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| | #31 | |
| 8999+2 Bronze Star Join Date: Apr 2003 Location: Queens, NY
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My Mood: | Re: yet another Red Mage wish list thread.
The way I see it, we shouldn't care if another job get's a Self spell that doesn't take away our usefulness- For instance, other jobs being able to sub RDM and get Phalanx and Dispel and Stoneskin. RDMs have so much more to offer that giving jobs to ability to do that is fine by me: We're still lusted after. Making Refresh any lower than 37, and the entire RDM community would be knocking at SE's door. Likewise, I agree with your statements regarding Reraise, Aeni. Us having Reraise wouldn't affect WHM's invitability. Just like RDMs having Warp wouldn't. It's not like parties would be saying "We don't need to invite WHMs(or BLMs) anymore because the RDM can do that themselves! ^^" A more recent example is the change to THF a while ago (Assassin) that let them be more efficient at what other jobs were ripping off, still leaving THFs with a job. And wtf? RDM with Divine skill. I understand that, yes, we can sub PLD or WHM and utilize it just like we can sub DRK or BLM.. But talk about worthless skills.. Edit in Response to Callisto's addition: Yeah, starting with a skill of 0, BarElementals start at 40 and go up 1 for every 5 points of Enhancing magic. I'd like to get mine to over 100, just for the sake of doing so, but a WHM with Relic armor can natively get higher than me with my AF tights and Enhancing Necklace. I suppose it's the little things that matter, and in the long run, it would be completely possible for a RDM to have two skills that go over 300, but I don't plan on meritting for Phalanx II, and I already capped Ice Magic and Convert..
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Last edited by WishMaster3K; 06-28-2007 at 08:11 AM. | |
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| | #32 |
| Atheist in a foxhole. Brass Ribbon of Service Join Date: Dec 2004 Location: Sacramento, Ca.
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| Re: yet another Red Mage wish list thread.
I got mad beef with the Divine skill as well. I don't believe we should rely on a sub to use something we have native skill in. Get rid of it or give us a Divine spell, I don't really care, so long as they resolve it. I'm very much contemplating putting full merits into Enhancing, just for the hell of it. I'd rather like cap out on En-spells with out having to go nuts on gear. |
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| | #33 |
| Senior Veteran Iron Emblem of Service | Re: yet another Red Mage wish list thread.
RDM used to have a divine spell. They just didn't take the skill away when they changed that spell to Enfeebling. Personally I see complaining about the Divine skill as bitching for the sake of bitching. |
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| | #34 | |
| Now With More Y! Allied Ribbon of Glory Join Date: Jun 2007 Location: Chicago Suburbs
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My Mood: | Re: yet another Red Mage wish list thread. Quote:
![]() I'd recommend at least trying Phal 2 if you have the group 2 space open. Just ftr, otherwise I went 3 convert, 2 ice/wind/earth acc, and 1 thunder acc. Shaving even as little as 1 minute off of convert actually has made a huge difference!
__________________ Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH Formerly Callisto of Ramuh. RDM Guide( Updated July '09!) | COR Guide | FFXIAH Item Sets & Junk | |
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| | #35 | |
| Atheist in a foxhole. Brass Ribbon of Service Join Date: Dec 2004 Location: Sacramento, Ca.
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| Re: yet another Red Mage wish list thread. Quote:
It might be bitching, but it's still a pointless hole that needs filling. I think my biggest gripe comes from the idea of such a simple oversight, easily corrected, seemingly escaping or being beneath the developers' notice for nearly five years, that's just pathetic to me. | |
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| | #36 |
| Senior Veteran Iron Emblem of Service | Re: yet another Red Mage wish list thread. For something to be dead weight it has to be holding you back. RDM Divine skill doesn't so it's not dead weight. Also given RDM recent role as a healer only, more RDM are going /WHM giving them access to a few Divine spells. You could skill it up if you really wanted to. Removing it would do no more good then leaving it so what would be the point? |
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| | #37 | |
| Junior Member | Re: yet another Red Mage wish list thread. Quote:
Hell...all three of those are pains in the ass to cap.
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| | #38 | ||
| Atheist in a foxhole. Brass Ribbon of Service Join Date: Dec 2004 Location: Sacramento, Ca.
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| Re: yet another Red Mage wish list thread. Quote:
... but I digress. Once again, there is no reason to have to resort to a sub to use a native skill. Native skill should equal native spells. If it doesn't, then... Quote:
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| | #39 |
| Senior Veteran Iron Emblem of Service | Re: yet another Red Mage wish list thread. Leaving it generates no extra work, removing it does, therefore leaving it is the correct choice.
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| | #40 | |
| Now With More Y! Allied Ribbon of Glory Join Date: Jun 2007 Location: Chicago Suburbs
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My Mood: | Re: yet another Red Mage wish list thread. Quote:
__________________ Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH Formerly Callisto of Ramuh. RDM Guide( Updated July '09!) | COR Guide | FFXIAH Item Sets & Junk | |
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| | #41 | |
| Atheist in a foxhole. Brass Ribbon of Service Join Date: Dec 2004 Location: Sacramento, Ca.
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| Re: yet another Red Mage wish list thread. Quote:
I rather doubt the effort required is so truly gargantuan that they have to interrupt their snack time or porn viewing or whatever other project they have on their plate to simply add a Divine spell to the list, or take the skill out entirely. Effort required or not, it's like a bad translation that's gone without correction, and it's overdue. Like since the beta, overdue. That's a lot of overdue. | |
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| | #42 | ||
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
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My Mood: | Re: yet another Red Mage wish list thread. Quote:
I think one more Besieged should do my Dark magic skill (199/200) or my Elemental Skill (229/230) to the cap, which is great. I like seeing numbers get capped. Besieged has also been good for my sword skill, though I only melee until the melee items they provide be have been used up.
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| | #43 |
| Junior Member Join Date: Apr 2006 Location: Port Orchard Wa
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| Re: yet another Red Mage wish list thread.
refreshaga would be ok not to godly if you made it do normal refresh 3 tick mp for 3 mins and cost 180 mp
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| | #44 |
| Atheist in a foxhole. Brass Ribbon of Service Join Date: Dec 2004 Location: Sacramento, Ca.
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| Re: yet another Red Mage wish list thread.
While Refreshga is not a bad idea, it doesn't fit us. We've got ONE native AoE spell, every thing else we use is meant on a one-on-one basis. If people need 3MP per tic as AoE so badly, just get a BRD for Ballads 1 and 2. |
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| | #45 |
| 不完全の花 Administrator Iron Emblem of Service | Re: yet another Red Mage wish list thread.
Leaving divine skill on rdm does no harm. Removing it means we could no longer use Banish or Flash effectively, so it would be a trivial loss. Why bother to do an insignificant amount of work to achieve and insignificantly negative effect? Even if they moved Dia back to divine, it would be the same thing. Dia gets no benefit from skill other than the accuracy of its not-worth-mentioning initial damage. If they made it a divine spell again that would just mean we can't get skillups from it, blms and drks lose an unresistable spell they could sub for easy enfeebling skillups, and the damage would be slightly less accurate. Overall, a negative change. Why even look up from your porn to make the game a little worse?
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