell I'm not on my meds today?
If you noticed it yourself before hitting the submit button then .......?
Taskmage is online now   ::Quote Selected:: Reply With Quote
The following user says "Thank You" to Taskmage for above post:
Yellow Mage (05-12-2008)
Old 05-12-2008, 05:57 PM   #8 (permalink)
Tarudin de Amor
Brain of Knowledge
 
Yellow Mage's Avatar
 
Join Date: Oct 2006
Posts: 1,365
Style: Light - Version 6
My Mood:
Thanks: 1,999
Thanked 342x in 196 Posts
Gil: 13,339
Bank: 50,978
Total Gil: 64,317
Donate
Re: rdm weaponskills
Originally Posted by Armando View Post
If you don't want to do loldamage, you have precisely two options, barring relic weapons: you sub /WAR, /DRK, /PLD, or /BLU and use Vorpal Blade, or you get a Blau Dolch and use Evisceration.
Obligataru fix.



Yellow Mage and Armando the Sig 3

Last edited by Yellow Mage : 05-12-2008 at 05:58 PM. Reason: Though, admittedly, it doesn't exactly have any damage-boosting Abilities . . .
Yellow Mage is offline   ::Quote Selected:: Reply With Quote
Old 05-12-2008, 07:25 PM   #9 (permalink)
Digitally Devilish
FFXIWiki Team
 
Omgwtfbbqkitten's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: Windurst
Posts: 4,258
Style: Light - Version 6
My Mood:
Thanks: 141
Thanked 1,119x in 624 Posts
Gil: 11,087
Bank: 6
Total Gil: 11,092
Donate
Re: rdm weaponskills
Originally Posted by Taskmage View Post
If you noticed it yourself before hitting the submit button then .......?
Crankiness brings me clarity.




Omgwtfbbqkitten is offline   ::Quote Selected:: Reply With Quote
Old 05-13-2008, 07:41 AM   #10 (permalink)
I Got Charged Twice For This :(
Brain of Knowledge
 
Callisto's Avatar
FFXI Character Info.
 
Join Date: Jun 2007
Location: Chicago Suburbs
Posts: 1,477
Style: Light - Version 6
My Mood:
Thanks: 165
Thanked 366x in 225 Posts
Gil: 7,300
Bank: 38,620
Total Gil: 45,920
Donate
Re: rdm weaponskills
Originally Posted by Electricity Gone Human View Post
I wonder if /DRK and Absorb-MND for Savage Blade with a Martial Anelace would be a decent substitute for MND, Seeing that there's not much MND gear appropriate for Weapon Skills (Errant Pigaches are just outright SILLY with what I can salvage from my current gear). Maybe I'll try it out tonight before Dynamis.
If you're /DRK Savage won't come near Vorpal without 300% TP, it just won't. Believe me I've run all these WS' into the ground. Also regarding /DRK, don't forget that Absorb-VIT is your friend.

Originally Posted by Electricity Gone Human View Post
A Spirits Within @ 300% TP is fine too. Probably won't make any difference with the Martial Anelace, but it would be hilarious if it did.
If you're fighting something where a 300% Spirits is going to do more than 2 100% Vorpal/Eviscerations that isn't a Jelly or Elemental, you probably shouldn't be meleeing it.

Originally Posted by Electricity Gone Human View Post
I'll also have to do some tests on Campaign Mobs to see how well I put out Vorpal Blades with a Mensur Epee on /DRK and/or /BLU, if I ever get a hold of one.
Campaign is a bad place to test out, WS's are kinda weird there. I put up more damage as RDM/RNG doing Sidewinder than anything else.

Regarding the OP, tailoring towards the MND mod, and practically any secondary WS mod for any sword WS ever unless you have capped fSTR is pointless. As Armando said, in equal amounts STR will always add more damage, that's it. Also, Savage Blade just sucks with less than 300 TP. It is only slightly better than Fast Blade at 100 and 200 TP, it's just a shit weaponskill to begin with that generally has more value as a Light opener than as an actual source of damage. If you're /NIN most times you'd be better off using a Dagger for Evisceration. Multi-hit critical WS' are just more powerful by design.
______________________________
Side note: Armando level RNG or something and help me figure out wtf is up with Detonator!



Originally Posted by Mog
Douche - Wikipedia, the free encyclopedia

Originally Posted by Murphie View Post
I hate the things you like, and you're stupid.
Originally Posted by Murphie View Post
A bloo bloo bloo


MogHouse LS: Sky/Sea/Dynamis/Limbus/Tacos
www.moghousels.com!

Last edited by Callisto : 05-13-2008 at 07:44 AM. Reason: Automerged Doublepost
Callisto is offline   ::Quote Selected:: Reply With Quote
Old 05-13-2008, 07:55 AM   #11 (permalink)
Senior Veteran
Oracle of Knowledge
 
Mhurron's Avatar
FFXI Character Info.
 
Join Date: May 2006
Posts: 4,439
Style: Light - Version 6
Thanks: 105
Thanked 1,309x in 793 Posts
Gil: 4,867
Bank: 94,511
Total Gil: 99,379
Donate
Send a message via ICQ to Mhurron
Re: rdm weaponskills
Originally Posted by Callisto View Post
tailoring towards the MND mod, and practically any secondary WS mod for any sword WS ever unless you have capped fSTR is pointless.
I thought MND was the primary on Savage Blade and STR was secondary.



I use a Mac because I'm just better than you are.
Paragon of Red Mage Excellence
Paragon of Black Mage Excellence

Maat Masher - RDM
Shining Ray of Awesome

Kujata Server - Looking for LS
Mhurron is offline   ::Quote Selected:: Reply With Quote
Old 05-13-2008, 08:02 AM   #12 (permalink)
I Got Charged Twice For This :(
Brain of Knowledge
 
Callisto's Avatar
FFXI Character Info.
 
Join Date: Jun 2007
Location: Chicago Suburbs
Posts: 1,477
Style: Light - Version 6
My Mood:
Thanks: 165
Thanked 366x in 225 Posts
Gil: 7,300
Bank: 38,620
Total Gil: 45,920
Donate
Re: rdm weaponskills
Originally Posted by Mhurron View Post
I thought MND was the primary on Savage Blade and STR was secondary.
The % stat mods are all technically called 'secondary' modifiers, but yes MND has a greater %. Basically the important thing to know at 75 is that every 4~ STR is going to add 2~ to base damage, while every 4~ MND will also add 2~, but STR will also add a slight amount of Attack, which makes it better since the increase to base damage is the same with equal amounts of either stat.



Originally Posted by Mog
Douche - Wikipedia, the free encyclopedia

Originally Posted by Murphie View Post
I hate the things you like, and you're stupid.
Originally Posted by Murphie View Post
A bloo bloo bloo


MogHouse LS: Sky/Sea/Dynamis/Limbus/Tacos
www.moghousels.com!
Callisto is offline   ::Quote Selected:: Reply With Quote
Old 05-13-2008, 08:07 AM   #13 (permalink)
Junior Member
 
Electricity Gone Human's Avatar
FFXI Character Info.
 
Join Date: Jun 2007
Posts: 133
Style: Light - Version 6
My Mood:
Thanks: 72
Thanked 21x in 13 Posts
Gil: 9,496
Bank: 0
Total Gil: 9,496
Donate
Re: rdm weaponskills
Originally Posted by Callisto View Post
If you're /DRK Savage won't come near Vorpal without 300% TP, it just won't. Believe me I've run all these WS' into the ground. Also regarding /DRK, don't forget that Absorb-VIT is your friend.
Yeah, I came to realize this after a few swings. And agreed on Absorb-VIT. Absorb-AGI also helped me out with skilling up my shield a bit (and some parrying)...but then again my Shield skill is pretty damn low to begin with: around 100 at the moment.

Quote:
If you're fighting something where a 300% Spirits is going to do more than 2 100% Vorpal/Eviscerations that isn't a Jelly or Elemental, you probably shouldn't be meleeing it.
Unless it's a prime avatar where you're pressed for time.

Quote:
Campaign is a bad place to test out, WS's are kinda weird there. I put up more damage as RDM/RNG doing Sidewinder than anything else.
I had a huge grin on my face once I saw my LR+Souleater Vorpal did...I believe it was 546, on a Yagudo. Martial Anelace ftw.



Electricity Gone Human is offline   ::Quote Selected:: Reply With Quote
Old 05-13-2008, 08:12 AM   #14 (permalink)
X's General
FFXIWiki Team
 
Armando's Avatar
FFXI Character Info.
 
Join Date: Aug 2003
Location: Puerto Rico
Posts: 2,700
Style: Light - Version 6
My Mood:
Thanks: 189
Thanked 660x in 353 Posts
Gil: 38,138
Bank: 0
Total Gil: 38,138
Donate
Re: rdm weaponskills
Quote:
Side note: Armando level RNG or something and help me figure out wtf is up with Detonator!
Are you nuts? I feel uncomfortable when I'm not using a shield on PLD as it is, and you want me to become a walking tissue?

Also, what Callisto said.



Armando is online now   ::Quote Selected:: Reply With Quote
Old 05-13-2008, 08:35 AM   #15 (permalink)
I Got Charged Twice For This :(
Brain of Knowledge
 
Callisto's Avatar
FFXI Character Info.
 
Join Date: Jun 2007
Location: Chicago Suburbs
Posts: 1,477
Style: Light - Version 6
My Mood:
Thanks: 165
Thanked 366x in 225 Posts
Gil: 7,300
Bank: 38,620
Total Gil: 45,920
Donate
Re: rdm weaponskills
Originally Posted by Armando View Post
Are you nuts?
A little.
Originally Posted by Armando View Post
I feel uncomfortable when I'm not using a shield on PLD as it is, and you want me to become a walking tissue?
Try COR then, the A+ Parrying keeps you safe!

Seriously though, that weaponskill is effed up, it consistently does way more damage than it should possibly be able to but I can't for my life figure out why...anyways I'll save that for another thread.

Back to RDM meleeing, while Blau is the obvious tops, don't forget that the Misericorde is still a solid, affordable Dagger for when you are doing things as /NIN or fighting mobs with a piercing bonus.



Originally Posted by Mog
Douche - Wikipedia, the free encyclopedia

Originally Posted by Murphie View Post
I hate the things you like, and you're stupid.
Originally Posted by Murphie View Post
A bloo bloo bloo


MogHouse LS: Sky/Sea/Dynamis/Limbus/Tacos
www.moghousels.com!
Callisto is offline   ::Quote Selected:: Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 04:06 PM.


Site Powered by: vBulletin Version 3.6.8 Copyright ©2000 - 2008, Jelsoft Enterprises Ltd. - Modifications by PiNG
©2001-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2008 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.
Page generated in 0.39212 seconds with 30 queries