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Old 12-11-2007, 07:00 AM   #1
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levels 18-24 Qufim Island leveling stradegies

Well I know that from level 18-21 in party you fight worms but It's good to hear good job and fighting stradegies.

a good stradegy I learned a while back, was to have a party of 18-21 of 3 people (blm,whm, DD/tank job) and fight Land worms, silencing and paralyzing.

it was fun and easy.

but it would also depend on the time you're leveling, because at night the undead comes out lol
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Old 01-10-2008, 06:19 AM   #2
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Re: levels 18-24 Qufim Island leveling stradegies

be careful at lvl18, but you're pretty much on. crabs aren't much harder than worms, so move right on to them for better xp...two whm's or whm and a dnc aren't bad for parties there either, especially since at night time there is lots of aggro to go around (Giant Hunters, Wights, etc)
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Old 01-10-2008, 07:03 AM   #3
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Re: levels 18-24 Qufim Island leveling stradegies

At level 18, you can also level off of Diving Beetles in Sauromugue Champaign at G-7/8 in that little nook. It works really well with NIN SAM SAM BLM BLM WHM. SCH can be substituted for any of the mages there. Beetles are weak to ice, and it's fairly easy to make a Distortion skillchain and have the mages magic burst off of that. Any Scholars present will need to burst Water until lv. 20 when they learn Blizzard.

I went through this camp with a JP party with my SCH, went from 18-21 without a hitch and would absolutely go back to this camp without hesitation.
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Old 01-10-2008, 07:47 AM   #4
2300 AD is pretty screwed up
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Re: levels 18-24 Qufim Island leveling stradegies

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be careful at lvl18, but you're pretty much on. crabs aren't much harder than worms, so move right on to them for better xp...
They are. Worms have sub-par Evasion, Defense, and HP because they're BLM mobs, crabs have average Evasion and high Defense because they're PLD mobs. On top of that, worms are 25-27, crabs are 25-29. A Lv.18 player can't do much of anything to a crab 11 levels higher than him. He should stay on worms 'til 20-21.

The only thing to watch out for with worms is making sure no one outside of the worm's attack range gets hate. If someone gets hate out of range, that'll prompt the worm to cast magic, and it may hit the party with a Stonega.
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Old 01-10-2008, 07:47 AM   #5
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Re: levels 18-24 Qufim Island leveling stradegies

My StraTegy is to pay some mook 10-15K/hour to PL .
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Old 01-10-2008, 07:58 AM   #6
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Re: levels 18-24 Qufim Island leveling stradegies

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Originally Posted by Evion View Post
My StraTegy is to pay some mook 10-15K/hour to PL .
How not surprising.
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Old 01-10-2008, 08:13 AM   #7
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Re: levels 18-24 Qufim Island leveling stradegies

No? I'm not gonna start a "To PL, or not to PL? That is the question." Debate. But seriously, after you've taken a few jobs through Dunes/Quifim/Jungle, you're not doing anything there but getting xp. (Not learning anything in terms of PT dynamics or your job excluding maybe Tanking) IF getting EXP is the ONLY thing you are doing, there's nothing wrong with speeding that up IMHO...
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Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.
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Old 01-10-2008, 08:34 AM   #8
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Re: levels 18-24 Qufim Island leveling stradegies

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Originally Posted by Armando View Post
They are. Worms have sub-par Evasion, Defense, and HP because they're BLM mobs, crabs have average Evasion and high Defense because they're PLD mobs. On top of that, worms are 25-27, crabs are 25-29. A Lv.18 player can't do much of anything to a crab 11 levels higher than him. He should stay on worms 'til 20-21.
The only thing to watch out for with worms is making sure no one outside of the worm's attack range gets hate. If someone gets hate out of range, that'll prompt the worm to cast magic, and it may hit the party with a Stonega.
The last party I had in Qufim was taking pugs and gigas when the average level was 21-22. We almost skipped crabs entirely.

An added note, despite the GBH pop on the lake, it is still a viable exp spot for a solid party. The goblins may be fast as heck, but they go down pretty quickly too.
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Old 01-10-2008, 08:42 AM   #9
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Re: levels 18-24 Qufim Island leveling stradegies

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Originally Posted by Evion View Post
No? I'm not gonna start a "To PL, or not to PL? That is the question." Debate. But seriously, after you've taken a few jobs through Dunes/Quifim/Jungle, you're not doing anything there but getting xp. (Not learning anything in terms of PT dynamics or your job excluding maybe Tanking) IF getting EXP is the ONLY thing you are doing, there's nothing wrong with speeding that up IMHO...
You're going to have a hard time convincing me that you don't have a thing or two to learn about party dynamics.
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Old 01-10-2008, 08:49 AM   #10
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Re: levels 18-24 Qufim Island leveling stradegies

Just because you've played a few jobs a little doesn't suddenly make you a master of the game.
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Old 01-10-2008, 08:52 AM   #11
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Re: levels 18-24 Qufim Island leveling stradegies

That's true. I'm no master and I DO need to learn a lot in terms of PT dynamics, especially post lv 30. However, I think I know nearly all there is to know about Partying in the Dunes and have little to learn there...
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Old 01-10-2008, 08:59 AM   #12
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Re: levels 18-24 Qufim Island leveling stradegies

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Just because you've played a few jobs a little doesn't suddenly make you a master of the game.
yup. I've played this game for nearly 4 years now and I'm still learning new stuff all the time.
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Old 01-10-2008, 09:00 AM   #13
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Re: levels 18-24 Qufim Island leveling stradegies

Bringing up PL is always going to start a debate about PLs. Using the word "apple" has a chance to, since it has the right letters in it.

Regardless, a PL isn't always available, so it's not much use as a general Qufim strategy. (Granted, a tank isn't always available either, but that's a bit more of a show-stopper than not having a PL.)
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Old 01-10-2008, 09:02 AM   #14
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Re: levels 18-24 Qufim Island leveling stradegies

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yup. I've played this game for nearly 4 years now and I'm still learning new stuff all the time.
One of the best features of the game.

yes I know it's not the only game with depth, and it's a fantastic feature in any game, but this is a FFXI board and thats the game we're talking about isn't it.
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Old 01-10-2008, 09:14 AM   #15
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Re: levels 18-24 Qufim Island leveling stradegies

I don't know if I'd want to switch over to a more common Server from around this forum or not... On the one hand, we'd be able to talk in-game strategies and planning while at work . But, on the other, you'd all prolly spend most of your time in/out-game telling me how horrible I am...
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Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.
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