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Old 11-14-2006, 07:51 PM   #16
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Re: WS gear swap feasible?

Quote:
Originally Posted by Intensity View Post
Posted this in the accomplishments thread but figured I'd update you guys here too.



I'm leveling in ToAU from now on, Birds FTW. =P
Don't count out the old zones entirely. 59-63, the Tragopans in Bibiki Bay are also tasty RNG targets, and nice for DRGs too. VoS lesser roc should be good 58-62ish as well

I SO wanted to kill flys in Boyhada Tree at 64-65, but RMT alliances now dominate that camp near the processionares below the waterfall.

ToA camps can get dull because of the weak loot, too.
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Old 11-15-2006, 08:41 AM   #17
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Re: WS gear swap feasible?

make sure you give yourself proper distance when letting go of slug/sidewinder.

i usually stand around ~4-5 distance for gun, ~7-9 for xbow and ~10-12 for sidewinder. Though now with the update, if you arent in those exact ranges, it's usually still ok.
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Old 11-15-2006, 09:01 AM   #18
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Re: WS gear swap feasible?

Omni, have you noticed changes in slugwinder damage dependant on distance? I mean, aside from the inside melee to outside melee range difference?
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Old 11-16-2006, 03:57 AM   #19
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Re: WS gear swap feasible?

Quote:
Originally Posted by Intensity View Post
Posted this in the accomplishments thread but figured I'd update you guys here too.

I'm leveling in ToAU from now on, Birds FTW. =P
That's why you gotta love acid bolt / dispel-type spell

Anyway,
Back to main discussion:
STR is not a viable option before :
- you obtain PPA
- you can get significant STR/attack increase by swapping out your racc gear with them
- you have good accuracy without full racc setup you can wear at that level (something around 50/50 racc/(STR or ratk))

I don't swap any racc gear with STR/ratk except ranger's necklace -> Spike Necklace when I'm firing GMB Slug

and for the case of culverin(+1) + heavy shell,
I'd rather swap in racc gear in exchange of STR/ratk gear
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Old 11-16-2006, 11:17 AM   #20
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Re: WS gear swap feasible?

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Originally Posted by Caspian View Post
Omni, have you noticed changes in slugwinder damage dependant on distance? I mean, aside from the inside melee to outside melee range difference?
Yea I believe so but it's because food and gear play a better part now. It allows me to free up more slots for str/rng atk pieces. So effectively, yea my slugs/sidewinders are hitting for more.

I am able to wear wyvrens helm and archers jupon full time now and still have good acc. Thats a swing of 30 rng acc by equiping those two pieces when compared to o-hat and af body.

I think if I equipped the same pieces as before, dmg would be the same but i'd be over doing the rng acc to the point that it doesnt even help anymore.
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Old 11-18-2006, 09:35 AM   #21
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Re: WS gear swap feasible?

Sidewinder/Slugshot are innaccurate WS, so i wouldn't recommend macroing acc out for them. Unlike other jobs that macro WS gear in and out Ranger tends to have similar needs for both sets, with the determining factor being the mob your fighting.

Basicly what i'm trying to say is, carry some STR gear to swap in for Acc when your Acc is perfectly fine and you want to add a little damage and adjust depending on your performance in that party. But you shouldn't switch STR in for WS because Slugwinder is so innaccurate, and if you're accuracy is good enough for you to be wearing STR for WS, you should be wearing that STR for tping too.

Ranged Attack for STR for WS is something worth doing, but there aren't many opportunities to do that.
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