07-25-2005, 07:38 PM | #16 (permalink) | | dropdeaddropdead! Join Date: Apr 2004 Posts: 605 Style: Dark - Version 5 My Mood: Thanks: 53 Thanked 28x in 25 Posts Gil: 27,457 Bank: 6 Total Gil: 27,464 Donate | Re: Reverse the Changes to Ranger! i cant stand all these people who say "quite whinning and learn to play ranger". see, why dont you quit whinning an learn to play ranger, i bet all of you who say this, probly have never played ranger. if you have, you wouldnt say this. do me a favor, switch to ranger, get a party, and see how f^cked up you are.  In the moonlight, your face it glows.. like a thousand diamonds, I suppose.
And your hair flows like.. The ocean breeze...
Not a million fights could make me hate you, you’re invincible. Yeah, It’s true.
It’s in your eyes, where I find peace.
[I love you, Rebecca :D!] Join me on Myspace! | | ::Quote Selected:: | | 07-25-2005, 09:13 PM | #17 (permalink) | | KageH4Xu Join Date: Jan 2004 Posts: 846 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 6x in 4 Posts Gil: 40,681 Bank: 0 Total Gil: 40,681 Donate | Re: Reverse the Changes to Ranger! You people that call us rng's whiners disgust me. Because you chose a job that's cost per lvl to maintain aren't even a tenth of ours, we deserve a nerf. Because we put out somewhere around 100K per lvl past 50 in arrows, why the hell shouldn't we out damage the hell out of you people? Are you throwing 50gil away every time you swing your weapon? No. Do you drop 100K per lvl in non-recyclable equipment just to be effective at your job? No. My question to all you people is this. If I'm gonna drop all this money to be good at my job, where you don't have to spend Gil on anything you can't sell back for a return on, why are we expected to be the DD equal of a drk/drg/sam? Yeah, you're all leaping for joy because now you're not getting passed up for pt's cuz RNG's are available, but let's see you guys keep that shit-eating grin on your face when your 18 person alliance all gets pwned by Kirin because you half-DD's can't keep up the dmg output that's SORELY being missed because your "whining rng's" have been nerfed to the point of being useless. I was in an exp pt in Quicksand Caves last night and even with my "Sweet spot" (I check the compass) our 2 war/nin's were doing equal dmg to me. That's phucking ridiculous. And anyone who says it isn't is just bitter and holding resentment left over from being half of what I was before the patch. Well, back to samurai til they fix this b.s. And I can virtually guarantee they will fix this, because without rng's able to maintain their optimal dmg, there's gonna be alot of end game shyt everyones going to find virtually impossible. NIN75/RNG75/RDM75 SMN66/COR66/WAR55/BRD55/DRK51 Stephen King's Wizard and Glass: Fools are the only folk on earth absolutely guaranteed to get what they deserve. Last edited by 1nt3ns1ty : 07-25-2005 at 09:16 PM. | | ::Quote Selected:: | | 07-25-2005, 09:36 PM | #18 (permalink) | | Junior Member Join Date: Jul 2004 Location: nyc Posts: 2 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 155 Bank: 0 Total Gil: 155 Donate | Re: Reverse the Changes to Ranger! SE wont change nothing really knowing them, trying to make everyone happy actually never might no happen but i do hope they change dmg on rng cuz it will soon be a job i wanna do>_<...ima monk 55 and thf 45. holla if u see me in kujata LS leader of Stealth.  | | ::Quote Selected:: | | 07-25-2005, 10:37 PM | #19 (permalink) | | Member Join Date: May 2003 Posts: 689 Style: Light - Version 6 Thanks: 3 Thanked 3x in 3 Posts Gil: 5,632 Bank: 0 Total Gil: 5,632 Donate | Re: Reverse the Changes to Ranger! Never once did I call anybody whiners... (only when S-E intro'd the mini SMN forks quests.. and all the SMNs were bitching), but for the RNG.. read what the guy said above me in my prev. posts...
You can still do good dmg!.... just like DRG can... just requires a bit of accomodating. When they say.. RNGs learn your jobs.. they're aren't referring to those who know what they're doing.. they are talking to the uber noobs who picked RNG just to be uber fast lvlers to 75... just like those who used to pick WHM just because they get PTs.... The snozzberries taste like snozzberries! | | ::Quote Selected:: | | 07-25-2005, 11:35 PM | #20 (permalink) | | .45 SAA Super Moderator Join Date: Jan 2003 Location: Tokyo Posts: 548 Style: Light - Version 6 Thanks: 0 Thanked 1 Time in 1 Post Gil: 1,484 Bank: 0 Total Gil: 1,484 Donate | Re: Reverse the Changes to Ranger! It doesn't matter if the dmg is "okay" from the absolute optimal spot, because even if the mob doesn't move, which is unlikely, you will still miss A LOT (even with 200TP), especially with Sidewinder and Slugshot, which were not accurate WS'es to begin with. No amount of skill or equip or food can remedy that. The bottomline is, this makes damage output highly unstable and the job overall unreliable. You want to try to take down Dynamis Lord with Rangers at its current state? Clear all Prom missions with your RNG(s) missing half the time? Good luck. | | ::Quote Selected:: | | 07-26-2005, 12:33 AM | #21 (permalink) | | Junior Member Join Date: Jul 2005 Posts: 14 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,062 Bank: 0 Total Gil: 1,062 Donate | Re: Reverse the Changes to Ranger! I must say all of this is quite amusing...I can see how the Rangers with nothing more to do than rant about how they're bored of leveling and getting nothing out of it can be pissed. Of course their going to do less than expected damage, but as said above multiple times, the right spot'll do it. I also see it from the opposing side. I say opposing, because this has turned into nothing more than a pointless arguement. The rangers do have the right to rant about wanting better Stat's and damage and what not, but most people that could care less, well, do care less. I'm not saying that the petition is a bad idea; but I do not expect it to get that far. I just think that bringing it here was a awfully bad idea.  "Contradictions don't exist in reality." ~Zeddicus 'Zul Zorrander~
Sword of Truth Series Best series ever... 'nuff said.
:hoo: | | ::Quote Selected:: | | 07-26-2005, 12:52 AM | #22 (permalink) | | J...atatouille Super Moderator Join Date: Dec 2002 Posts: 8,338 Style: Light - Version 5 My Mood: Thanks: 5 Thanked 137x in 107 Posts Gil: 33,131 Bank: 0 Total Gil: 33,131 Donate | Re: Reverse the Changes to Ranger! to me this change is just sad. I am not even a ranger main, but I can see them getting hit really hard at *MAX* level. We should all understand, ranger is not a new job. There are tons of players that spent years playing this job to level 75 and now all the gil and time spent are just drained down the toilet. Of course I can still see rangers being viable in PTs where the level difference aren't that drastic but let's be honest you're not playing this game to be in levelling PT forever don't you.
The change should promote skillfull playing and cooperative team play. As it currently is, all that really happenned is RNG's accuracy and damage all taken away without any real way to counter it. It's just a dumb change that doesn't promote anything. I'll take a PT with THF for example. Ranger now doesn't promote cooperative team play with THF anymore since they can't turn the mob from close range. And to expect rangers WS from optimal range and let the mob run? I'm sorry with the current path finding AI this just not gonna happen. It destroys team play and promotes only frustration among members. Why can't they just let rangers do max WS damage at close range? This way Ranger still *need* to cooperate with the THF and get close for WS and back away for normal shooting right? That might not need as much skill but it makes team playing possible and fun, which is what this game is all about.
Even THF that has been used as example .... After the change done to their SATA, it really didn't weaken the job at all. They still function the same, dealing the same damage. Just now they need more cooperation from their team mates. Not just them and the tank standing still anymore. Now THAT was a good direction. There are painters who transform the sun into a yellow spot,
but there are others who with the help of their art and their intelligence
transform a yellow spot into the sun.
- Pablo Picasso | | ::Quote Selected:: | | 07-26-2005, 02:02 AM | #23 (permalink) | | .45 SAA Super Moderator Join Date: Jan 2003 Location: Tokyo Posts: 548 Style: Light - Version 6 Thanks: 0 Thanked 1 Time in 1 Post Gil: 1,484 Bank: 0 Total Gil: 1,484 Donate | Re: Reverse the Changes to Ranger! Yea, this change really doesn't benefit anyone. There has never been a nerf on a job as drastic as this one, and its just really unnecessary. If they are going to make RNG the same as other melees, then they should also make ammo infinite because there is simply no justifcation in paying all that money to deal the same amount of damage as other melee classes who don't need to pay anything. But even then, it still won't change the fact that this greatly diminishes the merit of the job during endgame.
On a different note, apparently the normal gun distance and WS distance are not the same. Again, info from 2ch, I haven't had the chance to confirm in-game yet because I've cut down on using gun after the patch.
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Gun normal shooting distance = 3 Galkas
Slugshot WS shooting distance = 5 Galkas
1 Galka unit = length of one Galka, obviously : )
but seriously, how many leveling areas other than Tulia lets you stand 5G away without hitting a wall or aggroing other mobs? How do you target a mob at exactly 5G away in Dynamis when everything and everyone is moving in chop motion amid heavy lag? There are times when you need greater flexibility than strictly using /assist to target, and even then, there is no gurantee you can actually SEE the mob, let alone finding the "sweet spot" to shoot it. | | ::Quote Selected:: | | 07-26-2005, 04:31 AM | #24 (permalink) | | Junior Member Join Date: Nov 2003 Posts: 483 Style: Light - Version 6 Thanks: 0 Thanked 2x in 2 Posts Gil: 883 Bank: 0 Total Gil: 883 Donate | Re: Reverse the Changes to Ranger! I'm glad they made the change. RNG was rediculously overpowered. And for those that complain about the price of ammo, you only have yourself and fellow RNGs for even paying the higher prices. More RNGs = higher ammo demand and more poeple willing to pay a lot for ammo.
None of the RNGs in my LS have any problems being able to adjust to the RNG change. And all of the melees are still jelous of RNG's ability to consistently do above 0 damage to Kirin.
Just learn to adjust, or quit. Give up and be a quitter, or grow a brain and do good damage with RNG again. 
Be like a Paladin.
Take the hit, shrug it off, and ask if their mom hits any harder. | | ::Quote Selected:: | | 07-26-2005, 08:39 AM | #25 (permalink) | | dropdeaddropdead! Join Date: Apr 2004 Posts: 605 Style: Dark - Version 5 My Mood: Thanks: 53 Thanked 28x in 25 Posts Gil: 27,457 Bank: 6 Total Gil: 27,464 Donate | Re: Reverse the Changes to Ranger! | Quote: | | Just learn to adjust, or quit. Give up and be a quitter, or grow a brain and do good damage with RNG again. | god your a f^cking retard, you cant "adjust" you cant "do good damage", you cant. thats like telling a thf to do good damage without sata. thats like telling a blm to mb with fire on a distortion sc. theres no amount of skill theres no amount of knowledge, power or money to even get close to the luxury of playing ranger pre-patch. you you dont f^cking understand it because your not a ranger.  In the moonlight, your face it glows.. like a thousand diamonds, I suppose.
And your hair flows like.. The ocean breeze...
Not a million fights could make me hate you, you’re invincible. Yeah, It’s true.
It’s in your eyes, where I find peace.
[I love you, Rebecca :D!] Join me on Myspace! | | ::Quote Selected:: | | 07-26-2005, 09:01 AM | #26 (permalink) | | FFXI Daddy Super Moderator Join Date: Feb 2003 Location: Tokyo Posts: 1,148 Style: Light - Version 6 Thanks: 2 Thanked 1 Time in 1 Post Gil: 9,305 Bank: 0 Total Gil: 9,305 Donate | Re: Reverse the Changes to Ranger! There's really no need for that kind of language. He's stating from personal experience that people he knows are adjusting to the changes. It's one thing to moan, but it's another thing to call people retards because they don't think the same as you. RDM70 | BLM37 | WHM18 | BST12 | | ::Quote Selected:: | | 07-26-2005, 09:16 AM | #27 (permalink) | | KageH4Xu Join Date: Jan 2004 Posts: 846 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 6x in 4 Posts Gil: 40,681 Bank: 0 Total Gil: 40,681 Donate | Re: Reverse the Changes to Ranger! | Originally Posted by csBahamut | | Just learn to adjust, or quit. Give up and be a quitter, or grow a brain and do good damage with RNG again. | Your an idiot. Pure and simple.
What you're failing to realize, there is no "Adjusting". There is no such thing as "Optimal damage" anymore. Even in the sweet spot, our dmg has been reduced at LEAST 30%, and that's when we don't miss. That's ridiculous. It's like Jei said, we're now doing damage equal to other DD's even in our sweet spot. Not above, equal. And like I said before, why am I dropping 50+ gil per hit, to do damage equal to someone who pays nothing? I pride myself on being a technical player. By this I mean by using tactics in a pt. Participating in WS to kill the mob faster for chains, coordinating with THF on SATA for max dmg output for everyone and hate control. I've read the whole compass theory and I've found the "sweet spot". I've tried to make this work, and it doesn't. As I said, our optimal damage is on par with other DD now. And for a RNG, the most damaging job in the game, that's pathetic. I've farmed and quested my ASS OFF to fund this job the 47 levels i've taken it so far. No other DD has put the amount of time or money I have to get that amount of levels. And besides the money factor, no other job in previous patches has been phucked up this bad. THF, now they have to stay directly behind the mob to pull off SATA, but they didn't reduce the overall damage of sata by 30%+. DRG/SAM/DRK, multi-hit weaponskills now return one hit of tp. The weaponskills themselves haven't had a drastic reduction in damage. NIN now lose a minor amount of hate when their shadows are taken away. How bad you think it would be if NIN's now did 30% less damage on top of that? I understand attempting to make RNG more skill based, I was originally excited about the coming patch. But all SE has done is make our jobs virtually ineffectual. Double Post Edited: | Originally Posted by Jonnyram | | There's really no need for that kind of language. He's stating from personal experience that people he knows are adjusting to the changes. It's one thing to moan, but it's another thing to call people retards because they don't think the same as you. | I think he's lying personally. And really, I have yet to see a RNG post from people who main the job saying they're okay with the change. I see posts from people who screw around with it at low levels, but no RNG's who have it as their main job. NIN75/RNG75/RDM75 SMN66/COR66/WAR55/BRD55/DRK51 Stephen King's Wizard and Glass: Fools are the only folk on earth absolutely guaranteed to get what they deserve. Last edited by 1nt3ns1ty : 07-26-2005 at 09:16 AM. Reason: Automerged Doublepost | | ::Quote Selected:: | | 07-26-2005, 09:29 AM | #28 (permalink) | | Î Pie Master Super Moderator Join Date: Dec 2002 Location: Roswell, GA Posts: 4,803 Style: Dark - Version 5 Thanks: 112 Thanked 217x in 146 Posts Gil: 82,832 Bank: 0 Total Gil: 82,832 Donate | Re: Reverse the Changes to Ranger! | Originally Posted by 1nt3ns1ty | | And for a RNG, the most damaging job in the game, that's pathetic. | Unfortunately, that's the reality of it and it's going to stay that way. I think many of us clearly recall that Dragoon and Samurai went through the same thing (although not as drastic), but nothing may ever be done about it.
I've never played ranger so I can't express my feelings the same way as a lot of the people here. However, I'm still upset about the change. All I know is that they're taking less hate off me, but the mob takes longer to kill. Which is where my complaint comes in.
What is with Square Enix and all these illogical changes? If they're going to reduce the amount of EXP required at certain levels in order to make leveling faster and less painful, why alter two of the most popular jobs in such a way that EXPing takes longer? Correct me if I'm wrong, but I've noticed that a majority of parties either have a NIN as a tank, a RNG as DD, or both. Why make it so we can level faster, and then do something to make it slower in the next patch?
I certainly don't agree with a petition. I've seen so many petitions come and go over the years. Trust me, when 90% of your signatures after 150 are by "Wyatt Earp" and "Buttf*ck a Mithra Today", and when you're targeting Yoichi Wada (who has absolutely nothing to do with the development and production of FFXI and has no say in what changes are made), your petition is not going to be taken seriously, if any ever are. PSN ID - PaiPai Wii# - 2786 8436 6692 3511 Gamertag - PaiPaiMaster Rockman - Midgardsormr WAR75/SMN75/NIN37/THF37/SAM37/WHM41 WIN7-1/ZM18/PM8-4/AM48/WM3 Currently Playing: RESISTANCE 2, GEARS OF WAR 2 | | ::Quote Selected:: | | 07-26-2005, 10:38 AM | #29 (permalink) | | dropdeaddropdead! Join Date: Apr 2004 Posts: 605 Style: Dark - Version 5 My Mood: Thanks: 53 Thanked 28x in 25 Posts Gil: 27,457 Bank: 6 Total Gil: 27,464 Donate | Re: Reverse the Changes to Ranger! S.E. does listen. If they didnt, half this update never would have took place.  In the moonlight, your face it glows.. like a thousand diamonds, I suppose.
And your hair flows like.. The ocean breeze...
Not a million fights could make me hate you, you’re invincible. Yeah, It’s true.
It’s in your eyes, where I find peace.
[I love you, Rebecca :D!] Join me on Myspace! | | ::Quote Selected:: | | 07-26-2005, 11:39 AM | #30 (permalink) | | KageH4Xu Join Date: Jan 2004 Posts: 846 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 6x in 4 Posts Gil: 40,681 Bank: 0 Total Gil: 40,681 Donate | Re: Reverse the Changes to Ranger! Yeah, I'm not saying the petition itself will be taken seriously. But the posts on this thread will be read, the changes will be reviewed in-game by their testers, and it's impossible for them not to see that they screwed up. After nearly every patch their's always a follow-up patch within a month or so that rectifies the unforseen problems that were created through the patch. I can't imagine that SE put these changes through knowing the severity of them. I see this as a gross miscalculation on their part and I have faith they'll rectify it. I'm not saying they're gonna reverse the changes completely, but I think they'll end up giving us our dmg output back. NIN75/RNG75/RDM75 SMN66/COR66/WAR55/BRD55/DRK51 Stephen King's Wizard and Glass: Fools are the only folk on earth absolutely guaranteed to get what they deserve. | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 05:18 AM. | | |