08-13-2003, 01:19 PM | #1 (permalink) | | Member Join Date: May 2003 Posts: 683 Style: Dark - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,603 Bank: 0 Total Gil: 1,603 Donate | Future Jobs What do you think some future expansion jobs should/could be?  DRK75/WAR75/BLU75/RNG75/NIN72 | | ::Quote Selected:: | | 08-16-2003, 04:46 PM | #3 (permalink) | | Member Join Date: May 2003 Posts: 683 Style: Dark - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,603 Bank: 0 Total Gil: 1,603 Donate | Yeah, Geomacer and something to do with Chocobos.
*E-mails Square the Chocobo knight topic*
lol  DRK75/WAR75/BLU75/RNG75/NIN72 | | ::Quote Selected:: | | 08-17-2003, 01:50 AM | #4 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: Jan 2003 Posts: 2,984 Style: Light - Version 6 Thanks: 22 Thanked 1 Time in 1 Post Gil: 1,776 Bank: 0 Total Gil: 1,776 Donate | I want a inventor of some sort **Like off of Star Ocean 2 (Precis). | | ::Quote Selected:: | | 08-17-2003, 11:30 AM | #5 (permalink) | | Junior Member Join Date: Jul 2003 Posts: 151 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 182 Bank: 0 Total Gil: 182 Donate | Maybe an advanced black mage class, and an advanced white mage class... something like that. A Chocobo knight would also be a cool idea (although they're way overpowered in the topic >.>)
Hm.. maybe a blacksmith class that's like a toned down warrior, but it has passive abilities that allow it to level up guild skills faster. | | ::Quote Selected:: | | 08-17-2003, 02:46 PM | #7 (permalink) | | Member Join Date: Dec 2002 Posts: 678 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,706 Bank: 0 Total Gil: 1,706 Donate | i doubt any chocobo knight thing would ever be added...final fantasy xi seems to only revolve aruond past ff in jobs, skills, techs, etc...
the only four i could think of that could be added and work to some extent...are..
Blue Mage, Geomancer, Dancer, and Mime | | ::Quote Selected:: | | 08-17-2003, 05:40 PM | #8 (permalink) | | Veteran Member Brain of Knowledge Join Date: Mar 2003 Posts: 1,655 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 2,698 Bank: 0 Total Gil: 2,698 Donate | I don't think Drk was in the old ffs. Drk were just kinda known as dragoons. I could be wrong.
A chocobo knight would be kidna cool, but I don't see that as a possibility. But SE always pulls tricks out of their sleeves. | | ::Quote Selected:: | | 08-17-2003, 05:49 PM | #9 (permalink) | | Super Moderator Super Moderator Join Date: Feb 2003 Posts: 866 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 2,174 Bank: 0 Total Gil: 2,174 Donate | DRKs briefly showed up in FF2 (US). Remember Cecil before he became a PLD?
But anyhow, Square really needs to add more non-frontline job. So far there are only 5 mage-type jobs right now (WHM, BLM, RDM, SMN, BRD), and the other 10 jobs are frontliners. But I don't know, maybe Square has some formula worked out so that this 2:1 ratio is what makes things tick when it comes to forming PTs. | | ::Quote Selected:: | | 08-17-2003, 05:50 PM | #10 (permalink) | | Member Join Date: Dec 2002 Posts: 678 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,706 Bank: 0 Total Gil: 1,706 Donate | er?! a Dark Knight known as a Dragoon? ummm...no
Dragoon is known as Dragoon or Lancer
A Dark Knight...
you cant actually BE a Dark Knight, because they are usually the evil bitches that you have to kill...but it is indeed a class in FF's...just not obtainable ~~; | | ::Quote Selected:: | | 08-18-2003, 06:10 AM | #11 (permalink) | | Junior Member Join Date: Apr 2003 Posts: 408 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,733 Bank: 0 Total Gil: 1,733 Donate | HOLY KNIGHT/~ pwneg!
And don't say "There already is a PLD" :mad: The only similarities between a PLD and HLK is that they are 'holy' classes.
Holy Knight is all offencive, so it would be much more like a DRK then a PLD, so there!!! | | ::Quote Selected:: | | 08-18-2003, 07:26 AM | #12 (permalink) | | Member Join Date: Jan 2003 Location: NY, USA Posts: 619 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 2,370 Bank: 0 Total Gil: 2,370 Donate | Well, Rangers aren't really 'front-liners', though they are still a physical attack job.  Rude, but not wrong. ;x Rank 10 Bastok, Rank 10 San d'Oria, Rank 10 Windurst
'Rize of the Zilart' Missions: Completed
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Private First Class
Purple: O | Brown: O | Black X ;-;
Mee Deggi the Punisher: 1/1 (no help, no TH)
" I Kill For Fun, Meng!!" - Tony | | ::Quote Selected:: | | 08-18-2003, 10:01 AM | #13 (permalink) | | Junior Member Join Date: May 2003 Posts: 74 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 282 Bank: 0 Total Gil: 282 Donate | Mediator:
2hr ability, Mimic Daravon: Put all monsters in an area (not zone, just a small circumference) to sleep.
1. Look at that: 2 min, resets monster attack delay.
5. Negotiation. Chrage time 5min, talk monster out of their money.
10. Full disengage, when the mediator disengages from a fight, the monster stops attacking him.
20. Free pass. 5 min, charge 20 min. Monsters won't initiate combat.
30. Inspire. Adds 100 temp HP to all party members, these HP are lost last, +2 Str, +5 defend, +5 attack. 2 min, recarge 5 min.
35. Preach. 100 temp MP to all party members, +2 mind, +3 int, 2min, recharge 5 min.
40. Bluff. Deals 40 to all aggressives, plus -4 str, -5 def -5 attack 2 min, recharge 5 min.
45. Disbelief, reduces 50 MP from all aggressives, plus -4 Mind, -5 int, 2 min recharge 5 min.
passive
1. Monster talk.
10. Ignore. Effects of enemy speech and bard abilities reduced.
20. Non- threat, reduces monster aggro towards self.
30. One of us, Greatly reduces monsters aggro towards self. | | ::Quote Selected:: | | 08-18-2003, 10:02 AM | #14 (permalink) | | Member Join Date: Dec 2002 Posts: 678 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,706 Bank: 0 Total Gil: 1,706 Donate | | Quote: | Originally posted by Lone Dragon Well, Rangers aren't really 'front-liners', though they are still a physical attack job. |
as are every class ~~; every job CAN BE a physical attack job...hehe...just some arent recommended, haha
oh to the post above...if you havent noticed...some ffxi classes are actually mixes of traits from more then one class. Mediator is basically infused with the Beast Tamer. | | ::Quote Selected:: | | 08-18-2003, 11:15 AM | #15 (permalink) | | <3 Valkurm Join Date: Apr 2003 Location: Florida Posts: 973 Style: Light - Version 6 Thanks: 60 Thanked 27x in 18 Posts Gil: 12,280 Bank: 10,555 Total Gil: 22,835 Donate | | Quote: | Originally posted by Lavian HOLY KNIGHT/~ pwneg!
And don't say "There already is a PLD" :mad: The only similarities between a PLD and HLK is that they are 'holy' classes.
Holy Knight is all offencive, so it would be much more like a DRK then a PLD, so there!!! | I disagree. The Holy Knights of FFT were weaker than regular Knights, with stronger magic and higher HP, MP, and evade. Agrias even starts with medium strength White Magic. That's about as defensive as a fighting job can get in FFT.
Anyway, on topic, I want to see Geomancer, Chemist, Blue Mage (Quistis style, with a whip) and some kind of alternative to Paladin that doesn't need to sub warrior. BLM 75 | RDM 37 | WHM 42 | SCH 56 | BST 22 | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 06:00 PM. | | |