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Old 02-25-2004, 09:39 PM   #1 (permalink)
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Red Mage AF2 details
Lv71: Duelist's Boots (feet) DEF15 MP+15 MND+4 Evade+5 / Magic Atk+4
Lv72: Duelist's Gloves (hands) DEF17 MP+18 INT+4 Enhancing+15 / Magic Def+2
Lv73: Duelist's Tights (legs) DEF33 MP+16 DEX+5 Elemental+10 / Spike effect up
Lv74: Duelist's Tabard (body) DEF45 MP+24 AGI+4 Recovery+10 / Fast Cast Up
Lv75: Duelist's Chapeau (head) DEF24 MP+14 Wind+10 Enfeebling+15 / Refresh



I want!



RDM70 | BLM37 | WHM18 | BST12
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Old 02-25-2004, 10:11 PM   #2 (permalink)
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I really love the auto refresh that makes you more lazy :sweat: I dont see why they put DEX and AGI to help probaly in soloin heh but all awsome stats! I love rdm



Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

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Old 02-27-2004, 12:51 AM   #3 (permalink)
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..
The Refresh effect on items is just 1 mp per tick, and stacks with our spell.. so no being lazy for us.



- Solistam Valietith
Red Mage, and lovin' every minute of it!

AF Armor Complete!! *whew*
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Old 02-27-2004, 01:43 AM   #4 (permalink)
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True, but every bit helps. Toss on a Mage's Ballad II (III by that level I think) as well as Refresh and we're pretty fat on MP to spare. I would have still prefered to see a Refresh II in the update though



"In my travels, I have seen the city in the sky and trembled in awe.
I have dived into the arms of infamous darkness, only to walk the shores of a forgotten land.
I am the student who has bested the teacher, yet knows my learning continues.
My journey is the stuff of legend, yet my voyage is just beginning..."


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Old 02-27-2004, 02:11 AM   #5 (permalink)
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In japanese but full detailed version including lvl requirements:


ƒfƒ…ƒGƒ‹ƒVƒƒƒ|?[ “ª ‘SŽí ?Ô Rare Ex –h24 MP+14 ‘Ï•—+10 Žã‘Ì–‚–@ƒXƒLƒ‹+15/ƒŠƒtƒŒƒVƒ…/Lv75?`
ƒfƒ…ƒGƒ‹ƒ^ƒo?[ƒh “· ‘SŽí ?Ô Rare Ex –h45 MP+24 AGI+4 ‰ñ•œ–‚–@ƒXƒLƒ‹+10/ƒtƒ@ƒXƒgƒLƒƒƒXƒgŒø‰ÊƒAƒbƒv/Lv74?`
ƒfƒ…ƒGƒ‹ƒOƒ??[ƒu —¼Žè ‘SŽí ?Ô Rare Ex –h17 MP+18 INT+4 ‹_‰»–‚–@ƒXƒLƒ‹+15/–‚–@–hŒä—̓Aƒbƒv+2/Lv72?`
ƒfƒ…ƒGƒ‹ƒ^ƒCƒc —¼‹r ‘SŽí ?Ô Rare Ex –h33 MP+16 DEX+5 ?¸—ì–‚–@ƒXƒLƒ‹+10/ƒXƒpƒCƒNŒnŒø‰ÊƒAƒbƒv/Lv73?`
ƒfƒ…ƒGƒ‹ƒu?[ƒc —¼‘« ‘SŽí ?Ô Rare Ex –h15 MP+15 MND+4 ‰ñ”ðƒXƒLƒ‹+5/–‚–@?UŒ‚—̓Aƒbƒv+4/Lv71?`



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Riritan 73 WHM 70 SMN 65 BRD 63 RDM -new taru taru-
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Old 02-28-2004, 08:13 PM   #6 (permalink)
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Right you are Arli the more MP regen the better!

Pretty sure all of us are pulling for Refresh II ... maybe 5 per tick instead of 3?



- Solistam Valietith
Red Mage, and lovin' every minute of it!

AF Armor Complete!! *whew*
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http://ffxi.allakhazam.com/profile.xml?14570
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Old 02-29-2004, 10:14 PM   #7 (permalink)
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How about Refresh II with 5 or 6 mp per tik, or Refreshga! (which would have a horrendous mp cost, but imagine the possibilities with that)

Another thing that would finally make the en-spells useful...is En-something II - that can be cast on a party member...

Might make a good deal of difference in a battle, if the amount of damage it added was proportionate or related to enhancing level or the attack level of the recipient of the spell...



-pdac (retired)

At the endgame, I had: Full AF for RDM, RNG and NIN. Sky, Clothcraft 97, smithing 45 and far too much gil. My Jobs ended at RDM 75, NIN 65, RNG 59, BLM 37, WAR 33 and SMN 26. Finally, I synthed a Royal Cloak /signed/ for a friend.

Time to move on.

See you all on the flip side (*'-')/
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Old 03-01-2004, 08:29 AM   #8 (permalink)
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Would rather have group refresh or maybe refresh2 had 3/tick but triple duration etc.
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