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| | #31 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button)
Not that I don't agree that the investment:reward ratio for mythic weaponskills is way off, but isn't it rather narrowminded to say that Mystic Boon is whm's only native way of regaining MP? Yes, anyone can use Spirit Taker or sub sch for sublimation but that doesn't make them not valid ways of gaining MP. It's like saying anyone can sub drk for enmity but nin has no way of accumulating enmity. Clearly it does in the form of /drk; just because it's not exclusive to nin doesn't mean nin doesn't have it. Moreover the party dynamics in FFXI are supposed to be about each class covering for the weaknesses of the others. There are three other jobs that can regain your MP for you. You can't regain MP "natively". Tab A goes into slot A.
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| | #32 |
| Timotei! Bronze Ribbon of Service Join Date: Feb 2008 Location: Chester, UK
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button)
Other than how useless in a general exp party setting Mythic Boon is my main point is that WHM is highly shafted i nthe MP recovering department and has to be 100% reliant on gear, their subjob (especially since we only get Clear Mind IV) and the RDM/BRD/COR actually bothering to refresh you. With the whole burn mentality of the entire playerbase the only thing about selecting MP users that people usually care about is how fast MP users can get their MP back and well let's face it, WHM is the slowest there is: BLU: MP Drainkiss. (Can MB this off a self SC Darkness with Relic WS), Clear Mind IV, Auto-Refresh BLM: Aspir, Clear Mind V DRK: Aspir, A- Dark Magic, people only want you to cast Stun and occasionally Sleep PLD: Auto-Refresh, Spirit Taker (Probably the only class with native access to it that can use it in an exp/merit party and not get booted), Chivalry RDM: Refresh, Convert, Clear Mind III SCH: Sublimation, Calm Mind IV SMN: Auto-Refresh, Clear Mind V WHM: Clear Mind IV Really I'd be happier with WHM getting something like Clear Mind V or a light based Aspir than some melee update that will probably only be of any use in Campaign or MMM. All other MP using classes have at the very least a small degree of self-sufficiency. Why can't WHMs?
__________________ Sardia, White Mage of Kujata Jobs: WHM75, PLD66, COR58, BLM50, SMN38, SCH37, RNG37, WAR37 Mission Progress: Sandy Rank 10, ZM16, PM 5-1, Aht Urghan 12, WoTG 8, ACP Clear Crafting Skills: Cooking 57, Alchemy 40, Fishing 23+4, Woodworking 16, Smithing 14 Other Stuff: Private Second Class |
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| | #33 |
| Member Bronze Ribbon of Service | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button)
WHM's staff skill is only C+, it caps out at 230. I have capped club skill (B+ for WHM), 4 merits in club (no need for other weapons yet, and it helps in Campaign), and some +acc gear, and I'd STILL like more accuracy ... and if I'm using a staff, I'm going to sub THF for the boosted damage and the certain hit if I can afford to.
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| | #34 | |
| Weak to Stone Bronze Ribbon of Service Join Date: May 2004 Location: South Of Heaven
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
I'd be all for a WHM Aspir type ability. Or even a Refresh ability that they can cast on other PT members, because maybe then I'd get some Refresh with minimal bitching.
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| | #35 | |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
It is a bit silly that they feel Mystic Boon should be WHM's primary method for recovering MP outside of resting, but what can you do about it? Apart from using that Comments and Suggestions e-mail from that is They DO still read those things now and then.It would be nice of them to maybe try and do something about MP longevity for situations like TP burns. Lord knows people might start inviting BLM's again, though that would likely take a new EXP camp altogether that doesn't involve Colibri. | |
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| | #36 |
| Weak to Stone Bronze Ribbon of Service Join Date: May 2004 Location: South Of Heaven
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button)
Thank you captain obvious for informing me that shield blocks are more effective than an earth staff. I was completely unaware of that fact previously.
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| | #37 | |
| lolGalkaMage | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
Light-based Aspir... maybe Syphon? SMN gets a syphon JA which pulls MP from their summon, why not have a spell Syphon function as a light-based Aspir? | |
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| | #38 | |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
No point. Additionally, if you're subbing SCH, you're not doing much harm by being in Dark Arts and curing people. Worst of it is it slows your casting down a little, recast is hardly even effective and the additional MP cost is a joke. So you can actually whore out Aspir a couple times before going back to Light Arts. Also, if you really believe you need Clear Mind V to keep up, something's wrong with your +hMP build. As a SCH with Sublimation merits, I will break Stoneskin while resting if I don't use my +hMP and MND build, so I need to keep a good +hMP and MND build if I'm low on MP so I can get back up to full quickly and preserve as much Stoneskin as I can. Last edited by Omgwtfbbqkitten; 02-02-2009 at 01:47 PM. | |
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| | #39 | |||
| Timotei! Bronze Ribbon of Service Join Date: Feb 2008 Location: Chester, UK
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
Actually a shield won't do you any good whatsoever if you have to kite something. They only work against attacks from the front in a cone shape. Quote:
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Calm Mind V would help out a great deal, you as a COR main should know how useful even adding a few points of hMP to the healer can be. I seriously doubt that any SMN or BLM would complain about WHMs getting this since it will hardly effect thier invite rates. A Light based Aspir would be a lot less likely to be resisted than a dark based aspir and it would be much more useful. As it stands aspir and MP drainkiss or functionally useless against the major Meripo targets Imps and Collibri. One is a dark elemental and so is practially immune to dark spells while the other had no MP and will most likely reflect the aspir either at you or worse the PLD. Again I doubt BLMs, DRKs or SCHs would complain as it's unlikely to negatively impact thier invite rates. One thing I have wondered is if the WHM/RDM update would involve them both getting some kind of En-Aspir JA but I'm fairly sure that SE won't do something like that because of DNC despite /DNC being kinda pointless as a solo sub for WHM when there is /BST and /NIN around.
__________________ Sardia, White Mage of Kujata Jobs: WHM75, PLD66, COR58, BLM50, SMN38, SCH37, RNG37, WAR37 Mission Progress: Sandy Rank 10, ZM16, PM 5-1, Aht Urghan 12, WoTG 8, ACP Clear Crafting Skills: Cooking 57, Alchemy 40, Fishing 23+4, Woodworking 16, Smithing 14 Other Stuff: Private Second Class | |||
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| | #40 | |
| Weak to Stone Bronze Ribbon of Service Join Date: May 2004 Location: South Of Heaven
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
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| | #41 | |
| Junior Member Join Date: May 2006 Location: Denton, Texas
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| Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
Re-rail: If they do make a Syphon spell, it needs to have some way to compensate for the fact that a significant number of mobs don't have mp. There, in theory, is nothing wrong with WHM or RDM meleeing as is, as they've got the same weapon rating as DNC (and a better one than PUP; and access to a fair amount of melee gear. My concern is having a club (sword) that deals tolerable damage and compensates for the lack of +macc from the estaves. And I don't count semi-difficult-to-obtain end-game gear like Antares.And if they up the melee skill of WHM-RDM to A, expect to hear the DNC and PUP forums howl.
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| | #42 |
| Timotei! Bronze Ribbon of Service Join Date: Feb 2008 Location: Chester, UK
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vague developer details from JP button)
According to Wiki Colibri are RDMs so you're right about them having MP I doubt PUPs and DNCs would riot. PUPs mainly rely on their automations for damage as those things can cast tier IV nukes. That and I doubt anything could ever negatively impact their invite rate. And as for DNCs shouldn't someone tell the DNCs that they aren't DDs? Front line support job and melee DD are two kinda different things.
__________________ Sardia, White Mage of Kujata Jobs: WHM75, PLD66, COR58, BLM50, SMN38, SCH37, RNG37, WAR37 Mission Progress: Sandy Rank 10, ZM16, PM 5-1, Aht Urghan 12, WoTG 8, ACP Clear Crafting Skills: Cooking 57, Alchemy 40, Fishing 23+4, Woodworking 16, Smithing 14 Other Stuff: Private Second Class |
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| | #43 | |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vague developer details from JP button) Quote:
B skill is one of those things where performance on an HNM or god gets exaggerated and applied to lower level party dynamics. Some RDMs just want it because they're still hurt BLU got the higher rating. Um, BLU doesn't get access to multi-hit weapons pre-mythic and their sword skill ties into spell accuracy - totally different job dynamics there, kids. Both RDM and WHM have access to multi-hit weapons and if you're in a situation where you need Elemental Staves, you shouldn't be meleeing anyway. Wanting a weapon that would roll elemental accuracy and magic attack into the weapon would be so broken its absurd to even suggest it. Elemental Staves will likely never be displaced for any reason and that's before we even get into the crafting angle. | |
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| | #44 | |
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vague developer details from JP button) Quote:
Also, it's possible to run backwards so that you can block/attack while you kite, terrain permitting.
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| | #45 | |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Forthcoming Job Adjustments (i.e. vauge developer details from JP button) Quote:
Pretty sure WHM has A+ club... EDIT: Wtf, it's B+ O.o why did I always think it was A.... | |
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