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Old 01-10-2008, 10:13 AM   #16
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Re: levels 18-24 Qufim Island leveling stradegies

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I don't know if I'd want to switch over to a more common Server from around this forum or not... On the one hand, we'd be able to talk in-game strategies and planning while at work . But, on the other, you'd all prolly spend most of your time in/out-game telling me how horrible I am...
Don't be silly. We don't have to switch servers for that.

As Ellipses said, PL is not a valid strategy for that level range. Is it kind of ubiquitous? Yeah. But that doesn't mean you shouldn't know what to do in case of its absence.
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Old 01-10-2008, 10:29 AM   #17
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Re: levels 18-24 Qufim Island leveling stradegies

Yeah, but if I switched servers, I could get that and the added comfort of seeing how great you are first-hand!
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Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.
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Old 01-10-2008, 10:31 AM   #18
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Re: levels 18-24 Qufim Island leveling stradegies

No one can really handle that level of awesome in it's undiluted form.
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Old 01-10-2008, 10:33 AM   #19
2300 AD is pretty screwed up
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Re: levels 18-24 Qufim Island leveling stradegies

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However, I think I know nearly all there is to know about Partying in the Dunes and have little to learn there...
You could easily solo to 20 if you're not a mage, and make thousands of potential gil off of Beastmen's seals in the process.
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Old 01-10-2008, 10:36 AM   #20
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Re: levels 18-24 Qufim Island leveling stradegies

Yeah, I'm taking WAR solo around Highlands now with my flag up. I'm getting 100-150/lizzy, so I'm thinking of flagging down.

@Armando: To be clear, you are referring to the gil to be made from BCNMs from the seals?
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Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.
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Old 01-10-2008, 10:44 AM   #21
2300 AD is pretty screwed up
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Re: levels 18-24 Qufim Island leveling stradegies

Heh, I was doing just that against Goblin Furriers in Yuhtunga. Good stuff. Works well, but it's hard to consistently get everyone out of range unless the melees take a few steps back too. Still better than not budging though.

@Evion: Yes.
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Old 01-10-2008, 10:51 AM   #22
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Re: levels 18-24 Qufim Island leveling stradegies

I did know that it was AoE and it makes sense that the person targetted should prevent the others from catching damage if he moves away. Although, I've never seen a tank smart enough to do that. Do you know what (LOC/POS) is the entrance to the secret beach off the top of your head? Do you know the first place you encounter Sand Hares from the Highlands entrance? Can you name 3 camp Locations for levels 13-16? Do you know what PT structures can survive at lv 9-19 in the dunes? My point is, if you've been through the dunes 3 times, you're really not going to learn anything new... (As long as you were paying attention the first three times )
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Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.
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Old 01-10-2008, 11:03 AM   #23
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Re: levels 18-24 Qufim Island leveling stradegies

My first three times through the Dunes there was no such thing as COR, BLU, PUP, SCH, DNC, Goblin Bounty Hunter, de-spawning mobs, Signet buffs, or caps on food effects. Seems like every time I'm making a run through that place, there's something new to learn. And even when I'm not learning anything new, odds are there's someone else in my party who is. Or should be, except there's some selfish douche who brings along a PL and won't let anybody voke the mob off of him.

PS, I can still see the OP from here; need to derail further.
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Old 01-10-2008, 11:20 AM   #24
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Re: levels 18-24 Qufim Island leveling stradegies

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Originally Posted by Evion View Post
Do you know what PT structures can survive at lv 9-19 in the dunes? My point is, if you've been through the dunes 3 times, you're really not going to learn anything new
And you've played every job in those combos? Unless you're lazy, stupid or just don't care, every time you change jobs you should be learning more, especially when you're changing job types.
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Old 01-10-2008, 11:29 AM   #25
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Re: levels 18-24 Qufim Island leveling stradegies

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Originally Posted by Ellipses View Post
My first three times through the Dunes there was no such thing as COR, BLU, PUP, SCH, DNC, Goblin Bounty Hunter, de-spawning mobs, Signet buffs, or caps on food effects. Seems like every time I'm making a run through that place, there's something new to learn. And even when I'm not learning anything new, odds are there's someone else in my party who is. Or should be, except there's some selfish douche who brings along a PL and won't let anybody voke the mob off of him.
/sh GOBLIN TRAIN TO SELBINA ZONE!!


/nostalgia
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Old 01-10-2008, 11:37 AM   #26
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Re: levels 18-24 Qufim Island leveling stradegies

Really now, that was one I could do without reliving.

/em likes being able to enter the Crawlers Nest.
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Old 01-10-2008, 11:39 AM   #27
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Re: levels 18-24 Qufim Island leveling stradegies

Good times.

And, y'know, here's the thing. The OP was asking for Qufim strategies. It should be fairly obvious that anyone making a thread asking for strategies, and anyone reading said thread hoping to find some, wants to learn and/or thinks they have something to learn.

Given that, what the hell kind of response is "Use a PL?" Especially with "I don't have anything to learn" as reasoning? I mean, what's the purpose of that? Are you trying to discourage people from learning the game?

It doesn't matter if you use PLs or not, or why. When someone asks for advice, it's a crappy response to give.
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Old 01-10-2008, 11:42 AM   #28
2300 AD is pretty screwed up
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Re: levels 18-24 Qufim Island leveling stradegies

Fuck your Valkurm trains. Those weren't that hard to avoid. Now, a one-Goblin Yhoator train, those did some damage. Particularly because people were retarded and kept on pulling mandragora even though they should have the wits to realize that if the goblin is being zoned, that means it's coming back.
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Old 01-10-2008, 11:45 AM   #29
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Re: levels 18-24 Qufim Island leveling stradegies

I always enjoyed the stairway of death in Garlaige when someone zoned a beetle from down below. Level 50+ beetles + level 30 parties + rooms full of blood aggro skellies = fun times
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Old 01-10-2008, 11:49 AM   #30
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Re: levels 18-24 Qufim Island leveling stradegies

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Fuck your Valkurm trains. Those weren't that hard to avoid. Now, a one-Goblin Yhoator train, those did some damage. Particularly because people were retarded and kept on pulling mandragora even though they should have the wits to realize that if the goblin is being zoned, that means it's coming back.
DAD! They're coming back.

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