Reply
 
LinkBack Thread Tools Display Modes
Old 01-15-2007, 07:23 PM   #1 (permalink)
Senior Member
Brain of Knowledge
 
Spider-Dan's Avatar
FFXI Character Info.
 
Join Date: Dec 2003
Posts: 1,009
Style: Light - Version 6
Thanks: 11
Thanked 14x in 8 Posts
Gil: 7,814
Bank: 0
Total Gil: 7,814
Donate
Test: maximum range of DD actions
FFXIClopedia has some data on max ranges, but they don't say what mob it's against, and the data is incomplete.

I went out and tested this (vs. worms) in Altepa/Korroloka/Gustaberg. I'd find a worm on level ground (or as close as possible) then attempt the given action until 0.1 more distance away would make the action fail. The listed distances are the maximum ranges at which the actions worked.

melee- 3.6
melee WS- 4.6
normal ranged WS- 15.7
Shadowbind/Quick Draw/Provoke- 17.4
Detonator- 17.6
ranged attack- 24.9




Centurio X-I 1/1 - Celphie 1/1 - Deadly Dodo 0/2 - Doppleganger Dio 0/1 - Jaggedy-eared Jack 0/7 - Joo Duzu the Whirlwind 1/1 - Leaping Lizzy 2/16 - Mimas 0/1 - Odqan 1/9 - Orcish Wallbreacher 0/1 - Ose 1/3 - Sagittarius X-XIII 1/1 - Serpopard Ishtar 3/6 - Silk Caterpillar 1/2 - Tom Tit Tat 0/2 - Trickster Kinetix 0/2 - Valkurm Emperor 6/10 - Wyvernpoacher Drachlox 1/1
Spider-Dan is offline   ::Quote Selected:: Reply With Quote
The following user says "Thank You" to Spider-Dan for above post:
Lmnop (01-17-2007)
Old 01-15-2007, 09:03 PM   #2 (permalink)
Achiever
Keeper of Knowledge
 
WishMaster3K's Avatar
FFXI Character Info.
 
Join Date: Apr 2003
Location: Queens, NY
Posts: 2,616
Style: Light - Version 4
My Mood:
Thanks: 414
Thanked 236x in 137 Posts
Gil: 17,794
Bank: 45,688
Total Gil: 63,483
Donate
Re: Test: maximum range of DD actions
I love using distance now to gauge things. I think that despite how some mobs might be physically larger than others, everything distance related is relative:

Like how the Wyrms are huge, but that doesn't mean a RNG should stand in the 13-15 range for Bow as opposed to the 9-10.

Speaking of which... What the hell is that ranged attack optimal distance?

Guns are right outside melee range, so I'm guessing 4-6
Crossbow I'm guessing 6-9
Bow I'm guessing 8ish-10

I haven't exped on RNG that much ever since using the distance plugin... So I'm not able to tell for sure.



Originally Posted by Aksannyi View Post
I swear some melee would forget their fucking weapon if they didn't have it equipped every time they logged in.
WishMaster3K is offline   ::Quote Selected:: Reply With Quote
Old 01-15-2007, 09:47 PM   #3 (permalink)
Digitally Devilish
FFXIWiki Team
 
Omgwtfbbqkitten's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: Windurst
Posts: 4,310
Style: Light - Version 6
My Mood:
Thanks: 141
Thanked 1,136x in 638 Posts
Gil: 21,223
Bank: 7
Total Gil: 21,230
Donate
Re: Test: maximum range of DD actions
Originally Posted by WishMaster3K View Post
Like how the Wyrms are huge, but that doesn't mean a RNG should stand in the 13-15 range for Bow as opposed to the 9-10.
Yeah, I've kinda found that out sweets spots vary per mob. Just as an aside, in my BST levelling, i've found the hate radius (basically a point you cross where you can't generate enmity for an action like Divine Seal/Cure) also varies with mob size.

It might be useful for small mobs or beastmen mobs, but its going to superflous data for things like Dhamels, Treants, Antlions, HNMs, Wyrms and other large mobs. This all assuming that you're using a crutch like windower. Even if you're not, its still going to be superfluous data since you'll have to get a feel for it anyway.




Omgwtfbbqkitten is offline   ::Quote Selected:: Reply With Quote
Old 01-15-2007, 11:07 PM   #4 (permalink)
Bad Wolf
Super Moderator
 
Caspian's Avatar
FFXI Character Info.
 
Join Date: Apr 2004
Location: Texas
Posts: 3,410
Style: Dark - Version 5
My Mood:
Thanks: 41
Thanked 139x in 100 Posts
Gil: 14,697
Bank: 38,656
Total Gil: 53,353
Donate
Re: Test: maximum range of DD actions
Wishmaster, actually, they changed it, so sweet spot for all of them is just outside melee range.
If thats not true, then I've never been able to notice a difference once I'm outside melee range. In fact, if I'm eating atk food, I sometimes can't notice a difference even if I'm inside melee range.



I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

PSN: Caspian
Caspian is offline   ::Quote Selected:: Reply With Quote
Old 01-17-2007, 01:25 AM   #5 (permalink)
VZX
Lurker
 
VZX's Avatar
FFXI Character Info.
 
Join Date: Sep 2004
Posts: 240
Style: Light - Version 6
My Mood:
Thanks: 1
Thanked 26x in 13 Posts
Gil: 6,828
Bank: 0
Total Gil: 6,828
Donate
Re: Test: maximum range of DD actions
Originally Posted by Spider-Dan View Post
Shadowbind/Quick Draw/Provoke- 17.4
Myth busted for "Shadowbind is better than provoke because it's ranged attack"



Thanks,
Vrytreya

My FFXI Doc
VZX is offline   ::Quote Selected:: Reply With Quote
Old 01-17-2007, 07:31 AM   #6 (permalink)
Achiever
Keeper of Knowledge
 
WishMaster3K's Avatar
FFXI Character Info.
 
Join Date: Apr 2003
Location: Queens, NY
Posts: 2,616
Style: Light - Version 4
My Mood:
Thanks: 414
Thanked 236x in 137 Posts
Gil: 17,794
Bank: 45,688
Total Gil: 63,483
Donate
Re: Test: maximum range of DD actions
I exped on RNG for 2 hours and I got the weirdest ass results. I can't explain them, but pretty much....

Yeah, what Caspian said. I plan on playing again while I'm at work, so I'll get back to you all then.

I thought Provoke was 16.8 and Quick Draw was 25....

And for the record, my data has Chi Blast being at 20.



Originally Posted by Aksannyi View Post
I swear some melee would forget their fucking weapon if they didn't have it equipped every time they logged in.
WishMaster3K is offline   ::Quote Selected:: Reply With Quote
Old 01-17-2007, 09:26 AM   #7 (permalink)
Lightness
Keeper of Knowledge
 
Omni's Avatar
FFXI Character Info.
 
Join Date: Apr 2004
Posts: 2,389
Style: Light - Version 4
My Mood:
Thanks: 90
Thanked 129x in 77 Posts
Gil: 8,509
Bank: 0
Total Gil: 8,509
Donate
Re: Test: maximum range of DD actions
well... pre-unseminerf (or post nerf, whoever you want to view that era) i usually saw best results at these distances:
gun: 5.5-6.5
xbow 7.5-8.5
bow: 11.5-12.5
now that they adjusted it, its a bit more tolerant so varying +/- 1 on the max and min didnt make me notice any uncharacteristic changes.
however, on larger mobs (ie: dhamels) for bow, i was standing at 14-15ish to get the same numbers i would on say a goblin in bibiki bay.



Omni@Remora: NIN75 RNG75 MNK75 COR75 BST63 BRD45
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫
Omni is offline   ::Quote Selected:: Reply With Quote
Old 03-23-2008, 04:45 PM   #8 (permalink)
Senior Member
Brain of Knowledge
 
bikkebakke's Avatar
FFXI Character Info.
 
Join Date: Nov 2005
Location: Florida
Posts: 1,128
Style: Light - Version 6
My Mood:
Thanks: 14
Thanked 11x in 11 Posts
Gil: 1,914
Bank: 124,098
Total Gil: 126,012
Donate
Re: Test: maximum range of DD actions
these distances still hold true? is this for rng only or for the weapon in general?



bikkebakke is offline   ::Quote Selected:: Reply With Quote
Old 03-24-2008, 07:52 PM   #9 (permalink)
Digitally Devilish
FFXIWiki Team
 
Omgwtfbbqkitten's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: Windurst
Posts: 4,310
Style: Light - Version 6
My Mood:
Thanks: 141
Thanked 1,136x in 638 Posts
Gil: 21,223
Bank: 7
Total Gil: 21,230
Donate
Re: Test: maximum range of DD actions
Originally Posted by bikkebakke View Post
these distances still hold true? is this for rng only or for the weapon in general?
The adjustments to ranged weapons affected all ranged weapons, not just the ones RNG used. It just affects RNGs the most because its thier primary source of DD.




Omgwtfbbqkitten is offline   ::Quote Selected:: Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 09:07 AM.


Site Powered by: vBulletin Version 3.6.8 Copyright ©2000 - 2008, Jelsoft Enterprises Ltd. - Modifications by PiNG
©2001-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2008 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.
Page generated in 0.34209 seconds with 24 queries