10-17-2006, 01:44 PM | #16 (permalink) | | Veteran Member Keeper of Knowledge Join Date: Nov 2005 Location: Honolulu Posts: 2,251 Style: Light - Version 6 My Mood: Thanks: 63 Thanked 34x in 20 Posts Gil: 16,091 Bank: 0 Total Gil: 16,091 Donate | Re: Upcoming RNG update and old crap Originally Posted by Lmnop | | ... or something like that. Basically a line that gives you an idea of where you are by using a few key terms (like Decent Challenge and IT for /check already) that players would learn the meanings of to pinpoint the best location. I think Fishing uses a similar system, doesn't it? Not in tandem with /check, but I mean a method of giving you an idea of fish's difficulty. |
Maybe something like...
Fafnir seems to be drunk with the blood of a thousand maidens.
It appears to have low defense, evasion, cannot avoid any range attacks and a penchant to puke Bio XXII in an area of effect.
But in seriousness, it will be commented on to the checker and not information about the monster.
Danius uses /check on a monster.
Monster appears to be incredibly tough. It has high evasion and high defense.
Danius has trouble keeping Monster in sight.
<nothing>
Danius has little trouble keeping Monster in sight. | | ::Quote Selected:: | | 10-17-2006, 10:22 PM | #17 (permalink) | | From Beneath You, It Devours Super Moderator Join Date: Apr 2004 Location: Texas Posts: 3,479 Style: Dark - Version 5 My Mood: Thanks: 46 Thanked 162x in 113 Posts Gil: 22,862 Bank: 87,061 Total Gil: 109,923 Donate | Re: Upcoming RNG update and old crap The more I read the update and take it at face value, the more it sounds like they're only decreasing the penalties on shooting too close or too far away by having equipment and other added effects make more of an impact. Sounds less and less like the base damage reduction we already notice at the "sweetspot" will be changed. Not trying to be a naysayer at all, and its highly likely its just a bad translation (wouldn't be the first time) or I'm just misinterpreting it alltogether. Regardless, any boost can't be bad (I hope) and I'm hoping this is really is something helpful. Maybe just not quite so helpful that the bandwagon decides to swing our way again.
I really hope I'm jumping the gun and just being pessimistic as a reflex reaction to most of SE's changes.  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2
PSN: Caspian | | ::Quote Selected:: | | 10-18-2006, 01:13 AM | #18 (permalink) | | The Architect Brain of Knowledge Join Date: Nov 2005 Location: Lincoln, UK Posts: 1,114 Style: Light - Version 5 My Mood: Thanks: 240 Thanked 141x in 101 Posts Gil: 6,389 Bank: 296,757 Total Gil: 303,146 Donate | Re: Upcoming RNG update and old crap I am hoping it will make an improvement as i have jsut reached lvl 14 with my ranger.  Brickshouse - The returning Galka. PLD/WAR/MNK/DNC/SAM
Eurdice - The mithra of Justice - WAR/MNK/RDM | | ::Quote Selected:: | | 10-18-2006, 08:21 AM | #19 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,404 Style: Light - Version 4 My Mood: Thanks: 95 Thanked 131x in 79 Posts Gil: 13,289 Bank: 0 Total Gil: 13,289 Donate | Re: Upcoming RNG update and old crap i think even if the change is as conservative as you feel it might be caspian, it's a change for the better in the end. having a slugshot miss because you are too close or too far is such a pos. im personally excited about this update. i finally pushed forward and finished the last 25000xp on my rng and i cant wait to see how this new update performs in merits and end game. Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ | | ::Quote Selected:: | | 10-18-2006, 08:32 AM | #20 (permalink) | | From Beneath You, It Devours Super Moderator Join Date: Apr 2004 Location: Texas Posts: 3,479 Style: Dark - Version 5 My Mood: Thanks: 46 Thanked 162x in 113 Posts Gil: 22,862 Bank: 87,061 Total Gil: 109,923 Donate | Re: Upcoming RNG update and old crap Originally Posted by Omni | | i think even if the change is as conservative as you feel it might be caspian, it's a change for the better in the end. having a slugshot miss because you are too close or too far is such a pos. im personally excited about this update. i finally pushed forward and finished the last 25000xp on my rng and i cant wait to see how this new update performs in merits and end game. | Congratulations on RNG to 75, and you're right, and change for the better, no matter how slight, is a good thing. I'm just trying to not get myself too excited or optimistic about it, incase its not a huge change. Oh well, only a few more hours and we'll know one way or the other.  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2
PSN: Caspian | | ::Quote Selected:: | | 10-18-2006, 08:50 AM | #21 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,404 Style: Light - Version 4 My Mood: Thanks: 95 Thanked 131x in 79 Posts Gil: 13,289 Bank: 0 Total Gil: 13,289 Donate | Re: Upcoming RNG update and old crap i'm just hoping that this will give us more chances to eat meat. sushi gets boring.
i ate meat last night when in caedarva mire. had a brd too. strapped on some str gear and was able to hit 1400 slugs on imps when eating food. the highest i got with sole sushi was ~1000. i really hope it will allow us to eat meat with out tanking out rng acc. even with ~50 rng acc, i have acc issues when eating meat on VT/IT mobs. Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ | | ::Quote Selected:: | | 10-18-2006, 08:57 AM | #22 (permalink) | | Altanaの戦士 Keeper of Knowledge Join Date: May 2006 Location: Fenrir Server Posts: 2,831 Style: Light - Version 6 Thanks: 133 Thanked 325x in 209 Posts Gil: 519 Bank: 124,134 Total Gil: 124,654 Donate | Re: Upcoming RNG update and old crap I have a question, from what I've read about the RNG adjustment (I really hate that word now  ) the damage would get a 10% penalty or so if you are too close to the mob. It doesn't seem to be too bad to me, I'd just melee and then run away when I was ready to use my WS if I wanted it to do full damage.
The thing is I never see RNGs doing that (meleeing) anymore so there has to be something else I don't see about it since meleeing should compensate for the damage reduction on Ranged attacks.
Maybe Acc gets a greater hit than damage, or what's the real issue here besides the little reduction in damage/acc, is the penalty much greater than I think? | | ::Quote Selected:: | | 10-18-2006, 09:14 AM | #23 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,404 Style: Light - Version 4 My Mood: Thanks: 95 Thanked 131x in 79 Posts Gil: 13,289 Bank: 0 Total Gil: 13,289 Donate | Re: Upcoming RNG update and old crap you are talking about the first adjustment right? like a year ago right?
well, the dmg reduction is more than 10% i can tell you that AND accuracy is shot to shit when you try to melee. The only weapon that can sorta get away with it is gun, since gun sweetspot is the closest to the mob. xbow and especially bow take a big acc cut as well as their dmg.
just an example. last night, using o-bow + holy bolts, i was hitting imps for ~140 dmg a shot from optimal range. if i fired from up close, my dmg would drop to ~90. it makes a big difference where you stand.
this update will probably make it less strict in terms of distance to producing the same dmg/acc as if you were to stand in the sweetspot. it also looks like that it will make food have a more profound effect too. Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ | | ::Quote Selected:: | | 10-18-2006, 09:22 AM | #24 (permalink) | | Altanaの戦士 Keeper of Knowledge Join Date: May 2006 Location: Fenrir Server Posts: 2,831 Style: Light - Version 6 Thanks: 133 Thanked 325x in 209 Posts Gil: 519 Bank: 124,134 Total Gil: 124,654 Donate | Re: Upcoming RNG update and old crap That explains it, I hope this update really improves the situation because that much of a penalty sucks. | | ::Quote Selected:: | | 10-18-2006, 09:36 AM | #25 (permalink) | | From Beneath You, It Devours Super Moderator Join Date: Apr 2004 Location: Texas Posts: 3,479 Style: Dark - Version 5 My Mood: Thanks: 46 Thanked 162x in 113 Posts Gil: 22,862 Bank: 87,061 Total Gil: 109,923 Donate | Re: Upcoming RNG update and old crap 35% cut in damage to bow and x-bow from melee range.
And I do love getting to eat atk food. Brd's or Cor's in party are may favorite. It should also help now that equipment also isn't given a percent decrease. Just base, all others are added after the adjustment. So our 40+ r. acc. we already have in gear will actually give us 40+ r. acc.  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2
PSN: Caspian | | ::Quote Selected:: | | 10-18-2006, 02:11 PM | #26 (permalink) | | Dictionary FFXIWiki Team Join Date: Jul 2004 Location: Warrior Posts: 1,612 Style: Light - Version 6 My Mood: Thanks: 135 Thanked 228x in 140 Posts Gil: 5,656 Bank: 66,674 Total Gil: 72,330 Donate | Re: Upcoming RNG update and old crap Sorry Caspian, I believe this /ra update isn't at all intended to make RNG more potent. You won't see pre-nerf numbers ever again. This update looks to be more oriented at balancing Rng performance so it's not so BS every time you hit Control D. I was gonna say more, but it's just be repeating the update details.
- gear will mean something
- Blue Mage Headbutt won't knock the mob out of the sweetspot Originally Posted by Taskmage | Women = Time x Money
Time = Money => Women = Money x Money
Women = Money^2
Money = √Evil => Women = (√Evil)^2
Women = Evil | | | ::Quote Selected:: | | 10-18-2006, 03:25 PM | #27 (permalink) | | From Beneath You, It Devours Super Moderator Join Date: Apr 2004 Location: Texas Posts: 3,479 Style: Dark - Version 5 My Mood: Thanks: 46 Thanked 162x in 113 Posts Gil: 22,862 Bank: 87,061 Total Gil: 109,923 Donate | Re: Upcoming RNG update and old crap Originally Posted by Lmnop | Sorry Caspian, I believe this /ra update isn't at all intended to make RNG more potent. You won't see pre-nerf numbers ever again. This update looks to be more oriented at balancing Rng performance so it's not so BS every time you hit Control D. I was gonna say more, but it's just be repeating the update details.
- gear will mean something
- Blue Mage Headbutt won't knock the mob out of the sweetspot | Yeah, what I'm betting on. Know for sure here in a bit, d/l'ing as we speak.  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2
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