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Old 05-10-2006, 01:48 PM   #1
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BST/whm vs. BST/nin

What are you opionions on the two subjobs or other subjobs you would use in Balista and/or Brenner

Would the new jobs make a better sj for PvP?















Wewt first post in the pvp forum.
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Old 05-10-2006, 01:53 PM   #2
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Re: BST/whm vs. BST/nin

bst/whm would prolly be better at first until it runs out of MP for casting diaga, but in the end, the /nin would most likely win, cause its getting 2 hits in, with 2axes that have more stat+ or add effects

IMO blu is a nice sub, cocoon gives you half of your def+ so at 75, it'd give around 150-200 <_< and it gives some other nice stuffs
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Old 05-10-2006, 02:21 PM   #3
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Re: BST/whm vs. BST/nin

Is this with just one gear set? Or is gear swapping allowed here? If gear swapping is allowed I'd have to go with the BST/WHM could come in w/ MP gear near the start and as MP is depleted switch to other stuff throughout the fight and also make use of the Gaudy Harness, etc... if not, I can't be sure.

Generally you don't stay alive long enough w/o shadows in Ballista as /NIN to survive against diaga spamming people, but since BST's MP only comes from subjob, there are limits to how much diaga spamming can be done.
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Old 05-10-2006, 02:50 PM   #4
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Re: BST/whm vs. BST/nin

BLU would be the best new job for a sub, for reasons stated above.


I doubt COR or PUP would be useful as a sub at all, however.
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Old 05-10-2006, 08:49 PM   #5
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Re: BST/whm vs. BST/nin

Well both are given a chance to buff and rest up till full. BST whm. Honestly bst/whm wouldn't need to cast diaga as often. With pet AND BST beating on nin the shadows won't last long anyways. Pet usage would matter a little
Funguar or Sabre would work nicely here. The double attack would just eat through shadows faster. MP would effectively be put to work, curing maybe even trying a debuff or two. Dia, Slow, Silence, Paralyze. Any debuff thrown on the BST/WHM can be erased via any -na spell or erase. Gaudy harness when MP gets low. /nin could try a dual rune axes/gaudy gear set for +10hp per tick. But the whm has too much on it side. Divine seal could really make the match.

On the other side of the fence. Swinging two axes and a pet, that's 3 attacks per round which might make casting just a tad difficult, if the /nin times his attack to swing after his pet's attack they can get a funky rhythmn to make it hard for the /whm BST to time their casting right.

But then it also boils down to tactics. In PVP against BST, the player has a choice. Kill the BST and the pet is dead. Or kill the pet and finish off the weaker BST. I mean if the NIN can successfully take out the BST's pet (if we are playing 1 summon fight) they can easily hide behind shadows.

Eh, but I guess I can go on and on about this. In this end it boils down to..
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Old 05-12-2006, 12:16 PM   #6
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Re: BST/whm vs. BST/nin

I'd have to say BST/NIN > BST/WHM, but it depends on the race too. Like the above people said, if the BST/NIN times his attacks right with his pet, the BST/WHM would have a hard time curing himself. Unless the BST/WHM had a chance to be fully buffed and full mp, I think the BST/NIN would win.

However, why would you want to do a 1v1? As BST I just try to pick off the mages and low hp melee.
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Old 05-12-2006, 04:02 PM   #7
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Re: BST/whm vs. BST/nin

Well like I said, the BST/NIN can time their attacks to make it 'difficult' for the whm to get off their spells, not stop them all together. Which all boils down to skill.

If a BST/WHM is good enough at casting under pressure they could easily catch on to the rhythm of the ninja. If a whm is not that adept at casting well the /nin would own the /whm like their name was kunta...err..I mean toby.

On the skill of the /nin. If the /nin sticks to one attack pattern and stands there just swinging it won't take a /whm long to figure out the pattern can get off a cast. If the /nin fought no locked on and ran around to mixed up their attack pattern. It could give even the best of /whm a bit of trouble.

So its all skill in manuevering. Though if this is a pure one on one brawl only allowing natural abilities and no items to be used. /whm would only have to land one spell. Silence. Paralyze can interfeer with casting, dia lowers defense and slow negates that lil haste they get from dual weild.

Sure /nin can enfeeble themselves but the /whm has the tools to negate them.

If you allow items then well its that's something completely as that's a whole nother dynamic. Then its all about who has the better inventory.

Assuming both /nin and /whm have the same skill level I'd say the /whm would take it 7 times out of 10.
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Old 05-12-2006, 04:25 PM   #8
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Re: BST/whm vs. BST/nin

Wait how did this start from "What's the best SJ?" to "Who would win 1v1?"

I'd have to say /WHM is best, however in ballista everyone is like "lolbst lets gang up on him" and you have 4 melee attacking you at once whenever your pet is out. I'd have to say /NIN for uncapped and /WHM for anything else due to not having a tiger or funguar around. Need some damage at least.
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Old 05-12-2006, 05:52 PM   #9
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Re: BST/whm vs. BST/nin

Wow I SO missed the topic of the thread.

Took it as a BST on BST who would win. Ack! My bad. Hmm it depends on the participants really. /NIN for offense. /WHM for a defense/support.
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