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Old 01-27-2008, 06:23 PM   #16
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Re: What are your 'rules' for exp?

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6) A red mage does not have infinite MP. A red mage has a time-limited ability to restore their own MP that far exceeds that of other jobs. A particular red mage may also have a large MP pool, but this does not change the preceeding. A red mage who actually needs to rest because they're two minutes away from Convert is not "lame" or "gimp". All pullers and would-be usurpers of the puller job are to take note of this.

Totally my favorite one on this list. I'm gimp because I finished my Haste cycle, no one needs a cure, and I sit for a few? O.o
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Actually, there's nothing amazing about that, I suppose.
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Old 01-27-2008, 07:23 PM   #17
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Re: What are your 'rules' for exp?

I've said this before: I haven't been playing FFXI as long as you probably have, I still consider myself a noob. So for the love of God, if you think I'm doing something wrong, or can think of ways I can do what I'm doing better, go ahead and tell me. Ideally in a gentle way, I'm not paying 15 dollars a month to be shouted at.
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Old 01-27-2008, 09:29 PM   #18
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Re: What are your 'rules' for exp?

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Originally Posted by Pteryx View Post
9) PLDs are not to be healed by other party members while the PLD's HP is white. One should think twice before healing a PLD in the yellow. Only partially heal a PLD who is in the orange. If the PLD is in the red, cure-bombs are permitted. However, all of the above rules except the last are forfeit if the PLD's MP is low.
With Addendum:
9b) I don't care if I'm on WHM75, RDM50, SMN37, or SCH32. If you ask me, specifically, to come as main healer for a PLD party, don't assume I'm ignoring the PLD when they hit yellow. They've got Regen X and a full mp bar; they knew what the job entailed when they signed on. Don't nag me, don't /tell me, and don't cure bomb them unless they're deep in orange, preferably in red. If you keep cure-bombing over me and the PLD (especially when I'm one of the latter three), I have other things I can be doing, be it nuking, enfeebling, summoning, or whatnot.


And for the love of all, don't run around like a lunatic when you do manage to cure-bomb hate off the PLD. Cover requires you to stand still. If you run around in the Mire, odds are good you'll find us another Imp or Jnun (one *will* pop). If you do it in Garlaige and fall down a hole, I will laugh at you.

Boils down to what Feba said, with addition. Don't be stupid. If you think you're stupid, go fix your stupidity.
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Old 01-27-2008, 11:26 PM   #19
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Re: What are your 'rules' for exp?

As BLM:

* Please, please, (Please invite me.) I'm already sick of soloing and I've only had to do it for 3 levels.
* Main heal: ok (Please invite me.)
* Positive exp/hour only! Willing to tolerate idiocy! (Please invite me.)

As SCH:

* DD will skillchain or they are out of my party. I only level this job for fun.
* RDM refreshes and debuffs, WHM heals, I do whatever I want.
* If I say you can tank, you can tank. Three SAMs with Seigan, with SCH and BLM to burst off Distortion, will rock on beetles. The RDM and I won't let you die, trust me!
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Old 01-28-2008, 06:16 AM   #20
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Re: What are your 'rules' for exp?

Other than the usual, same request as Prons. I have been playing just over a year but I know I still have a lot to learn and a lot of Room to improve. I don't expect babysitting but if you see me doing something questionable or you have a suggestion, please send me a tell about it? Polite definitely helps.

Armando: I've actually stopped flashing regularly in parties over the last few levels. Before then I was cycling with the pld but recently the mobs have started to not miss even with flash up (even before he switching over to a Hauby) and I know his evasion is capped and his gear is at least good, so I didn't see the point of using it unless someone pulls hate.
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Old 01-28-2008, 08:33 AM   #21
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Re: What are your 'rules' for exp?

That's odd. I'm level 70 and mobs are still missing me. The mob getting 2/3 attack rounds in is pretty rare for me. In any case, I eat sushi, so mobs very easily hit me for 100 damage unshielded. As long as I evade even a single attack, Flash broke even with the Cure line, and if I evade two, Flash wins the MP-efficiency contest.
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Old 01-28-2008, 08:52 AM   #22
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Re: What are your 'rules' for exp?

As

War:
- Must be atleast 1 brd in the part
- If we have a cor you better not think about warriors roll
- Rdm/whm preferred unless the whm is very good
- If it isn't a burn pt don't waste my time
- Other Wars need to learn to voke off

Nin
- Must have a brd
- Burn set up

Drg
- Wyvern burn perferred
- Any party is fine

Pld
- Burn set up if possible
- pld/nin does not have voke don't spam me to voke.

Brd
- Tp or mana burn set up
- Must have good melees
- War if you pull out a great axe gtfo my pt
- Another brd or a cor is a big help

Rdm
- Must be a brd
- Good melee
- Melees need to know about shadows.

Blm
- Manaburn set up for a pt
- Duo/Trio is fun 2
- Understand how you manaburn...

Smn
- Just give me a pt ; ;

Whm
- Refresh
- I don't cure dumb people
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Old 01-28-2008, 09:00 AM   #23
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Re: What are your 'rules' for exp?

1. Don't be a cock. There are lots of little annoyances that'll get on my nerves. I like XP as much as anybody. But honestly, I really don't care about anything other than having a decent time. And I can have a decent time doing practically anything, as long as no one's being a dick. Bonus points if you're actually fun and/or get me reasonable XP (odd how those usually go hand in hand).
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Old 01-28-2008, 09:04 AM   #24
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Re: What are your 'rules' for exp?

Not to call Sevv out or anything....but some of his rules are...well, what the majority of people here hate. >_>;;

And uhh...what's wrong with G.Axe Sevv? Not everyone has Jugg/Ridill or whatever leet crap you have. :x
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666 posts so I had to post again really fast...uhhh my rules are mainly;

1-Be open, we can try something new, or uncommon and it could rawk, just because we don't go to the camp you always went to doesn't mean it won't be good.

2-Don't be a douche bag. :[

3-As few of breaks as possible please. :D

4-Know how to do your job.

I think that's it...nothing too specific, but I really enjoy trying uncommon camps for myself, because you never know how good it could be until you actually go. :D
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Old 01-28-2008, 09:12 AM   #25
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Re: What are your 'rules' for exp?

Quote:
Smn
- Just give me a pt ; ;
You think that might have something to do with all the goddamn burn parties?
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Old 01-28-2008, 09:22 AM   #26
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Re: What are your 'rules' for exp?

A few of mine: (Most of these apply to RDM and WHM)

-If for some reason, we all die, and I HP to come back and raise you, don't bitch about how long it takes me. I ate the most xp loss, not you. Furthermore, when I head back to town to change back to the job I was exping on, don't ask me if I'll PL the five of you. Even further, as I'm getting myself back to change jobs, don't fucking die again from aggro because you're too stupid to rest out of aggro range, and THEN expect me to come all the way back out there to raise you. If you die again before I leave, fine, I'll raise you, but when I've gone to change back already then you're SOL. You eat the HP this time for being dumb.

- Bring oils and powders, because hell no I'm not coming back to find you when your sneak wears next to twenty-six aggro mobs. The sneak/invis you get at the zone is courtesy, the rest are up to you. Further, if you die on the way to camp surrounded by aggro mobs that aren't going to depop, you might just want to suck it up and HP, because no mage in their right mind is going to attempt to raise you.

- RDMs, don't over-cure me when I'm on WHM. I know exactly how much HP a Cure II, III, IV, and V can heal for. Nothing pisses me off more than a Cure V for <100 HP. Things like this make me rather party with Bards. Also, take note: Your Regen will have no effect on someone if I've already casted Regen II or III on them. I know you know how to main heal. This time, I'm in charge of it so please back off. You should be happy to have the break.

- If you don't want to /nin for my merit parties, don't be surprised if I don't cure you the second you get hit. I have other things to do in exp, and part of the reason I asked you to /nin in the first place was so that I wouldn't have to stop my cycle to get you your HP back.

- Don't let me pull hate from curing you so you can get your shadows up, then voke. I'm not a tank, nor am I a back-up tank. Don't turn me into one. If I wanted to tank I'd have leveled a tank job.

- Conversely, if you're a WAR/NIN and I have two of you in the party, don't be surprised if you're asked to dual tank, especially if we have a Bard. Don't be a baby, keep your shadows up, trade vokes, and I'll keep you alive. Promise.

- If your gear sucks, don't be surprised if you're kicked. I understand the difference between, "I'm trying" and "I really just fucking fail." Coming to my merit party with level 14 rings is just not acceptable, nor is coming with empty slots. If you put so little effort into your gear, I find it hard to imagine you put much effort into playing well.
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Quote:
Originally Posted by Callisto View Post
Aksannyi's Nyzul Advice: "Oh, it's easy, just grab a couple of relic holders and an EBody WAR!"
Quote:
Originally Posted by Feba View Post
amazingly enough, aksannyi beat 16 pages worth of Sev humour in a single post.

Actually, there's nothing amazing about that, I suppose.
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Old 01-28-2008, 09:54 AM   #27
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Re: What are your 'rules' for exp?

Quote:
Originally Posted by Sevv View Post
As

War:
- If it isn't a burn pt don't waste my time

Nin
- Burn set up

Drg
- Wyvern burn perferred

Pld
- Burn set up if possible

Brd
- Tp or mana burn set up

Blm
- Manaburn set up for a pt

Smn
- Just give me a pt ; ;
Teh ironing, it burns us!


As for my rules

Don't suck, don't be an ass.

I want my Exp, but I won't deal with jerks to get it. As long as I'm not surrounded by morons/asshats and we're gaining decent exp, I'm good.
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Last edited by Ziero; 01-28-2008 at 10:03 AM.
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Old 01-28-2008, 10:01 AM   #28
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Re: What are your 'rules' for exp?

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Originally Posted by KoukiRyu View Post
Not to call Sevv out or anything....but some of his rules are...well, what the majority of people here hate. >_>;;

And uhh...what's wrong with G.Axe Sevv? Not everyone has Jugg/Ridill or whatever leet crap you have. :x
I have always been honest with how I party on my war or most of my jobs. Alot of people don't like that I will only burn on my war, nin, brd, rdm but it makes my exp quicker and less time spent on meriting getting my buffers back, so I have more time helping friends and my Linkshell.

I have {burn} {party} only in my /sea com. And I help out on everything else, I only will bring one of my jobs to a non burn pt if it is all linkshell.

@ 75 axe/axe or even axe/joy is far better in a meripo then great axe. The parse results are far more one sided towards dw, especially on birds.



Quote:
Originally Posted by Feba View Post
You think that might have something to do with all the goddamn burn parties?
I usually smn burn on it, but it has been capped forever so I never use my smn. Was more of a joke.
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Old 01-28-2008, 10:09 AM   #29
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Re: What are your 'rules' for exp?

As RDM:

1) If you want to take 1k worth of damage per fight because you can't be assed to keep shadows up that's fine, but don't complain to me when you eat R1.

2) Voke my sleeping mob before you hit it.

3) Don't tell me the exact moment when your buff wears off. It shows in my log too, I'll get to it when I finish casting the current spell.

As BRD:

1) Don't ask me for Madrigal because you're too cheap to use sushi and/or too lazy to swap in a good TP set.

2) See RDM #2.

3) Don't say 'keep pulling' when I'm obviously in the middle of an 8-second cast. I'll get to it as soon as the song is done.

COR:

1) Don't ask me to pull. Yes, I carry a Peacemaker, no I don't feel like doing 200 damage WS' because noone else wants to help pull. If you desperately need a puller, I'll go change to BRD or RDM.

2) See BRD #1 and substitute 'Hunter's with no RNG in the party' for 'Madrigal'.

3) Don't tell me which rolls to use, I can tell by looking at the setup and seeing how the party goes. WAR roll is in fact not the best choice in a party with no WAR but a SAM, DRK, or RNG.

4) See RDM #2.

5) Don't ask me to sub WHM.

6) Don't ask me to sub NIN.

Overall:

1) Eat food. I don't care if it's cheap food, just use something.

2) Time your WS's properly. Don't open a fight with LR/SE Guillotine then bitch about the NIN not keeping hate and you losing food over it.

3) If you need to go afk every 10 minutes, go do Campaign Battle.
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Old 01-28-2008, 10:13 AM   #30
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Re: What are your 'rules' for exp?

Quote:
Originally Posted by Callisto View Post
2) Time your WS's properly. Don't open a fight with LR/SE Guillotine then bitch about the NIN not keeping hate and you losing food over it.
OMFG yes, this drives me insane. Even while leveling my Ninja, it drives me batty when other melees open fight with huge damage then expect me to get hate back. Even pulling every Ninjutsu trick out of my bag, I can't steal it back.

Another one I just thought of:

- Don't fucking pull with voke. Seriously. Or if you're going to pull with voke, be prepared to tank for a while, because no one's going to be able to get it off you for a while.
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Quote:
Originally Posted by Callisto View Post
Aksannyi's Nyzul Advice: "Oh, it's easy, just grab a couple of relic holders and an EBody WAR!"
Quote:
Originally Posted by Feba View Post
amazingly enough, aksannyi beat 16 pages worth of Sev humour in a single post.

Actually, there's nothing amazing about that, I suppose.
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