Go Back   Dreams in Vanadiel - Final Fantasy XI Forum > FFXI Game Related > Race & Job Type Q & A > Red Mage

Post New Thread Reply
 
LinkBack (2) Thread Tools Display Modes
Old 08-26-2004, 03:55 AM   2 links from elsewhere to this Post. Click to view. #1
Senior Member
Brass Ribbon of Service
 
Apple Pie's Avatar
 
Join Date: Oct 2003
Location: Japan
Posts: 1,013
Style: Light Theme V7

Thanks: 0
Thanked 9x in 9 Posts
   
Soloing M5-1

As far as I know, there were only two red mages that were able to solo M5-1. Although this may sound funny, they subbed DRG. RDM/DRG is, we all know, useless in XP PT but it is one of the best combos here. The reason?

- Attack Bonus I (/DRG10)
- Jump (/DRG10) --- This is something like DA
- Wyvern Earring (Haste +5% with /DRG)

Due to Phalanx, it isn't hard for us to stay alive for 15 minutes but it is very hard for us to beat the biggest bone (HP: 11,000) in 15 minutes. Therefore, we really have to concentrate on how we increase our firepower. There are some ways doing this.

1) Have as much atk. and STR as possible
2) Use the best weapon
3) Always have Haste, Enfire, and Blazespike up
4) Dia or DiaII (-5% or -10% def.)

OK, here's how I did.
http://www5.sppd.ne.jp/grendal/FF11/M5-1_4th.wmv

I learned this way from those great RDM/DRGs. Great thanks to them. Unfortunately, I haven't leveled DRG yet, nor do I have any plan to do. I subbed DRK, instead. In my opinion, either DRK, DRG, or WAR sub should work.

What is important is to make the best use of auto-target so that we keep fighting and kill the smallest skeltons as soon as they are in our sight. They only have 60 HP but their physical attack is strongest among all. If we're surrounded by 5 or more of them, we can easily get killed even with Phalanx.

Finally made it after I failed 3 times... I can solo the Shadow Lord next and possibly Genkai 2 NMs when I reach LV70.

P.S. The attached is my equipments. I removed M2-3 clip because of the luck of server space ;_;
Attached Thumbnails
Soloing M5-1-equipment.jpg  
Apple Pie is offline   Reply With Quote Button by Aksannyi :)
The following user says "Thank You" to Apple Pie for above post:
Volkai (01-29-2007)
Old 08-26-2004, 04:16 AM   #2
Junior Member
 
Join Date: Jan 2004
Posts: 392
Style: Light Theme V7

Thanks: 0
Thanked 1 Time in 1 Post
   
Now this is impressive. Not many, very few select of people managed to pull of this fight alone. I would say beating 5-1 is much harder than beating shadow lord himself. Or even the 2-3 dragon.
__________________
Shiia 75 BLM WHM RDM WAR NIN MNK - semi retired -
Riritan 73 WHM 70 SMN 65 BRD 63 RDM -new taru taru-
Shiia is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 04:57 AM   #3
Senior Member
Brass Ribbon of Service
 
Apple Pie's Avatar
 
Join Date: Oct 2003
Location: Japan
Posts: 1,013
Style: Light Theme V7

Thanks: 0
Thanked 9x in 9 Posts
   
Some statistics here.

Battle Time: 14 minutes and 55 seconds (only 5 seconds left T_T)

Against Archlich Taber'quoan.

Physical Attack Damage: 5,729
- 4,997 by normal hits (84 hits out of 88 swings, 59.5 average)
- 732 by critical hits (8 hits, 91.5 average)

WS Damage: 1,730
- Fast Blade (10 times, 173 average)

Spell Damage: 2,280
- Enfire: 1,285 (85 hits, 15.1 average)
- Blazespike: 603 (57 hits, 10.6 average)
- FireII: 364 (2 hits, 182 average)
- DiaII: 28 (4 hits, 7 average) --- Not including slip damage

Total: 9,739 damage out of 11,000 HP

Well, it seems to me that both DiaII and PoisonII (especially PoisonII) are important. Their slip damage at least took 1,261 HP away.
Apple Pie is offline   Reply With Quote Button by Aksannyi :)
The following user says "Thank You" to Apple Pie for above post:
Volkai (01-29-2007)
Old 08-26-2004, 05:20 AM   #4
Member
Bronze Ribbon of Service
 
Join Date: Dec 2003
Posts: 537
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
   
jesus christ apple....
__________________
harr!
bonovoxpsu is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 05:41 AM   #5
Member
Bronze Ribbon of Service
 
Join Date: Dec 2003
Posts: 537
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
   
hey apple, to give us an idea on what 5% haste does for us, how much increase does the spell Haste give us? 10? 5? because if the original haste spell is 5%, another 5% is HUGE.

do you or anyone else know?
__________________
harr!
bonovoxpsu is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 05:46 AM   #6
Junior Member
 
Join Date: Feb 2004
Posts: 18
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
   
Quote:
Originally posted by bonovoxpsu
jesus christ apple....

Amen!!

Apple you have got to be one of the best gamers i have ever seen.

__________________
Charm Gear --> http://ffxi.allakhazam.com/profile.xml?20843

Attack Gear --> http://ffxi.allakhazam.com/profile.xml?36305
juahn is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 06:03 AM   #7
anti-spam
Super Moderator
Steelknight Emblem
 
neighbortaru's Avatar
 
Join Date: Jan 2004
Posts: 5,532
Style: Light Theme V7

Thanks: 22
Thanked 63x in 58 Posts
My Mood:

"You have emerged as a hero to the people of Jeuno. Just the sound of your name strikes courage into their hearts. As a representative of its citizens, I humbly ask you to continue your efforts for the good of the duchy."

Grendal-san
__________________
neighbortaru is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 06:09 AM   #8
Senior Member
Brass Ribbon of Service
 
Apple Pie's Avatar
 
Join Date: Oct 2003
Location: Japan
Posts: 1,013
Style: Light Theme V7

Thanks: 0
Thanked 9x in 9 Posts
   
Quote:
how much increase does the spell Haste give us? 10? 5?
12.5% on both melee, recasting spells, and some JA (like SA & TA).
Apple Pie is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 06:24 AM   #9
Member
Bronze Ribbon of Service
 
Join Date: Dec 2003
Posts: 537
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
   
you would find haste that worthwhile?

gah, i just don't get subbing dragoon. subbing dark or nin or even war would seem so much better. you get, what, +10 attack and +10 acc and jump? with a haste? i guess i don't see the benefits.

are they that good, apple?
__________________
harr!
bonovoxpsu is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 06:50 AM   #10
Senior Member
Brass Ribbon of Service
 
Apple Pie's Avatar
 
Join Date: Oct 2003
Location: Japan
Posts: 1,013
Style: Light Theme V7

Thanks: 0
Thanked 9x in 9 Posts
   
Let's think of how many times we can hit them for 10 minutes.

Suppose we have Temple Knights Army Sword (Delay: 240).

No Haste
[60(fps) * 60(secs) * 10(mins)] / 240 = 150
- 150 times

With Haste
[60(fps) * 60(secs) * 10(mins) * 12.5%] / 240 = 168
- 168 times

With Haste and Wyvern Earring
[60(fps) * 60(secs) * 10(mins) * 17.5%] / 240 = 176.25
- 176 times

Do you still see no benefit?

As for job traits, /DRG and /DRK is exactly the same in that both of them only have Attack Bonus I. Well, /DRK is able to make use of Killer Earring that gives us +5 Atk without sacrificing our evasion unlike Beatle Earring (Attack +2, Evasion -2).

Then, +10 attack makes a huge difference in 15 minutes. I see +2 to +3 increase of avg. damage (means 200 - 300 increase of total damage). As I said, it is very hard to defeat the boss in 15 minutes and we really have to have as much attack as possible.

By the way, Jump ignores weapon delay. That's why I said, "it's like DA." They can jump 7 - 9 times during the battle. This means they are able to hit them 7 - 9 more times.
Apple Pie is offline   Reply With Quote Button by Aksannyi :)
The following user says "Thank You" to Apple Pie for above post:
Volkai (01-29-2007)
Old 08-26-2004, 07:10 AM   #11
Junior Member
 
Faust's Avatar
 
Join Date: Jul 2003
Posts: 326
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
Send a message via AIM to Faust Send a message via MSN to Faust Send a message via Yahoo to Faust
   




Faust is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 08:33 AM   #12
Member
Bronze Ribbon of Service
 
Join Date: Dec 2003
Posts: 537
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
   
cool. thanks for the info.
__________________
harr!
bonovoxpsu is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 08:40 AM   #13
Junior Member
 
Lasareth's Avatar
 
Join Date: Feb 2004
Posts: 405
Style: Light Theme V7

Thanks: 3
Thanked 16x in 6 Posts
   
That was absolutely incredible. Nice display of strategy ^^v

A few questions, if I may:

As an Elvaan, I sacricife much magical power for strength. Both are useful in this fight, it seems, but I noticed you, as a TaruTaru, went from full to empty, then again after convert.

Do you think my STR enhancement from my race could balance out this problem? Or should I stock more Ethers? It seems that the only times this would be a problem is when battle commences and convert is used, but even then, I lose a large amount of MP comparatively.

Also, I noticed you went to critical HP a few times. Would a Fencer's Ring be a better choice than a STR+ ring in this case?

Edit: Never Mind, I just noticed it when you swapped >.<

Thanks for your time You're awesome.


Edit 2: You've got great taste in music too
Lasareth is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 09:04 AM   #14
Senior Member
Brass Ribbon of Service
 
Join Date: Mar 2004
Posts: 1,002
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
Send a message via AIM to AtraposBLM
   
Applepie gives pride to all us Taru's who were always told we'd never be able to solo.

I eagerly await the next ridiculous feat you accomplish
__________________
For The Horde!!
Current Gil total spent on gear:
3,235,000
Current Gil Value of gear:
1,151,000
Laughing when new players complain about prices:
Priceless
AtraposBLM is offline   Reply With Quote Button by Aksannyi :)
Old 08-26-2004, 09:11 AM   #15
Senior Member
Brass Ribbon of Service
 
Apple Pie's Avatar
 
Join Date: Oct 2003
Location: Japan
Posts: 1,013
Style: Light Theme V7

Thanks: 0
Thanked 9x in 9 Posts
   
I am sure 12 more STR over tarutaru enhances your melee. +12 STR will not give you +12 more dmg on the average but this is a 15 minute battle. Even a few more avg. damage is considered to be important.

Anyway, make sure you wipe those two sorceror skeltons out while Chainspell is working. If you cannot defeat them in 45 seconds, you may lose the entire game. I understand Elvaans have less raw MP than tarutaru but you have RSEs and bunch of other MP+ gears. You may need some more medicines than I but pls DO NOT EAT pies or other MP+ foods. Only food you can eat is atk+ ones (e.g., Meat Mithkabob).

As for the Fencer Ring, it is much better than STR+ rings. Although you have HQ STR+ ring, it only gives you +3 STR. However, +STR doesn't promise you +3 more dmg. Fencer Ring, on the other hand, always gives you +5 more dmg when you have less than 75% HP and 100% TP.
Apple Pie is offline   Reply With Quote Button by Aksannyi :)
The following user says "Thank You" to Apple Pie for above post:
Volkai (01-29-2007)
Post New Thread Reply

Tags
m51, soloing

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


LinkBacks (?)
LinkBack to this Thread: http://www.ffxionline.com/forums/red-mage/41520-soloing-m5-1-a.html
Posted By For Type Date
Allakhazam.com: Final Fantasy XI This thread Refback 04-04-2009 03:04 AM
MithraPride :: View topic - Soloing 5-1 This thread Refback 04-03-2009 06:32 AM

All times are GMT -8. The time now is 04:02 AM.
Site Powered by: vBulletin Version 3.8.1 Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0 RC2
©2001-2009 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2009 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.

no new posts
Page generated in 0.51546 seconds with 23 queries