07-15-2004, 04:19 PM | #1 (permalink) | | Junior Member Join Date: Mar 2004 Posts: 156 Style: Light - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 13,432 Bank: 0 Total Gil: 13,432 Donate | Barrage + WS = wtf? I was in a party with another ranger the other day, and he did something I've never seen another ranger do: along with sharpshot, he activated barrage before shooting his weapon skill. I thought that was weird, not to mention pointless. Then I got to thinking if doing that actually had an effect. Does he think that using barrage before a WS would increase its damage, or would it just use the first arrow for the WS then fire the rest off like a normal barrage. Any thoughts? | | ::Quote Selected:: | | 07-15-2004, 04:44 PM | #2 (permalink) | | Junior Member Join Date: Jan 2004 Posts: 188 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 296 Bank: 0 Total Gil: 296 Donate | I have done that before. Mine was due to me hitting the wrong macro. Barrage will not fire, his next shot after WS will use Barrage. | FFXI | SIREN | San D’Oria | Jifan | Monk 56 | WAR 65 | RNG 75 | NIN 38 | LS Ascendence™ |
| Jifen | Main Job BLM 38 | Sub WHM 22 | RDM 06 | | | ::Quote Selected:: | | 07-15-2004, 05:04 PM | #3 (permalink) | | Junior Member Join Date: Jan 2004 Posts: 397 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 68 Bank: 0 Total Gil: 68 Donate | It bears worth nothing that barrage is horribly inconsistant, and that sharpshot does bump the average number of hits in it up. And yeah, what Jifan said. | | ::Quote Selected:: | | 07-15-2004, 05:19 PM | #4 (permalink) | | Senior Member Brain of Knowledge Join Date: Aug 2003 Posts: 1,286 Style: Light - Version 6 Thanks: 0 Thanked 2x in 2 Posts Gil: 12,148 Bank: 0 Total Gil: 12,148 Donate | There is a reason for this, if done intenionally.
Sidewinder misses and misses a lot, more TP makes it easier to hit.
IF you barrage right before sidwinder(just for speed purposes)
you bump up an extra 50-70tp%
so a 116% suddenly comes close to 200% sidewinder reducing the chance of missing
And add that to the short amount of timers length for things like sharpshot it makes it all the more useful to do it both fast.
Whether it is such a good thing to use barrage before sidwinder, or use it later to get enough tp for WS though, is a decision a ranger needs to weight. | | ::Quote Selected:: | | 07-15-2004, 06:07 PM | #5 (permalink) | | Junior Member Join Date: May 2004 Posts: 28 Style: Dark - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 351 Bank: 0 Total Gil: 351 Donate | I do this on occaision, when I feel crazy or need to kill something REALLY fast.
Activate Barrage+Sharpshot (dont shoot barrage yet). Sharpshot helps with accuracy of course. Fire Sidewinder (less chance of missing with sharpshot), and afterwards youll have like 13% TP. Shoot, barrage is done with sharpshot still on (accuracy up still). You then should have around 80% TP, fire again, and you can use another Sidewinder really fast. It can all happen under the duration of Sharpshot too.
So when you need to do 1000+ to 300-900 to 1000+ damage really fast, there is your best bet. | | ::Quote Selected:: | | 07-15-2004, 07:42 PM | #6 (permalink) | | Member Join Date: Dec 2003 Posts: 864 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,246 Bank: 0 Total Gil: 1,246 Donate | people do this ALOT.
Ws -> Barrage -> Ws.
Since it doesn't waste the barrage when you do a WS, you can immediately follow up with a barrage, and if its a good one, with another WS.
Useful on Chain#5 or 6, as Sidewinder -> Barrage -> Sidewinder usually does a total of about 3000 damage. | | ::Quote Selected:: | | 07-16-2004, 09:29 AM | #7 (permalink) | | Junior Member Join Date: May 2004 Posts: 28 Style: Dark - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 351 Bank: 0 Total Gil: 351 Donate | Yeah, you can basically solo skimmers in the boyadha tree at the level you level off them by doing this for a chain 5 or 6. | | ::Quote Selected:: | | 07-16-2004, 04:52 PM | #8 (permalink) | | Junior Member Join Date: May 2003 Posts: 203 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 256 Bank: 0 Total Gil: 256 Donate | Thats a little too powerfull..
Does the tank in the PTs have anything to say about that? lol
I imagine 3000dmg in like 10secs is enough to make a damage dealer drop their weapon and jaw and make the tank scream while trying to regain hate.
I had this crazy idea that i might want to buy up all the +1 enimty gear that a nin can tank for a RNG or two. I want to use this gear set up so when a rng wants to go all out on the last chain or hits for some insane number they dont get a beating, the most i can get at say... 60-70 would be maxed at on anyday but darksday +22 enmity. Think that +22 enmity would work out? or has anyone had experience with a +emnity tank?  Fyreus:
My job combos:
NIN/WAR
RDM/WAR-DRK-SMN
-----------------------------------------------
THF:15 SMN:20 BST:7 BLM:15 RNG:10 WAR:21 NIN:39 rest i forget or 20+
LS:TheRoundTable | | ::Quote Selected:: | | 07-16-2004, 11:45 PM | #9 (permalink) | | Member Join Date: Dec 2003 Posts: 864 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,246 Bank: 0 Total Gil: 1,246 Donate | on chain 6, you're not really trying to do anything but kill the mob as fast as possible.
This means the tank should just cover you while you shoot more.... doing 3000 damage means the mob is almost dead, adding the 1500+ from another Skill + Skill chain + magic burst, most things would be dead and if not, DDs will just kill it fast. If not, the rng will die if pld doesn't 2-hour  | | ::Quote Selected:: | | 07-17-2004, 06:18 PM | #10 (permalink) | | Member Join Date: Oct 2003 Posts: 607 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 374 Bank: 0 Total Gil: 374 Donate | | Quote: | Originally posted by fyrewyre Thats a little too powerfull..
Does the tank in the PTs have anything to say about that? lol
I imagine 3000dmg in like 10secs is enough to make a damage dealer drop their weapon and jaw and make the tank scream while trying to regain hate. | With a rdm,blm,blm,mnk,rng,nin pt I just watch the RNG steal hate on the last chain, with the mages blowing the hell out of it before the RNG runs out of utsusemi XD
If the rng is subbing war youd want a PLD to cover instead I guess
:p Navia - Asura (ret.) 75NIN/55WHM/37RNG/37WAR/37SMN/28THF Goldsmithing (98.1 + 2) / Clothcraft (60+1) /Smithing (60.0)/BoneCraft (60) / Alchemy (60) / Cooking (30) | | ::Quote Selected:: | | 09-29-2004, 10:03 AM | #11 (permalink) | | Junior Member Join Date: Aug 2003 Posts: 193 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 510 Bank: 0 Total Gil: 510 Donate | | Quote: | Originally posted by fyrewyre I had this crazy idea that i might want to buy up all the +1 enimty gear that a nin can tank for a RNG or two. I want to use this gear set up so when a rng wants to go all out on the last chain or hits for some insane number they dont get a beating, the most i can get at say... 60-70 would be maxed at on anyday but darksday +22 enmity. Think that +22 enmity would work out? or has anyone had experience with a +emnity tank? | +Emnity helps a lot but if a crazy RNG does Sidewinder > Barrage > Sidewinder, just sit back and enjoy the show because there's no way in hell you're getting hate back. | | ::Quote Selected:: | | 09-30-2004, 06:18 AM | #12 (permalink) | | Junior Member Join Date: Nov 2003 Posts: 64 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 77 Bank: 0 Total Gil: 77 Donate | Re: Barrage + WS = wtf? | Quote: | Originally posted by Tripmastermonky I was in a party with another ranger the other day, and he did something I've never seen another ranger do: along with sharpshot, he activated barrage before shooting his weapon skill. I thought that was weird, not to mention pointless. Then I got to thinking if doing that actually had an effect. Does he think that using barrage before a WS would increase its damage, or would it just use the first arrow for the WS then fire the rest off like a normal barrage. Any thoughts? | I think the only weapon skill that cancels out barrage is sidewinder cause its a multi hit WS. All the rest of the weapon skills do not cancel out barrage. | | ::Quote Selected:: | | 09-30-2004, 06:33 AM | #13 (permalink) | | Junior Member Join Date: Jan 2004 Posts: 397 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 68 Bank: 0 Total Gil: 68 Donate | WS don't cancel barrage, they just don't use it.
It goes active on your next normal shot.
Sidewinder is a single hit Ws. It's all or nothing.
The only multihit bow/gun ws we get is blast shot/blast arrow, and chance are if you use this, it'll be for pimpin, not for xp. | | ::Quote Selected:: | | 09-30-2004, 09:11 AM | #14 (permalink) | | Junior Member Join Date: Jun 2004 Posts: 39 Style: Dark - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 35 Bank: 0 Total Gil: 35 Donate | | Quote: | | I think the only weapon skill that cancels out barrage is sidewinder cause its a multi hit WS. All the rest of the weapon skills do not cancel out barrage. | Do you even have Sidewinder? Because I really don't think you know what you're talking about... Barrage cannot be cancelled by anything but manual cancellation OR using Unlimited Shot... | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 10:10 PM. | | |