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| Dragoon Kitty Sterling Star Join Date: Jan 2004 Location: TX - USA
Posts: 3,230 Style: Light Theme V7 Thanks: 154
Thanked 158x in 115 Posts
| PUP general tips
Ok, I put off PUP a good while back, and now that I have PLD at 75 with the gear and merits I wanted for now, I am picking PUP back up. PUP is lv42 and I subjobs/frames/parts are not a problem, I have them all. The only things I dont have for PUP is.... =Head/Frame= -Spiritreaver Head =Equipment= -Animator +1 =Attachments= -Reactive shield -Tranquilizer -Optic Fiber -Equalizer -Schurzen -Economizer -Condenser I am not looking for anything specific to be honest, just wandering if any other PUPs out there had general tips or thoughts on things so I can do the job right ;p
__________________ ------------------------------------------------------------------------- Kain (FFIV): I am aware of my actions, but can do nothing about them. |
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| | #2 |
| Is not wearing pants! Join Date: May 2008 Location: Florida ^^
Posts: 440 Style: Light Theme V7 Thanks: 128
Thanked 82x in 49 Posts
| Re: PUP general tips
alright...here goes. You'll want to get that spiritreaver head at 50, until then try and keep that magic skilled up through soloing Fields of Valor or duo/trioing, or just using your rdm head in general party use. Animator +1 is nice, but definetly not something you'll need untill the time when you can equip it. If you do einherjar, and you have a ritter's for your pld, and your gonna play PUP endgame, it's one of those "ought to have it" pieces. The attachments are where you need to focus, and they're expensive i know, but so worth it. and i'll try and give you an idea of where each of the parts shine, and if it isn't a big part of your play style then don't worry about it....least not for a while -Reactive Shield - Have it, don't ever use it, If i recall correctly it's blaze spikes for your puppet when you have a fire maneuver up. I could see this being useful in the Pulling the strings solo BCNM60, but most of the time your pup shouldn't be getting engaged enough to warnt the use of this attachment. -Tranquilizer- This is a must have for endgame pup nuking. I'm pretty sure it's Magic Acc. and your pup needs as much as possible when nuking the bigger NM's like Kirin, cerberus, etc. -Optic Fiber- This along with Turbo charger should be fulltimed in all frames. This is like a kirin's osode, or maat's cap for all things your puppet does. Increases everything, by 1% with no light maneuvers, and around 3ish% with 3 light maneuvers up. ranged Acc, Atk; Melee Acc,Atk; Etc. etc. this and turbo charger are probably the two most useful attachments out there IMHO. -Schurzen- Ahhh puppet earth based attachments....i looked for 1 1/2 months for this stupid attachment...and i got it... and never used it. It's mediocore and not at all useful for all but the valoredge frame. -Equalizer- oh god i'm drawing a blank, so no comment until tomorow, when i can do some more reasearch. -Economizer- this is basically a scholars convert for your pup, only it dosen't drain HP, it uses Dark Maneuvers and turns them into MP, The conversion ratio is like 15%,35%,50% of your MP will be restored by comsuming 1,2,3 maneuvers, respectivly. I use this solely on any Mage frame, it's just too useful. If your pup gets low on mp say 150/988, stack up 3 dark maneuvers, deploy on the nearest MOB, and instantly re-call your 'maton, and he should use econimser and get you back like 460+ MP. Very useful. -Condenser- This is the attachment that makes all the Blackmages say " -.- wtf was that" when you drop a big big big Tier IV on a mob, and then wipe your hate by de-activating your auto. I've seen screen shots, and vid's of Pup's in full pet nuking gear drop 1400+ Blizz IV's to Magic Neutral Mobs. Now around 42 I stuck with my SS in parties, and my soulsouther for Solo. With Optic/turbo combo you and your pup's dmg out put at these levels with utterly destroy any DD's if you play it properly. |
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| | #3 |
| Dragoon Kitty Sterling Star Join Date: Jan 2004 Location: TX - USA
Posts: 3,230 Style: Light Theme V7 Thanks: 154
Thanked 158x in 115 Posts
| Re: PUP general tips
cool thanks for the info, after gearing myself, and buying a few of the attachments I did not have (the cheap ones) I hae about 3k to my name -.- so these attachments will ahve to wait till I can get some gil.
__________________ ------------------------------------------------------------------------- Kain (FFIV): I am aware of my actions, but can do nothing about them. |
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| | #4 | |||||
| Pet Job Enthusiast | Re: PUP general tips
Oh I’lll post since I’m in love with pup atm. -Reactive shield I rarely use this one…it’s more of a ‘filler’ if I cant decide on the last couple slots Quote:
-Optic Fiber I try to have this one on a lot but haven’t used it to its potential yet. But I agree this should go hand-in-hand with turbo charger though. -Equalizer Drawing a blank as well…must not use it that much. -Schurzen Same with this…rarely use it Quote:
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I also did a lot of FoV on my pup…hence the 15,000+ tabs I have… ---------- Post added at 04:28 PM ---------- Previous post was at 04:22 PM ---------- Quote:
__________________ "Pet job or GTFO" - Jujube "When in doubt.../war" - Tinytots (Romyro) - "We've got to kill those Bones...they're in the way" (Ayr) - "The only bone you need to worry about is the one i'm going to stick you with" (lol, maybe not exact words...but it's close, and just as creepy) 75 Bst, Smn, Pup, Brd | |||||
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| | #5 |
| Dragoon Kitty Sterling Star Join Date: Jan 2004 Location: TX - USA
Posts: 3,230 Style: Light Theme V7 Thanks: 154
Thanked 158x in 115 Posts
| Re: PUP general tips
Thanks for the info, I think I am getting the hang of PUP again, now I need to talk about macros, I have many setup, but before I doom anyone to their death, I would like to make sure I am setting them up right. What are some good general and or complicated macros for PUP?
__________________ ------------------------------------------------------------------------- Kain (FFIV): I am aware of my actions, but can do nothing about them. |
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| | #6 | |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
Posts: 5,843 Style: Light Theme V7 Thanks: 1,376
Thanked 525x in 366 Posts
My Mood: | Re: PUP general tips Quote:
Puppets Max MAB - Order of the Blue Gartr ![]() ![]() BLM QQ more? >.> | |
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| | #7 |
| Dragoon Kitty Sterling Star Join Date: Jan 2004 Location: TX - USA
Posts: 3,230 Style: Light Theme V7 Thanks: 154
Thanked 158x in 115 Posts
| Re: PUP general tips
0.o ......yeah cant wait to get that BLM head at level 50. The WHM one is really good at keeping me alive ;p
__________________ ------------------------------------------------------------------------- Kain (FFIV): I am aware of my actions, but can do nothing about them. |
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| | #8 | |
| Pet Job Enthusiast | Re: PUP general tips
I don’t have much swappable gear at the moment…so not many macros for that. Control 1 – 8 are my maneuvers, control 9 has both waltz I and berserk Control 0 both waltz II and Provoke. I do that so I don’t have to switch macro sets between /dnc or /war…maybe because I’m lazy. My alts are some basics. Got deploy, retreat. 2 are weapon skills. I can’t remember the name at the moment but the lower lvl H2H stun WS is a good one to macro. Saved me many times. I use that or Dragon kick at 75. DK for light skill chaining and the stun one to save me from a hit or dangerous TP moves/spells. I separate my activate and deactivate instead of merging. Think I have a Samba/Defender in there too. Last but not least I have my pup stats /echo puppet HP <pethpp>, Puppet TP <pettpp> This way I can see if he’s full for deactivation or see his TP for skill chaining. @Malacite Are puddings considered ‘magic neutral mobs’? I thought they were weak to magic hence the insane damage blms/pups could do on them…never fought them though. Also, I’m pretty sure pups can do even a little better then that on a pudding...if your serious about pup (with Pet: MAB on ACP and I think some relic pieces). Also also, he used Fire IV…maybe he needs more magic merits for Bliz IV…or just recently shot one off but Bliz would do more I’d expect Quote:
. It was mostly whm frame with the occasional rng.At 75 it’s the opposite. 75% Blm, 20% whm, 5% other. And I wasn’t impressed with Blm till I maxed out its magic merits. --- I take that last part back. A few times when I was past 50, I duo’d with a blm friend (level sync) on Gob pets in Bibiki Bay. Worked great
__________________ "Pet job or GTFO" - Jujube "When in doubt.../war" - Tinytots (Romyro) - "We've got to kill those Bones...they're in the way" (Ayr) - "The only bone you need to worry about is the one i'm going to stick you with" (lol, maybe not exact words...but it's close, and just as creepy) 75 Bst, Smn, Pup, Brd Last edited by Romyro; 10-28-2009 at 09:36 AM. | |
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| | #9 |
| Is not wearing pants! Join Date: May 2008 Location: Florida ^^
Posts: 440 Style: Light Theme V7 Thanks: 128
Thanked 82x in 49 Posts
| Re: PUP general tips
Yeah puddings take 50% more dmg from Magic, and that guy didn't have as much Pet MAB as possible, or full merits. So even that good, it can get that better ^^
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| | #10 |
| Dragoon Kitty Sterling Star Join Date: Jan 2004 Location: TX - USA
Posts: 3,230 Style: Light Theme V7 Thanks: 154
Thanked 158x in 115 Posts
| Re: PUP general tips
well I do say, I need to find a duo partner or something, its easy bur boring to solo ;p I am getting better with my macors, I make some with things labeled "Avoke" "Acure" and its all in the way the macro is set up with the element deploy and retrieve, I know for BLM head, I will need to set aside 8 slots for the diffrent nukes, so I can force the auto to do what I want it to ;p
__________________ ------------------------------------------------------------------------- Kain (FFIV): I am aware of my actions, but can do nothing about them. |
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