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Old 09-14-2004, 01:03 AM   #1 (permalink)
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Bodkin Arrow
Bodkin Arrow DMG:28 Delay:90 Ranged Accuracy+5
Lv.50 WAR/RDM/THF/PLD/DRK/BST/RNG/SAM/NIN


[woodworking, over level 60]
Bodkin Arrow. 33x
Earth:
1x arrowwood
1x blk. choco fletchings
1x armored arrowhead

[bonecraft, over level 53]
armored arrowhead. 6x
Wind:
1x Steel Ingot
1x Taurus Horn <-- meh, beyond me where you get this ^^[exp area probably]

(no bonechip. sad ; ;
<3 bonechips)

and black choco fletchings, you can figure this out.
good luck.


{ranger currently level 64. I'm sticking with scorpions until I get that xbow[sp]}
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Old 09-14-2004, 10:07 AM   #2 (permalink)
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At least some new arrows besides the 9-10k Demons and the 2.5-3k Scorps. All depends on the price and quantity crafted. Once I see that I will decide what to use.



| FFXI | SIREN | San D’Oria | Jifan | Monk 56 | WAR 65 | RNG 75 | NIN 38 | LS Ascendence™ |

| Jifen | Main Job BLM 38 | Sub WHM 22 | RDM 06 |
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Old 09-14-2004, 03:18 PM   #3 (permalink)
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well... Considering I make my own scorpion arrows. And when I mean make, I mean fully make.

The incect fletchings, the scorpion arrowheads, and the wood.

figuring out the cost to be about 1347.1 gils per 99 scorpion arrows. [assuming I buy the wind crystals and scorpion claws, and insect wings]

so~

scorpion arrowhead 6x
600 - claw
1500/12 - bone chips
2000/12 - wind crystal

891.6 gils for 6 - 148.6 each

fletchings [insect] 6x
1000/6 - insect wings [2 per synth]
2000/12 - wind crystal

333.3 gils for 6 - 55.5 each

wood 1x [assume no HQ]
20 - arrowwood log ; ;
2000/12 - wind crystal

186.6 gils each

_______

148.6 + 55.5 + 186.6 + 700/12 [earth crystal] = 449.03 gils for 33 arrows.

449.03 * 3 = 1347.1 gils for 99 arrows [assume you don't blow any up]

______

Not bad for cheap arrows... then again this is calc as the highest cost. Sometimes scorp claws are 1000 gils ; ;[meh what are the odds]. I usually try to buy insect wings at 500 per stack and perhaps hunt my own wind. Considering my scorpion arrows really cost less than 1k gils per stack... using the new arrows is pretty much a waste of money [steel ingot... yea right].


Yea, it's such a pain to find out how much it really cost to make your own arrows esp when you make everything from nothing
^_~
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Old 09-14-2004, 06:38 PM   #4 (permalink)
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meh double post
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Old 09-14-2004, 08:50 PM   #5 (permalink)
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hoping this will be a stepping stone between demons and kabura arrows, say make this a lvl 80 synth (for those of us that don't own a lushangs to break it)

but then, i'll bet the arrowheads will be around 20-30k per stack because of steel ingots.... and not sure how rare/expensive the tarus horn is.
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Old 09-14-2004, 10:07 PM   #6 (permalink)
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Nah, it'll be less than that. It only takes 2 ingots to make a stack of the arrowheads. So thats probably 10k at worst. Any once all the HQ crafters get their hands on it, it'll probably be down to about 6-8k per stack.

I still don't see it being a super useable ammo at that price... but we'll see.
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Old 09-15-2004, 09:55 PM   #7 (permalink)
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taurus horn is probably ridiculously expensive for now considering it's one of the new items that JPs have complete control over until NA COP release. Come NA COP release they'll probably cost a lot less. But the main benefit I see is an additional crafting recipe for woodworkers. What is kind of odd is that it might take more skill to make level 50 arrows than it would take to craft level 60 arrows, heh.

but steel ingots...? ; ;!



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Old 09-15-2004, 10:08 PM   #8 (permalink)
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might be kind of dumb if it seems to be occupying the same slot as scorpion arrows.
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Old 09-15-2004, 10:24 PM   #9 (permalink)
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skill wise you mean? yeah that would just... suck.



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Old 09-17-2004, 05:23 AM   #10 (permalink)
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yea skill wise.

because demon arrows are lvl 50 also and those are in the lvl 60-69 lvling wood spot.

if these are in the same spot...

:mad: :mad: :mad: :mad: :mad:
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Old 09-17-2004, 10:07 AM   #11 (permalink)
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Demon are level 60 iirc. But yeah if they take up the same skill area, that really sucks for the people who already got past there. These seem like they'd be a lot cheaper to make than demon arrows x_x!

Checked out somepage and found this.
http://ffxi.somepage.com/itemdb/disp....php?item=5751

Sux. :\



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Old 09-17-2004, 10:34 AM   #12 (permalink)
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my mistake, thought they were the same skill range as holy bolts... I don't use arrows much anymore so I tend to froget.

lvl 68 synth? Guess its just a cheaper substitute for demon arrows...
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Old 09-23-2004, 05:14 PM   #13 (permalink)
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Stolen from some random LJ I came across:

Quote:
Scorpion Arrow
D24 Delay90 RngAcc+5

Bodkin Arrow
D28 Delay90 RngAcc+5

Flying Type
Target: Midnight Wings, Sauromugue Champagne, Lv20-23
Scorpion Arrow: 408 dmg
Bodkin Arrow: 339 dmg

Neutral Type
Target: Diving Beetle, Sauromugue Champagne, Lv25-28
Scorpion Arrow: 238 dmg
Bodkin Arrow: 255 dmg

Skeleton Type
Target: Lost Soul, Eldieme Necropolis, Lv42-46
Scorpion Arrow: 70 dmg
Bodkin Arrow: 133 dmg

Conclusion
Based on my extremely exhaustive experiment on a huge sample size, I conclude that the new level 50 Bodkin Arrows do not have the bonus against flying enemies, or the penalty against skeletons, that all other arrows and bolts have.
Dunno how true/false this is.
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Old 09-24-2004, 07:57 AM   #14 (permalink)
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Yes, my understanding as well is that bodkin arrows suffer no damage penalty against bone mobs, but no bonus vs flying mobs either because they are not considered piercing damage.

Somewhat makes sense considered they use armored arrowheads.



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Old 09-24-2004, 10:31 AM   #15 (permalink)
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of course they add them after i go through being gimp @ KRT -.- o well maybe ill start doin merit exp, should be a lil easier since i could go to sky or KRT now.
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