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Old 08-10-2004, 10:40 AM   #61
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I'm a WAR/NIN and WAR/THF.

First person I look for when building a group? Support, hopefully Bard. You've got to have a means of MP refresh, and BRDs are the best support IMO. You really get addicted to having more ACC, and post-55 with Ballad II I don't see why a Bard wouldn't be your first option. If not BRD then RDM is ok. This is where it's usually hard to start groups because there are not many of either in my level range.

Second? The healer. I prefer RDM. Even if I have a RDM already as support, I like a RDM healer because they're more efficient and bring a lot more to the table than just healing. Even though it means losing Raise II. WHM and SMN/WHM coming after RDM in that order.

Next, the tank. PLD being slightly preferable depending on what we're fighting. I haven't had a group in a long time that was limited by MP recovery. Usually it's pulls and how fast we can kill a mob. PLD lets DDs really go crazy. Plus they don't need a thief... If no PLD or NIN, then I can tank.

It's nice to have a backline DD. RNG or BLM. It really depends on what we're fighting. If it's not something with Defense Up like crabs or crawlers, RNG is preferable. BLM damage is way overrated, Ancient Magic bursts are also overrated. It IS nice to get a ride home after partying, though.

For the other two DD slots, I say, in order of most-preferable to least:

RNG first, Sidewinder > Rampage is a stupidly powerful skillchain for my level. Or Smash Axe > Sidewinder if Fragmentation is needed.

MNK or DRK next. MNK has better DoT, DRK chains better. If I'm tanking, DRK, since they can open Distortion for THF.

DRG. Well, their DoT is better than SAM. Chains well with THF, doesn't get hate, but can they pull hate mid-fight so that THF can trick onto tank? If a DRK is looking, I wouldn't invite a DRG.

THF. I'm not real high on thieves. Besides the fact that their damage is overrated, the setup is extra headache that sometimes seems not worth it. And for chrissake don't trick onto damage dealers unless the skillchain will finish the mob! This is just sloppy, and pretty much every THF I've PT'ed with

SAM. What do you bring to the table? You can open chains but not close them well. Your damage is the lowest among DDs. With a BLM, SAM can be successful in the right party build, but without one, I couldn't see inviting a samurai. They have the same problem as the DRG in that it's tough for them to turn a mob for THF if the tank is good.
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Old 08-10-2004, 10:40 AM   #62
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Quote:
Originally posted by Aonir
or how about a SMN without Fenrir ::GASP::
WTF do you n00bs think SMNs did before SE released Fenrir a few months back?

Do your damn job and as long as your surround yourself with good people, who do their jobs right ANYTHING can work. Even stuck up Spikey Blonde haired Elvaan DRKs


I still dont understand why NA's are so prickyly abotu the dog.
So many NA summoners cry about not having the ability to PT because they dun have it. JP,thai and even the odd euro dont seem to have this thing about wether you have doggie boy or not.
I dun get it. a Good summoner can do many things to keep the whm in a PT bored to death. But only thing i see summoners with dog ..do is the dog.

A summoner that brings out only fenrir isnt living up to the name summoner.
Hell there are even times when you can pull out the elemental summons.
anyway have fun and whatnot.....forgot what is was gonna say.
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Old 08-10-2004, 03:09 PM   #63
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Quote:
Originally posted by Ozymandis
I'm a WAR/NIN and WAR/THF.

First person I look for when building a group? Support, hopefully Bard. You've got to have a means of MP refresh, and BRDs are the best support IMO. You really get addicted to having more ACC, and post-55 with Ballad II I don't see why a Bard wouldn't be your first option. If not BRD then RDM is ok. This is where it's usually hard to start groups because there are not many of either in my level range.
I usually look for a RDM/BRD as equal value when you have a PLD tank because the Paladin cannot regen mp DURING battle when the melee want Accuracy+Attack up songs since they will be overwritten. Personally the perfect PT for me would be PLD RNG WAR BRD RDM and either a SMN or DRK/RNG depending on what we are fighting.
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Old 08-10-2004, 10:57 PM   #64
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Quote:
Originally posted by Fullmetal
I usually look for a RDM/BRD as equal value when you have a PLD tank because the Paladin cannot regen mp DURING battle when the melee want Accuracy+Attack up songs since they will be overwritten. Personally the perfect PT for me would be PLD RNG WAR BRD RDM and either a SMN or DRK/RNG depending on what we are fighting.
That's very true. Can be overcome with positioning but that's tough to get sometimes in a pick-up PT. On the other hand with a NIN or WAR tank BRD brings more to the table since they raise your accuracy and, by extension, hate.

Best if you can have both IMO. I'd take BRD + RDM over any other combo so far. Haven't really had a lot of experience with SMNs, though...
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Old 08-11-2004, 03:15 PM   #65
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Pre-50 I don't like partying with DRKs because too many refuse to level GSD.

Post-50 I don't like partying with DRGs because they all just want to spam their shiny new WS that is useless in SCs.

Everyone else is cool.
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Old 08-12-2004, 01:36 AM   #66
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Quote:

THF. I'm not real high on thieves. Besides the fact that their damage is overrated, the setup is extra headache that sometimes seems not worth it. And for chrissake don't trick onto damage dealers unless the skillchain will finish the mob! This is just sloppy, and pretty much every THF I've PT'ed with
If the THF turns the mob on the second SATAnVB when the mob is down to around 50% health, then your tank is bad. Since he had 50% mob hp time to build up hate with the inital SATAn or SATAnVB (if you can turn here the mob, look for another tank)
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