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| Junior Member | Provoke
I was watchig this pld/war ballista movie and i saw him using provoke on other players, does it do anything to them. If it were a regular mob, he would have more hate towards you but on another player does it have any effect?
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| | #2 | |
| 不完全の花 Administrator Iron Emblem of Service | Re: Provoke
Moved to PvP. http://www.playonline.com/comnewsus/200404225213.html Quote:
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. | |
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| | #3 |
| Just a glimpse of an ankle Allied Ribbon of Glory | Re: Provoke
If I remember correctly, it makes the provoked player unable to target or use abilities on anyone other than the provoker for something like five or ten seconds.
__________________ Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs. <3, . . . |
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| | #4 |
| Junior Member Join Date: Aug 2005 Location: USA: Texas
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| Re: Provoke
I have never ever ever seen it work.... But thats just me. Medalink
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| | #5 | |
| Junior Member | Re: Provoke Quote:
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| | #6 |
| Junior Member Join Date: May 2006 Location: Charleston, SC
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| Re: Provoke
Its very brief, unless you're a 57MNK in uncapped Diorama and get Voked by a 75WAR. Then it almost always lands, and lasts about 15-20 seconds. Mean linkshell.
__________________ 66MNK | 37WAR | 22SAM | 20THF | 20BST | 18 NIN | 17BLM | 10WHM Cooking 69 / Fishing 48 01 / 10 on Hoo Mjuu the Torrent (Monster Signa: O)01 / 08 on Mee Deggi the Punisher (Ochiumsha Kote: O) 01 / 04 on Quu Domi the Gallant (Sarutobi Kyahan: O) |
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| | #7 |
| Junior Member Join Date: May 2006 Location: Michigan
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| Re: Provoke
Voke is one of the most useful abilities you can use in Ballista, IMO. It prevents the target from casting spells on themselves, use on a WHM or something trying to cure themself. They can only hit you, useful for saving lives. The success rate is dependant on enmity, and with WAR main lands FAR more than sub. My WAR friend, in full AF can land voke 8/10 times.
__________________ SUICHI IS DEAD. |
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| | #8 |
| Junior Member | Re: Provoke
Provoke owns!! Espicaly when a rdm uses chainspell Sorry mr rdm no stoneskin or heals for you! But what I like it the most for is when you voke a nin they cant utsu. :X Also really good for dickheads who like to hit and run. *Voke >>>> dumbass hit and runner* Them >>"Damnit" *Voker shadows absorb the dmg and disapear*WHEEE : )
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| | #9 |
| Junior Member Join Date: May 2006 Location: Keene New Hampshire USA
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| Re: Provoke
Provoke is seriously BS in times IMO. They should really have another use for it; it completely screws over mages who cast. They can't SS, heal, or anything. Other DD's wouldn't even USE anything on themselves. Provoke just completely messes up mages in ballista, honestly. I'm a fair loser and know when I lost a match but it's just a cheapshot to mages if you ask me. Other jobs don't get abilities like that to screw over DD's, why screw over mages like that? /rant off :X
__________________ ~~Fayttt of Diabolos PM8-4: (Aka Finished): Dawn, ZM17 (Aka Finished): Awakening, Windurst 8-1: Vain RDM66/SMN25 *~*~*Cloudy*~*~* |
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| | #10 | |
| Junior Member Join Date: Dec 2005 Location: San Antonio, Texas
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| Re: Provoke Quote:
/think... yep, magic.
__________________ ![]() With great power comes complete disregard for any and all responsibility. Last edited by Ryddr; 06-19-2006 at 08:23 AM. Reason: [clarification] | |
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| | #11 |
| Junior Member | Re: Provoke
One word... Paralyze |
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| | #12 | |
| Junior Member Join Date: May 2006 Location: Keene New Hampshire USA
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| Re: Provoke Quote:
__________________ ~~Fayttt of Diabolos PM8-4: (Aka Finished): Dawn, ZM17 (Aka Finished): Awakening, Windurst 8-1: Vain RDM66/SMN25 *~*~*Cloudy*~*~* | |
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| | #13 | |||||
| 不完全の花 Administrator Iron Emblem of Service | Re: Provoke Quote:
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__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. | |||||
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| | #14 |
| Junior Member Join Date: May 2006 Location: Keene New Hampshire USA
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| Re: Provoke
Well I wear a hell of a lot of EVA gear and it always hits me. Edit: And what I meant was that sure it can miss or resist, however, there are defined resists for magic. I.E. Fire Resist, Ice Resist, etc, right in the menu. But there are no defined resists like that for Provoke even if it does miss often and im just unlucky.
__________________ ~~Fayttt of Diabolos PM8-4: (Aka Finished): Dawn, ZM17 (Aka Finished): Awakening, Windurst 8-1: Vain RDM66/SMN25 *~*~*Cloudy*~*~* |
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| | #15 |
| Senior Member Brass Ribbon of Service Join Date: Oct 2003 Location: Japan
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| Re: Provoke
First of all, provoke in ballista usually lasts up to 15 seconds while we need 30 seconds to reuse it. Second, it is only main WAR, not subbed WAR that can land provoke on the target reliably --- still not 100% reliable though. We usually have 30 - 50 people at 60 capped held in JPN prime time but there are only a few main WARs here. Third, if you are really annoyed with it, how about asking WAR in your team to keep provoking those who stick to you before they start to provoke you. I've been playing ballista for a long time since its introduction but I myself don't think it completely screws up mages. Ballista is not where we play 1 on 1 duel. There are always ways to cope with it if we have good teamwork and group tactics. Even if I have to face WAR alone, I don't think I'm gonna lose as RDM because RDM has a lot of tools to stop them. Finally, it's off topic but "a hell of a lot of EVA gear" doesn't help you very much because no matter how much you increase your evasion, [your total evasion] < [their weapon accuracy] unless you are main THF. I'd rather recommend you increase your defence. |
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| The following user says "Thank You" to Apple Pie for above post: | Spider-Dan (01-29-2007) |
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