Go Back   Dreams in Vanadiel - Final Fantasy XI Forum > FFXI Game Related > Race & Job Type Q & A > Red Mage

Post New Thread Reply
 
LinkBack Thread Tools Display Modes
Old 10-29-2007, 09:15 AM   #1
RDM sponge
 
Dahc's Avatar
 
Join Date: Oct 2007
Posts: 143
Style: Light Theme V7

Thanks: 21
Thanked 6x in 4 Posts
My Mood:
   
RDM lvl 50 -- why do I need elemental staffs?

Ok i think I already know the answer to this. Of course I need them, but why are they im portant? I am a lvl 50/25 RDM/WHM I have been playing for a while but I still not sure on the need for elemental staffs. I currently have two staffs light and Ice. I know I will use them when the time comes. Does it nessecarily make me a better RDM for using them or should it matter more on my style of play and ensuring all my buffs / debuffs are hitting their mark. I like playing RDM/WHM and do not mind being main healer sometimes. I am ok with the fact that I can help a pty better being in the back of the pty. Currently my int is +11 and my mnd is +10 ---- is this enough or should i have more at this lvl. I am by far not the best RDM out there but yet to have any complaints from any pty that I join. But the fact remains that I want to be effective from 50 on.

Just asking what is the best way to stay effective while playing RDM....... Please help
Dahc is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 09:18 AM   #2
Murphie
Wings of Honor
 
Murphie's Avatar
 
Join Date: Jul 2005
Location: Murphie
Posts: 8,193
Style: Light Theme V7

Thanks: 531
Thanked 1,706x in 1,053 Posts
Send a message via AIM to Murphie Send a message via MSN to Murphie Send a message via Yahoo to Murphie
   
Re: RDM lvl 50 -- why do I need elemental staffs?

It's going to help to ensure that your spells land, and are more potent. They are the single best items for that use available to you, and passing them up would be really silly. Ice and Light are a good start, but you're going to want to get your hands on Dark and Earth at least very soon, and the rest at some point.
__________________
Murphie.
Murphie is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 09:20 AM   #3
Member
Bronze Ribbon of Service
 
Necropolis's Avatar
 
Join Date: Oct 2006
Location: Texas
Posts: 776
Style: Light Theme V7

Thanks: 11
Thanked 126x in 92 Posts
Send a message via AIM to Necropolis
   
Re: RDM lvl 50 -- why do I need elemental staffs?

All the elemental staves have hidden effects. For NQ stave you get +10% damage/accuracy from the spells of the corresponding element. Meaning you won't get resisted as much while casting enfeebles and you'll do more damage when you nuke.

Also the stats on the staves themselves are impressive. +10% cure potency, +10 hMP, -damage, et cetera.

As far and int/mnd stats; you'll start to want to maximize certain stats for different spells. Paralyze proc rate is based on mnd, so when you cast you'll equip Ice/Aquilo's staff, and all the +MND/+Enfeebling gear you can hold. Gravity I believe is INT based, so you'll use Wind/Auster's staff and +INT/Enfeebling gear.

Gear options are fairly narrow still at 50, but as you enter into AF stages and progress to 75 there will be more and more places to add in more stat enhancing gear.
Necropolis is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 09:23 AM   #4
Senior Veteran
Iron Emblem of Service
 
Mhurron's Avatar
 
Join Date: May 2006
Posts: 5,231
Style: Light Theme V7

Thanks: 145
Thanked 1,896x in 1,096 Posts
Send a message via ICQ to Mhurron Send a message via Yahoo to Mhurron
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Elemental staves add 10% MACC (wiki calls it a 10% increase) to spells of that element. For RDM that means less resists. That means more potent enfeebles. That is why you need them. You should have Dark, Light, Wind and Ice as soon as you can and if you can, with Earth as soon as you can.

Quote:
should it matter more on my style of play and ensuring all my buffs / debuffs are hitting their mark
Using the elemental staves is ensuring your enfeebles land.

Quote:
Currently my int is +11 and my mnd is +10
Impossible to say without knowing all the gear you're wearing.
Mhurron is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 10:11 AM   #5
RDM sponge
 
Dahc's Avatar
 
Join Date: Oct 2007
Posts: 143
Style: Light Theme V7

Thanks: 21
Thanked 6x in 4 Posts
My Mood:
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Ok the elemental staffs are on top on my to get gear list. Hard with no gil coming in. I will be buying dark next. the other thing is that I am really lacking in the earring and ring area. I do have some equipped but don't think I have the right ones.

My gear breakdown is:

Fencing degen for solo
Yew wand +1
Iron scale mail
Iron Cruises
Iron finger gautlelts
Iron greives
Red Cape
Mercenary capt belt
Goshinet ring
Wisdom ring
warlock earring

** please excuse spelling **

I want to get the rose wand , I know it has higher int and mnd than my yew. And as far as my ability to do RDM job I have all my cure spells on macro as well as refresh and haste.
I have my macros set up for pty play to indiviually target each pc in the pty

Example macro

/p Casting Cure III on <p1>
/wait 1
/ma "Cure III" <p1>

these seem to work exceptionally well for me and I dont have to tab to get the spell off.

my debuff macros are

/p Casting Paralyse on <t>
/wait 1
/ma "Paralyse" <t>

and I only have to tab on F8 to get these to go off.

For the most part I rarely have a prob with my macros and when I am in the back I always keep my yew wand equiped.

I never change my equip during a fight so the equip macros will be new to me. What is the best route I should take on setting these up. Like i said I deffinately have room for improvement and I plan to learn how to be more effective before I get into another pty post lvl 50. ATm I have to lvl my WHm and BLm subs to make sure I have a capped sub for my RDM.

I have noticed during ptys in the lvl 45-50 range that I have had more resist than before and Ihate when that happens. I hope that with the staffs I will be able to stick more of my debuffs.

thanks for inputs
Dahc is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 10:33 AM   #6
Senior Veteran
Iron Emblem of Service
 
Mhurron's Avatar
 
Join Date: May 2006
Posts: 5,231
Style: Light Theme V7

Thanks: 145
Thanked 1,896x in 1,096 Posts
Send a message via ICQ to Mhurron Send a message via Yahoo to Mhurron
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Quote:
Originally Posted by Dahc View Post
My gear breakdown is:
Fencing degen for solo
Yew wand +1
Iron scale mail
Iron Cruises
Iron finger gautlelts
Iron greives
Drop the mail and get magie gear. Anything with MP+, MND and/or INT. Leave the heavy stuff for soloing.

Quote:
warlock earring
This isn't doing anything for you, it's latent is only active if RDM is your subjob.

The short of it, you're going to want more MND. Well actually more of everything really. One thing that might help is using MND foods. Personally, I use Goblin Mushpots (+10 MND)

My equip macros change the gear, then cast the spell (except my Cure Macros). So for paralyze using a Ice Staff I would:
/equip Main "Ice staff"
/ma Paralyze <stnpc>
Mhurron is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 10:54 AM   #7
Just a glimpse of an ankle
Allied Ribbon of Glory
 
Ellipses's Avatar
 
Join Date: May 2006
Posts: 2,090
Style: Light Theme V7

Thanks: 186
Thanked 521x in 336 Posts
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Everyone is different and all that, but I'd advise against having a separate cure macro for each party member. The time you save not having to hit F1-F6 or target up/down (Tab sucks, avoid it) will eventually be eaten up by not having enough free macro spots for spells you need besides Cure. Especially with gear swap factored in; you don't have, say, Sleep on a macro because you don't have room. The last spell you cast was Cure, so your Light Staff and MND gear is equipped, and suddenly there's a link that needs slept. Digging through the magic menu means you're casting that with the wrong gear on (unless you use pure gear-swap macros and don't do it with the spell macros), in addition to the time it takes you to find the spell itself.
__________________
Ellipses on Fenrir
There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
<3,
. . .
Ellipses is offline   Reply With Quote Button by Aksannyi :)
The following user says "Thank You" to Ellipses for above post:
WovenDarkness (10-29-2007)
Old 10-29-2007, 11:02 AM   #8
Altanaの戦士
Golden Star
 
Raydeus's Avatar
 
Join Date: May 2006
Location: Fenrir Server
Posts: 4,100
Style: Light Theme V6

Thanks: 228
Thanked 500x in 322 Posts
   
Re: RDM lvl 50 -- why do I need elemental staffs?

At that level you should also start working on equip macros, so you can cast MND/INT based spells with the maximum +stats possible, that will ensure very little resists. It work as well with your +MP gear to maximise your Convert ratio.

Example:

/recast "MND-based spell"
/equip main "Wand or staff"
/equip ring1 "+MND ring"
/equip hands "+MND gloves"
/equip ring2 "+MND ring"
/ma "MND-based spell" <t>, <stnpc>, etc.

Depending on if you have more pieces with +stat +skill gear you may need an extra macro for general MND/INT/MP swaps and then the specific gear like elemental staves and others on the actual spell macro (if you use the windower -which I dont- you'll have a much easier time doing this).
__________________
Sanctuary of Zi'tah!

"In this world, the one who has the most fun is the winner!" C.B.

Prishe's Knight since 2004.

その目だれの目。

Last edited by Raydeus; 10-29-2007 at 11:10 AM.
Raydeus is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 11:08 AM   #9
Member
Bronze Ribbon of Service
 
Necropolis's Avatar
 
Join Date: Oct 2006
Location: Texas
Posts: 776
Style: Light Theme V7

Thanks: 11
Thanked 126x in 92 Posts
Send a message via AIM to Necropolis
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Well first let me state that in general /party lines are not needed. 5 out of 6 members of the party do not care that you're casting Paralyze/Slow/Dia/Refresh/Haste. They only care that you do your job. Only /party lines I wouldn't mind are for Dispel and Sleep. So that the party doesn't feel the need to spam 'Dispel!' 'Sleep!'; though they will anyways.

Next, you're past the stage of melee for the most part. Sell of your defense/att/acc gear if you can't afford more mage like gear. The vast majority of your parties will place you in the back line support role.

Been a while since I had a mage job in the 50s, but I'm thinking Seer's gear and Baron gear is what you'll want to look into. Just peruse anygear that has +MP/MND/INT and see what you can afford.

For macros, those are a more personal thing that work different depending on the player. For equipment swap you would do something like this:

/equip main "Wind Staff"
/equip hands "Duelist Gloves"
/equip legs "Leg gear"
/equip neck "Neck gear"
/ma Silence <t> or <stnpc> or <bt>

This will swap out your weapon, hands, legs and neck piece and then cast the spell. Personally I like <stnpc> for enfeebles so that I don't have to target the mob before hitting my macro. <bt> seems flakey at best (especially when managing links).

I like <stpc> for cures so that again I don't have to target the party member before hiting the macro. You'll find you'll goof up macros at time if the melee swap gear after you target them and before you hit the macro; since you'll lose your target.
Necropolis is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 11:12 AM   #10
Altanaの戦士
Golden Star
 
Raydeus's Avatar
 
Join Date: May 2006
Location: Fenrir Server
Posts: 4,100
Style: Light Theme V6

Thanks: 228
Thanked 500x in 322 Posts
   
Re: RDM lvl 50 -- why do I need elemental staffs?

It is also worth noting that Mhurron is back.
__________________
Sanctuary of Zi'tah!

"In this world, the one who has the most fun is the winner!" C.B.

Prishe's Knight since 2004.

その目だれの目。
Raydeus is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 11:14 AM   #11
Murphie
Wings of Honor
 
Murphie's Avatar
 
Join Date: Jul 2005
Location: Murphie
Posts: 8,193
Style: Light Theme V7

Thanks: 531
Thanked 1,706x in 1,053 Posts
Send a message via AIM to Murphie Send a message via MSN to Murphie Send a message via Yahoo to Murphie
   
Re: RDM lvl 50 -- why do I need elemental staffs?

I was trying to avoid mentioning it.
__________________
Murphie.
Murphie is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 11:18 AM   #12
Altanaの戦士
Golden Star
 
Raydeus's Avatar
 
Join Date: May 2006
Location: Fenrir Server
Posts: 4,100
Style: Light Theme V6

Thanks: 228
Thanked 500x in 322 Posts
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Like trying to ignore a Tornado coming at you.
__________________
Sanctuary of Zi'tah!

"In this world, the one who has the most fun is the winner!" C.B.

Prishe's Knight since 2004.

その目だれの目。
Raydeus is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 01:48 PM   #13
Sticky Paws
Sterling Star
 
IfritnoItazura's Avatar
 
Join Date: May 2006
Location: Southern California
Posts: 3,201
Style: Light Theme V7

Thanks: 256
Thanked 678x in 434 Posts
My Mood:
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Quote:
Originally Posted by Necropolis View Post
/equip main "Wind Staff"
/equip hands "Duelist Gloves"
/equip legs "Leg gear"
/equip neck "Neck gear"
/ma Silence <t> or <stnpc> or <bt>

This will swap out your weapon, hands, legs and neck piece and then cast the spell. Personally I like <stnpc> for enfeebles so that I don't have to target the mob before hitting my macro. <bt> seems flakey at best (especially when managing links).
Avoid <bt> in general... >_<; There's really only one macro I'd ever use it for; a targeting macro for finding the incoming monster the puller just brought in:
/target <bt>
If I can ever find the room for it--most of the time I just type it out instead.
__________________
I’m in pain, but I’m happy.
It hurts, but I can smile.
That’s why I can tell you from the depths of my being…
IfritnoItazura is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 02:39 PM   #14
Lightness
Allied Ribbon of Glory
 
Omni's Avatar
 
Join Date: Apr 2004
Posts: 2,392
Style: Light Theme V7

Thanks: 95
Thanked 131x in 79 Posts
My Mood:
   
Re: RDM lvl 50 -- why do I need elemental staffs?

Yea, <bt> is a bad idea for anything that can get you aggro.

I cant mention how many times someone miss provokes the wrong mob or nukes the wrong add.
__________________
Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫
Omni is offline   Reply With Quote Button by Aksannyi :)
Old 10-29-2007, 07:47 PM   #15
RDM sponge
 
Dahc's Avatar
 
Join Date: Oct 2007
Posts: 143
Style: Light Theme V7

Thanks: 21
Thanked 6x in 4 Posts
My Mood:
   
Re: RDM lvl 50 -- why do I need elemental staffs?

The /p line i am going to be taking out of my macros as I have noticed it does get annoying for everyone. As far as my macros for cure, I find it is so much easier at least for me to have each cure set to the specific pc that I want to target. with my macr oset like this

/ma "cure" <p1> I can target just that player without having to use tab to select the person i am tryin to cure. It really saves on time. I also have my refresh, regen and haste set up this way.

But this was mostly posted for info on using elemental staffs effectively.
I appreciate all the post I will have to take some time to setup some equip macros. THe biggest thing I worry about is getting my debuffs to stick and as I said before I have noticed between lvl 40 and 50 Ihave had alot more resist than I would like. As a RDM I think that if you can't get debuffs to stick then what are you contributing to a pty really.

thanks for all post and info
Dahc is offline   Reply With Quote Button by Aksannyi :)
Post New Thread Reply

Tags
50, elemental, lvl, rdm, staffs

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -8. The time now is 08:59 PM.
Site Powered by: vBulletin Version 3.8.1 Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0 RC2
©2001-2009 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2009 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.

no new posts
Page generated in 0.52402 seconds with 22 queries